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  1. D&D 3.x Other The Automudra (2 replies)
  2. New Race - Rahkishi (12 replies)
  3. Original System Reimagining Ability Checks (mostly compatable with 5e) (9 replies)
  4. Fluff me these classes (5 replies)
  5. D&D 5e/Next 5e Magic Item: Arrow of Grappling (need help balancing) (4 replies)
  6. D&D 5e/Next Healing Spirit Revised (5 replies)
  7. Original System Actions, Quick Characters, & Super-Speed (18 replies)
  8. D&D 3.x Other Candle of Invocation converted/nerfed into a UA-style incantation (2 replies)
  9. D&D 5e/Next Equipment Slots Brainstorm (1 replies)
  10. D&D 5e/Next Homebrew Pact: Pact of the Staff (13 replies)
  11. D&D 5e/Next College of High Music [PEACH] (4 replies)
  12. D&D 3.x Class Unseen Hunter [Prestige Class] (2 replies)
  13. Finished Blood Mage Class - Have at it... (1 replies)
  14. D&D 5e/Next Feat for magic item attunement - Which version? (1 replies)
  15. D&D 5e/Next Botanist [Class] (2 replies)
  16. D&D 3.x Class The Quantumancer (3.5 Arcane Spellcaster) PEACH (2 replies)
  17. D&D 5e/Next 5e Magic Item: Bands of Blazing (need help balancing) (10 replies)
  18. D&D 5e/Next PEACH: Weapons and Armor Revision (24 replies)
  19. A touch of class - morph Shapechanger Essence (0 replies)
  20. Pathfinder Spell: Locate Species (with Mythic) (0 replies)
  21. Blood Mage Sorcerous Origin (2 replies)
  22. D&D 5e/Next The d12 System! [PEACH] (14 replies)
  23. Pathfinder [Homebrew] Made a blue mage class but would like some feedback on how balanced it is. (0 replies)
  24. D&D 5e/Next Warlock Homebrew: Otherworldly Patron, The Quintessence (2 replies)
  25. Attempted death domain fix (2 replies)
  26. D&D 5e/Next Wizard Homebrew: Arcane Tradition, Eldritch Arcanum (9 replies)
  27. Original System Simplifying Ability Scores and Proficiency System (12 replies)
  28. D&D 5e/Next Class replacement level progression (0 replies)
  29. Pathfinder [PEACH] Races of the Legend of Zelda (5 replies)
  30. Way of the Wild Soul - A homebrew monk archetype. (0 replies)
  31. New Race: Dobrahn (Otter folk) (3 replies)
  32. 5e Homebrew Class- Minionmancer (0 replies)
  33. D&D 5e/Next sacred fist homebrew help (5 replies)
  34. Replacing Knowledge Skills with.... (0 replies)
  35. Half Dragon feat (0 replies)
  36. Deck of Many (Low level/ fun version) (4 replies)
  37. D&D 5e/Next Brainstorming: DC of Crafted Poisons (10 replies)
  38. D&D 5e/Next Homebrew world diary. Everborne. (1 replies)
  39. D&D 5e/Next [Homebrew] Nephilim (Darksiders-based Race) (v0.2) - Looking for feedback (13 replies)
  40. D&D 3.x Class A Truenamer Redesign (2 replies)
  41. Homebrew Class: Zombie Master (2 replies)
  42. Pathfinder Gweller - The Watchers (0 replies)
  43. Classless D20 with Character Levels (32 replies)
  44. D&D 5e/Next Agave [Race] (9 replies)
  45. D&D 5e/Next Soul Land/Douluo Dalu Class or Subclass Help (9 replies)
  46. Warhammer 40k Fan-Made Kroot Kodex (0 replies)
  47. D&D 3.x Other Class Feature Replacement for Ranger - Breakthrough (0 replies)
  48. D&D 5e/Next Ravnican Vampire (21 replies)
  49. D&D 5e/Next Ravnican Vampire (5 replies)
  50. D&D 5e/Next O-Chul's Oath (5 replies)
  51. D&D 5e/Next Help with ideas for a new class im creating (56 replies)
