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  1. D&D 3.x Other Alternate Infected Zombie for EtCR
  2. D&D 5e/Next Drizzt Do'Urden
  3. D&D 5e/Next (Brainstorming) I need a race in Gehenna that won't absolutely body level 4 pc's
  4. D&D 3.x Other Songbird race! (And other stuff.)
  5. D&D 5e/Next PEACH - College of the Forest (Bard subclass)
  6. D&D 5e/Next Ranger Features: Favored Quarry & Favored Terrain
  7. D&D 5e/Next Monk Subclass Homebrew: The Way of the Scornful Fist
  8. D&D 3.x Other Deck Of Wondrous Things (benign version of Deck Of Many Things)
  9. D&D 5e/Next Additional Non-elementals and Sapients of the Elemental Planes (PEACH)
  10. 5e A Race: Thelidians
  11. D&D 5e/Next A fighting style for a weapon collector (inspired by Final Fantasy's Gilgamesh)
  12. D&D 5e/Next Circle of the Full Moon
  13. Pathfinder Tempus, A Time based Mythos Class
  14. D&D 5e/Next Magic Item - Death Beacon
  15. Contest D&D Subclass Contest XX Voting Thread
  16. Original System Domains of Shadow: Requesting Analysis and Criticism
  17. Monk as martial warlock?
  18. D&D 3.x Class Ravenwalker (A Odin worshiping martial caster PRC for a homebrew campaign)
  19. D&D 5e/Next Feat that makes it easier to be a specific elemental mage (e.g. fire mage)
  20. D&D 3.x Other Using 5e Rules in 3.5 - New Players
  21. D&D 5e/Next Homebrew Items: Seven Deadly Sins
  22. Pathfinder Two exit portable hole / portable tunnel?
  23. D&D 5e/Next Raistlin Majere
  24. D&D 5e/Next Naval Combat retry
  25. D&D 5e/Next "Come with me if you want to live" Terminator Race 5e
  26. D&D 5e/Next Raptor-Folk, a 5e dinosaur race.
  27. D&D 3.x Class Searing Inquisitor, searing light cleric PRC
  28. D&D 3.x Class New Alternative Class Features for base and prestige classes
  29. Class specific advancement
  30. D&D 3.x Class Ruby Knight Vindicator variants for alternate gods
  31. D&D 5e/Next Break these (proposed) racial features (luck/fate)
  32. D&D 5e/Next Wild Magic Revisited
  33. D&D 5e/Next Lillend
  34. D&D 5e/Next Revised Wizard (as a generic MAD spellcaster replacing all others)
  35. D&D 5e/Next Need help on a non-damage combat cantrip for my cleric
  36. D&D 5e/Next Planeswalkers (Magic: The Gathering)
  37. D&D 3.x Other Hush
  38. D&D 5e/Next General System of Dispelling and Counterspelling
  39. 5e Warlock Patron: The Collection (a hexblade for Talisman Pact)