  52. Playable race : Rogue Modron (2 replies)
  53. D&D 5e/Next Sorcerer training for spells. (2 replies)
  54. D&D 5e/Next Buffs in 5th edition as fire-and-forget (6 replies)
  55. D&D 3.x Other Stoneform Chain - For restraining high escape risk detainees [3.5 Magic Item] (7 replies)
  56. D&D 5e/Next Armour as DR (18 replies)
  57. D&D 5e/Next Wound Tracks, a hypothesis (and viable at-will healing) (3 replies)
  58. D&D 5e/Next By request: Workshopping another Ranger (250 replies)
  59. D&D 3.x Other Internet-based Homebrew Ideas (2 replies)
  60. D&D 5e/Next Alternative Attribute System [PEACH] (0 replies)
  61. Idea for a more balanced Lore Master wizard (5 replies)
  62. Pathfinder Lets Make Some Curses (0 replies)
  63. Barbarian Subclass - Path of the Feast Bringer (5 replies)
  64. Homebrew class feedback (4 replies)
  65. Moral Compass Help Requested (10 replies)
  66. W&G WiP Guardsmen and Sisters Homebrew. Need help (0 replies)
  67. D&D 5e/Next How I Use Skills (UPDATED) (0 replies)
  68. D&D 5e/Next Dragon's Soul Homebrew Class Review (10 replies)
  69. D&D 5e/Next Bodily Autonomy Skill (Reverse Autohypnosis) (PEACH) (0 replies)
  70. D&D 5e/Next Variant Rules for Using Ability Scores (3 replies)
  71. D&D 5e/Next Lizardfolk (Magebred variant) (4 replies)
  72. D&D 5e/Next Robe of the Archmagi derivatives (0 replies)
  73. D&D 5e/Next College of Medicine [Bardic College] (3 replies)
  74. Grid Movement - 2 Squares (14 replies)
  75. D&D 3.x Other [3.5] Metamagic Feat (8 replies)
  76. need help on my artificer subclass (1 replies)
  77. D&D 5e/Next Reskinned Skill List and Athletics Confusion (13 replies)
  78. D&D 5e/Next Ring of Grammar as a General Mechanic (0 replies)
  79. Pathfinder PoW maneuver / stance cards (0 replies)
  80. D&D 5e/Next Racial Construction Test (9 replies)
  81. Pathfinder Bestiary Ancestries and Heritages [2E] (1 replies)
  82. More stuff for the Chameleon (5 replies)
  83. A bit of Fluff to make a punching machine monk (8 replies)
  84. Ways to transfer my paper scraps and notes into MSWord (4 replies)
  85. D&D 5e/Next Sorcery: Alternate Innate Magic (Need Help With Revisions) (1 replies)
  86. Pathfinder Gnoll PC race (2 replies)
  87. D&D 5e/Next Playable Dhampir for 5e (4 replies)
  88. D&D 5e/Next Skill Tricks [WIP-Advice Wanted] (4 replies)
  89. Pathfinder Avian PC Race (and a couple others) (2 replies)
  90. D&D 5e/Next Summonable Fey and Mesozoic Beasts (PEACH) (0 replies)
  91. D&D 5e/Next Gunsmith [5e Homebrew Base Class] (0 replies)
  92. Scrying in E6 (WIP, brainstorming) (0 replies)
  93. D&D 5e/Next Remaking Warcaster [sort of] (5 replies)
  94. Is Fate Core considered a derivative of Fudge? (4 replies)
  95. D&D 5e/Next Poison Extraction Rules (8 replies)
  96. Blood Hunter Homebrew Subclass; Order of the Coven (7 replies)
  97. Can you help me with format use in my splatbook? (2 replies)
  98. D&D 5e/Next Homebrew Grappler Feat (4 replies)
  99. D&D 5e/Next Balancing my Downtime Activities (7 replies)
  100. D&D 3.x Other Comprehensive Feat Overhaul (3 replies)
  101. D&D 5e/Next Paladin Oaths [PEACH] (1 replies)
  102. D&D 3.x Other Improving on someone else's work Pokemon mystery dungeon racial classes [PEACH] (0 replies)