  40. D&D 5e/Next Let's Homebrew Warhammer Models!
  41. D&D 5e/Next Goroesi -- Drow replacement (PEACH)
  42. Joke magic items from your back alley merchant
  43. D&D 5e/Next Super Smash Bros: Project D5
  44. D&D 5e/Next Revising the Fiend Patron
  45. D&D 5e/Next Undead Champion (spell and creature)
  46. How to make a real world US Marine 0311: the Basic Rifleman Fighter Archetype
  47. D&D 5e/Next Cleric elemental domains (PEACH)
  48. D&D 3.x Class Ultra Simple Cleric Revision (ACF)
  49. Vengeance Domain Cleric
  50. D&D 3.x Class Ultra Simple Druid Revision (ACF)
  51. D&D 5e/Next Blood Raven (Diablo II)
  52. D&D 5e/Next Some Revised Spells
  53. PF 1 Elder Scrolls Conversion PEACH
  54. D&D 5e/Next Revised Necromancer Subclass
  55. Original System Stealing ideas from disparate systems
  56. D&D 5e/Next Starmarked Sorcerer
  57. Help balancing a Humanoid Dragon class
  58. What cr would these be?
  59. Need Help Balancing a Humanoid Dragon Class
  60. D&D 5e/Next Wizard School of Summoning
  61. MgT visual stealth
  62. Undead powers for a (fairly loose) 5e campaign
  63. Pathfinder Cliopodan Redux: Now with less idiotic rules! [PEACH] [p1e]
  64. D&D 5e/Next Pseudo-Incarnum as a feat (PEACH)
  65. D&D 3.x Class Nightblade Theurge - A Duskblade Theurge PRC [PEACH me]
  66. How Long Should A Spell Take to Cast? (in combat)
  67. D&D 3.x Class Master of Dawn and Dusk, simple duskblade theurge
  68. Contest D&D 5e Subclass Contest XXI: I Read this in a Book Once II
  69. Maximum Apocalypse: Fallout Setting
  70. D&D 5e/Next Customized class for a Darkest Dungeon one shot
  71. D&D 5e/Next Granted vs Self/environment-powered Spell Slots variant PEACH
  72. D&D 5e/Next Cultural/Racial Overhaul Project, Part 1: Traits v0.1-alpha
  73. D&D 5e/Next Revised Human, a couple feats (True Savant, Winged)
  74. D&D 5e/Next [ASI++] Making ASI levels more interseting
  75. D&D 5e/Next Spellcasting Convergence: A feat for MAD multiclass casters
  76. D&D 3.x Class Spellblade Theurge: A Half-Caster Theurge PRC [PEACH]
  77. D&D 5e/Next Eliatrope Redux
  78. D&D 5e/Next Malconvoker Warlock PEACH
  79. Iaido Class?
  80. D&D 5e/Next Magister [Class]
  81. D&D 3.x Class Homebrew classes for Dragon Age 3.X
  82. D&D 5e/Next Magebane -- A poison to keep those pesky mages in line
  83. Feedback on a Change Race spell
  84. 5e Armor of Glory a spell to keep on fighting a bit longer
  85. D&D 5e/Next Revised Great Old One (warlock patron)
  86. Stealth Stinks- Lets Fix It
  87. D&D 3.x Class Under construction, please ignore
  88. D&D 5e/Next Additional Plant Creatures and Bunch of Plant Based Traps (PEACH)
  89. D&D 5e/Next Racial Overhaul v0.5 -- full biological/cultural split. PEACH
  90. D&D 5e/Next Skinchanger Class
  91. D&D 5e/Next Can you hear that strange Echo - Tweaking some details on the Echo Knight subclass
  92. D&D 5e/Next Sorcerer Subclass: Arcane Archer (making it actually feel right, in my opinion)
  93. D&D 5e/Next magic item feature comparable to magic resistance?
  94. Ideas for a settlement building system
  95. D&D 5e/Next Cantrip specialization - Variant Class Feature
  96. D&D 3.x Other Imbue Item as a feat
  97. D&D 3.x Other The Nine Swords Reforged
  98. D&D 5e/Next Revising some warlock invocations
  99. New 2-Weapon Fighting Feats [PEACH]
  100. D&D 5e/Next Specializing the Wizard: A framework for future work.
  101. D&D 5e/Next Circle of Stone's Riches- Pls PEACH
  102. D&D 5e/Next Top down adventure building
  103. Pathfinder Psionic Pact Magic (PEACH)
  104. Contest D&D 5e Base Class Contest XIV Voting Thread
  105. D&D 5e/Next Heirloom Critiques & Suggestions
  106. D&D 3.x Class Need help. Kender/Halfling PRC - with Bees
  107. A fix for the Brute Vigilante (PEACH)
  108. D&D 5e/Next Inheritor: Sorcerer Archetype
  109. D&D 5e/Next Alchemist Fix and Additional Infusions (PEACH)
  110. Original System (PEACH) An RPG combat system.
  111. D&D 5e/Next 5e Summoner Class workshop, pitch in or PEACH
  112. Pathfinder Even Newer Alchemy Talents (Spheres of Power) PEACH
  113. D&D 5e/Next 5e wargame adaptation
  114. D&D 5e/Next Berserker level 3 reworking
  115. The Alchemyst (3.5 PEACH)
  116. D&D 5e/Next Speed Demon: Mario
  117. D&D 3.x Other Casting Replacements?
  118. D&D 5e/Next A table-top drinking game?
  119. D&D 5e/Next Barbarian Subclass: Rage Mage
  120. D&D 5e/Next Main-Gauche Fighting Style
  121. 5e Swordmage: A Wizard (?) subclass, Pls PEACH or pitch in
  122. D&D 5e/Next Pile of Magic Items
  123. 5e Ranger Rebuild
  124. D&D 3.x Class Artificer (Eberron Variant) Revised
  125. D&D 5e/Next Rogue Archetype: Lord of the Underworld
  126. D&D 5e/Next New spell - Find Weakness
  127. Contest D&D Subclass Contest XXI Voting Thread
  128. D&D 5e/Next Which is More Balanced? The Aberrant Mind vs Oracular Sorcerer
  129. Original System Some Preliminary Ideas
  130. D&D 5e/Next Warbound Soul (martial sorcerer subclass)