  103. Old School Runecaster Kit (2 replies)
  104. Rakdos Roustabout (2 replies)
  105. D&D 5e/Next Fleshing Out The Social Pillar [PEACH, suggestions welcome] (0 replies)
  106. Pathfinder [Pathfinder 2nd Edition] Half-Race Heritages (0 replies)
  107. 3 Attributes vs. 4 Attributes (4 replies)
  108. D&D 3.x Other Dracanthropy Template (13 replies)
  109. D&D 5e/Next Way of the Broken-Winged Crane [Monk Archetype/Redux] (4 replies)
  110. Orzhov Haunter (2 replies)
  111. D&D 5e/Next Chiro (Batfolk Race) [5e] [PEACH] (12 replies)
  112. Contest D&D Base Class Contest VIII: Magic Without Slots (10 replies)
  113. Contest D&D 5e Base Class Contest VIII Chat Thread (47 replies)
  114. Contest D&D Subclass Contest X: Calling Card (15 replies)
  115. D&D 5e/Next Help me make a god, not an avatar, a god (19 replies)
  116. D&D 5e/Next Necromancer for ghosts (5 replies)
  117. D&D 5e/Next Magic Tools/Running shoes/Clothes (+#); why don't they exist?? (13 replies)
  118. D&D 5e/Next Path of the Dragon (D-Born Barb Subclass, WIP) (0 replies)
  119. D&D 5e/Next Psion; Mystic Rewrite (PEACH) (0 replies)
  120. D&D 5e/Next Sorcerer Remix [PEACH] (2 replies)
  121. Amazon as a fantasy race (0 replies)
  122. [3.5/PF/5e/Whatever House Rule] Separate-Level Hit Points [PEACH] (5 replies)
  123. GreatWyrmGold's Megadungeon Development Thread (7 replies)
  124. D&D 3.x Class Overstriker (an attempt at a tier 2 martial) (3 replies)
  125. D&D 5e/Next first subclass homebrew attempt.(paladin) (3 replies)
  126. D&D 5e/Next Fire Emblem material (PEACH) (0 replies)
  127. D&D 5e/Next Blights (0 replies)
  128. D&D 3.x Other Hit Points as non-Meat - feats for protecting others (4 replies)
  129. Pathfinder [Homebrew Setting] Pantheon Based on the 12 Jungian Archetypes (3 replies)
  130. D&D 5e/Next Expanded Options for Land Druids, Totem Warriors, and Storm Heralds. (5 replies)
  131. Simic Grafter (7 replies)
  132. D&D 5e/Next Delete [Delete] (0 replies)
  133. Making Sense of Senses an Alternate Rule. (0 replies)
  134. D&D 5e/Next Cleric (Warlock Style) (6 replies)
  135. Need help homebrewing a bard archetype (5 replies)
  136. D&D 5e/Next Revised Barbarian/Ranger [PEACH] (0 replies)
  137. How can i word this (2 replies)
  138. Original System What's a good mental resource pool? (0 replies)
  139. Is there a correlation between size and speed? (3 replies)
  140. D&D 5e/Next Lingering Injuries (6 replies)
  141. D&D 5e/Next Bard Reskin (Warlock Style) (0 replies)
  142. D&D 5e/Next Shadow Illusionist - an Artificer Specialty based on the MCU's Mysterio (PEACH) (0 replies)
  143. Euphoric: celestial succubi (0 replies)
  144. D&D 5e/Next Barbarian Reskin (More Versatile Options) (9 replies)
  145. D&D 5e/Next Expanded Golems (2 replies)
  146. Bard Homebrew [PEATTMIG] (0 replies)
  147. D&D 5e/Next Re-statting the Succubus/Incubus (1 replies)
  148. D&D 3.x Other Revised Half Orc (3.5, PEACH) (0 replies)
  149. The Room magic items (2 replies)
  150. D&D 5e/Next Avolakia Player Race [5e; PEACH] (8 replies)
  151. D&D 5e/Next Way of the Smiling Idol [Monk Subclass, PEACH] (3 replies)
  152. D&D 5e/Next Designing an Amazon (5 replies)
  153. D&D 5e/Next The Dread Witch [Sorcerous Origin] (4 replies)
  154. Phhase's Esoteric Arcana (0 replies)
  155. D&D 5e/Next Miscellaneous Aquatic Creatures (0 replies)
  156. D&D 5e/Next Need Playtesters and Know-it-All's! (1 replies)
  157. What are some interesting mechanics you can do with Fudge/Fate dice? (3 replies)
  158. D&D 5e/Next Red's Pokemon [Monsters] (4 replies)
  159. D&D 5e/Next Void Survivor - Fighter Archetype based on LoL's Kai'Sa (PEACH) (2 replies)
  160. D&D 5e/Next Psionics Reloaded-the Psion and Psychic Warrior; ALL DISCIPLINES NOW COMPLETE (PEACH) (84 replies)
  161. Pathfinder Making an artifact weapon for an npc (1 replies)
  162. D&D 5e/Next First Magic Item - would like some critique (7 replies)
  163. D&D 5e/Next Theory-crafting a wisdom-focused Monastic Tradition... (7 replies)
  164. D&D 5e/Next The Herald - Warlock subclass based on LoL's Malzahar (PEACH) (0 replies)
  165. D&D 5e/Next Celestial Dump (19 replies)
  166. D&D 5e/Next Way of the SkillMONKey [PEACH] (5 replies)
  167. D&D 5e/Next 5e Beyonders Series Races (1 replies)
  168. D&D 5e/Next Gritty Realism vs. 10 minute short rests. Why not both?! (6 replies)
  169. Original System Sci-Fi Musings (14 replies)
  170. Shadow Sorceror Tweaks (0 replies)
  171. D&D 5e/Next Ranger Remix [PEACH] (1 replies)
  172. Need feedback about my 5e homebrew, the Swordmaster Class (2 replies)
  173. Pathfinder The Investor Vizier: Akashic Mysteries Meets Warbreaker (PEACH) (0 replies)
  174. D&D 5e/Next Wizard of Oz d&difed [PEACH] (6 replies)
  175. Contest D&D 5e Base Class Contest VII Voting Thread (7 replies)
  176. Contest D&D Subclass Contest IX Voting Thread (15 replies)
  177. Swordmaster Class v2.0 | 5e Homebrew | Fire Emblem Inspired (0 replies)
  178. D&D 5e/Next Tanglefoot bags in 5e (1 replies)
  179. D&D 3.x Other Multiple Actions and Multiple Attacks (inspired by PF-II) (0 replies)
  180. D&D 5e/Next Rebalanced (& Psionic) Gith (0 replies)
  181. D&D 5e/Next Iridescent Dragon (10 replies)
  182. Instead of +DEX to damage: Roll to get another attack. (7 replies)
  183. D&D 5e/Next Primal Path: Path of the Brute (WIP) (3 replies)
  184. D&D 3.x Other E6 Reimagined. How should Party Buff spells work? (0 replies)
  185. D&D 3.x Other Depression as a disease (3 replies)
  186. Escalating Conditions, and a d6 Countdown clock (2 replies)
  187. D&D 3.x Class Arcanefused weapons (0 replies)
  188. D&D 3.x Other School Focus Feats PEACH (5 replies)
  189. Pathfinder Intresting, fun, and easy race fixing. [PEACH] (1 replies)
  190. D&D 5e/Next Artificial Intelligence Homebrew Race (0 replies)
  191. Old School 2e AD&D as a Points-Based Class System (8 replies)
  192. D&D 5e/Next 5th edition psionics (2 replies)
  193. D&D 5e/Next Homebrew Class: Thaumaturge (7 replies)
  194. D&D 5e/Next Fighter Remix [PEACH] (1 replies)
  195. D&D 5e/Next Changer Class (1 replies)
  196. D&D 5e/Next Homebrew Class: Spellblade with custom casting mechanics (42 replies)
  197. D&D 5e/Next What dying SHOULD feel like (21 replies)
  198. D&D 5e/Next Ranger class remastered (4 replies)
  199. D&D 5e/Next Path of the Blazebringer [Barbarian Subclass] (4 replies)
  200. D&D 5e/Next [Looking for] New Ideas for Weapons/Tools or Ways to Use Pre-existing Ones (3 replies)
  201. Pathfinder Final Fantasy 14 races (4 replies)
  202. D&D 5e/Next Ranger: Paths Revision (10 replies)
  203. D&D 5e/Next Way of the Four Elements redux (and also Jedi) (4 replies)
  204. D&D 5e/Next Brainstorming a Melee Sorcerer Subclass (6 replies)
  205. D&D 5e/Next Sorcerer Revisited [PEACH] (5 replies)
  206. D&D 5e/Next Attuning To Spells [PEACH] (11 replies)
  207. D&D 5e/Next Arsenalist - Martial Archetype (2 replies)
  208. D&D 5e/Next Way of the Sage (Proper Caster Monk Subclass) [PEACH] (8 replies)
  209. Original System WIP Dice Mechanic (13 replies)
  210. D&D 3.x Class Untethered Monk [Understanding through perspective] (0 replies)
  211. Updated Sane Magic Price Guide (6 replies)
  212. D&D 5e/Next Added features based on real steel (1 replies)
  213. D&D 5e/Next Tips/Help with creating a Slot based system (1 replies)
  214. D&D 5e/Next Mounted Monsters (3 replies)
  215. D&D 3.x Other Kairos Fatewaver, Greater Daemon of Tzeentch: A Homebrew Demon Prince (5 replies)
  216. What if all spells had a 1 minute recharge (lessons from 5E, Root.) (13 replies)
  217. D&D 5e/Next Juggernaut archetype: an unstoppable armored battering ram. (5 replies)
  218. Swordmaster Class | 5e Homebrew | Fire Emblem inspired (1 replies)
  219. Original System Soldiers of Fortune RPG [WIP] (4 replies)
  220. D&D 5e/Next Ranger Revision: Favored Enemy Bonus, Spellcasting Bonus, & Combat Spells (PEACH) (0 replies)
  221. D&D 5e/Next Space! [Race] (24 replies)
  222. Enemies, items and CRs for a mech game (0 replies)
  223. D&D 5e/Next Polymath Wizard (0 replies)
  224. Pathfinder Style Feat for Lycanthropes PEACH (2 replies)
  225. Original System A Hilariously Terrible Dice System (7 replies)
  226. D&D 5e/Next Grod's Revised Ranger (49 replies)
  227. Pathfinder Roaring Mouse Discipline [Path of War, homebrew] (3 replies)
  228. D&D 5e/Next Brainstorming an Astral-Plane Touched Race (3 replies)
  229. D&D 5e/Next Warlock-Engineer (8 replies)
  230. Original System Need a dice mechanic for unlimited stat growth (34 replies)
  231. D20 Skill/Ability Thoughts: No more skills, just Ability Proficiency and Background (15 replies)
  232. Alcohol Effects (8 replies)
  233. D&D 5e/Next ThreeEye [Drug] (3 replies)
  234. 5e bard archetype homebrew: College of Might - feedback wanted (1 replies)
  235. D&D 5e/Next The Radiant (Class, PEACH) (10 replies)
  236. [In Nomine] sensing Noise (4 replies)
  237. D&D 5e/Next [Feat] Psychic Initiate (2 replies)
  238. D&D 5e/Next Path of the Battlerager: a barbarian subclass. (2 replies)
  239. Ironclaw 2e: "Grimclaw" (3 replies)
  240. D&D 5e/Next Middle Finger of Vecna: archetype inquiry (3 replies)
  241. D&D 3.x Class Alternative spellpool wizard 3.5 (3 replies)
  242. Pathfinder Super (new base class) (4 replies)
  243. D&D 5e/Next PEACH-Minor Sorcerer Tweaks (2 replies)
  244. D&D 5e/Next Igni. 5e Home brewed (1 replies)
  245. D&D 5e/Next Undeath Domain (PEACH) (2 replies)
  246. D&D 5e/Next The Kobold With Stars For Eyes (0 replies)
  247. D&D 5e/Next Warlock Pact: The Grey Skull (23 replies)
  248. D&D 5e/Next Miscellaneous Spells [PEACH] (32 replies)
  249. Pathfinder The Syncretist - Spell-Less Oracle Archetype PEACH (7 replies)
  250. D&D 5e/Next [Warlock Pact Boon] Pact of the Hand (0 replies)