  131. Aerial Knight subclass
  132. D&D 5e/Next Magic Item: Commune Stone
  133. D&D 3.x Class Non-spellcasting Assassin
  134. Revised Magic System for Homebrew Game: Spell Points and Vancian Combined
  135. D&D 5e/Next Undead Lord Template
  136. D&D 5e/Next 6th-Level Spell for Tactical Teleports
  137. D&D 5e/Next College of Mortality (nega-Dirgesinger who raises the dead instead of honoring them)
  138. D&D 5e/Next Oathbound Barbarian, Pls PEACH
  139. Improving Otherworldly Leap
  140. D&D 3.x Class The Apostle: A Domain Based Divine Spellcaster (PEACH)
  141. Herbalism rules [PEACH]
  142. D&D 5e/Next What do you want for a Psionics system?
  143. Contest D&D 5e Base Class Contest XV: Partial Casters
  144. Contest D&D Base Class Contest XV Chat Thread
  145. D&D 5e/Next Balancing homebrewed artifacts
  146. 1001 Homebrewed Monsters
  147. D&D 3.x Other Cool mechanical idea to define inevitables
  148. D&D 5e/Next Help replacing the "power attack" portion of Great Weapon Master and Sharpshooter?
  149. D&D 5e/Next Meaningful damage types: weapons
  150. D&D 5e/Next How Could 5e Prestige Classes Work?
  151. D&D 5e/Next Brainstorming some fairly radical/major changes to D&D 5e
  152. D&D 5e/Next Cleric subclass: Eminence domain
  153. D&D 5e/Next PC race: Xvart
  154. D&D 5e/Next Way of the Serene Grace: Defensive Piety Monk
  155. D&D 3.x Other Looking for a lost post
  156. D&D 5e/Next Kee Legion
  157. D&D 5e/Next Oath of Heroism (super hero paladin subclass)
  158. D&D 5e/Next Darkvision Replacement Features, PEACH
  159. Pathfinder A bulwark of faith... [PF class]
  160. D&D 5e/Next Divine Dungeon home brew
  161. D&D 5e/Next Spell Adjustments [WIP]
  162. Dungeons as objective
  163. Contest D&D Subclass Contest XXII: Follow Me! II
  164. D&D 5e/Next Quick & Dirty 'conversational combat'
  165. D&D 5e/Next Dungeons & Dragons 5.1E — Barbarian
  166. D&D 5e/Next Dungeons & Dragons 5.1E — Bard & Cleric
  167. Updated Domains for 3.5
  168. D&D 5e/Next Barbarian: Path of The Abyssal Soul
  169. D&D 5e/Next Discussions on ARMOR (AND SHIELDS) REDESIGN
  170. D&D 5e/Next Monsters with limited-resources
  171. D&D 5e/Next Splinter Weapons
  172. D&D 3.x Class Commander NPC Class - Making mooks actually dangerous
  173. Any good d20 Modern conversions to 5e out there?
  174. D&D 5e/Next Mental "rage" equivalent
  175. D&D 5e/Next Please rate my first built-from-scratch homebrew monster.
  176. Pf2 grappler archtype
  177. D&D 5e/Next Ultimate Conductor Tyranno [Monster]
  178. D&D 5e/Next How would you feel about an ability that interacted with initiative directly?
  179. A new martial Blast Shape
  180. D&D 5e/Next On the 5e Martial/Caster Disparity
  181. ideas for a thieves guild adenture, lets make a campaign
  182. D&D 5e/Next Help wording a feature (totally-not-Mystic-Arcanum)
  183. D&D 5e/Next Does this change make Charger worthwhile?
  184. [Traveller] Objects in Space vs. Triplanetary (WIP)
  185. D&D 5e/Next Dungeons & Dragons 5.1E — Fighter & Paladin
  186. D&D 5e/Next Dungeons & Dragons 5.1E — Monk
  187. [Tunnel Goons] Blood Sky playtest
  188. D&D 5e/Next Feedback on possible mechanic for home brew monster
  189. D&D 5e/Next The Abyssal Sorcerer - Summon Demons! Cause Chaos! Bring Armageddon!
  190. D&D 5e/Next Concerned about Goodberry in a Survival campaign
  191. D&D 5e/Next Actually fixing Booming Blade/Green-Flame Blade
  192. D&D 5e/Next The Ranger (Class Redesign)
  193. Thoughts on a Persona-esque D&D homebrew?
  194. Tall Mouther from 3.5 to 5e? FOUND A CONVERSION!
  195. D&D 5e/Next Way of the Cloud Dancer [PEACH]
  196. Pathfinder (Spheres of Power) Gravecrawler class - PEACH
  197. D&D 4e Kobolds of the Dirty Bastards tribe.
  198. 5e My Level 0 rules and their perks @ Level 1+
  199. Sphere Vitalist Archetype[PEACH]
  200. D&D 5e/Next Marx [Monster]
  201. D&D 5e/Next Custom Magic Items For Yu-Gi-Oh! Legacy Players
  202. Thrown Shield Fighting Ideas
  203. D&D 3.x Class Filling dead levels for the fighter (Edit: at this point a possible rewrite)
  204. Giving ASIs outside of standard ASI feature (DND 5e)
  205. Homebrewing the Battlemaster and the Champion
  206. D&D 5e/Next Druidcraft/Prestidigitation Style Cantrips for Every Class
  207. D&D 5e/Next Some Aberrations From Lords of Madness
  208. Original System Domains of Shadow: Requesting Analysis for an Original System
  209. D&D 5e/Next Living Magic Focus
  210. Multiplanar dungeon puzzles
  211. Circle of Land, Wasted Potential:
  212. D&D 5e/Next The Oath of the Soulsworn: a Sorcadin-inspired Paladin Subclass
  213. D&D 5e/Next Circle of Land Revamped (5e)
  214. D&D 3.x Other New Feat for Chargers, especially Monks
  215. D&D 3.x Other Deranging Darkness (Spell)
  216. Realistic slings
  217. Alchemy, potions, poisons and explosions! [WIP-PEACH]
  218. D&D 5e/Next The Coven: A Warlock Subclass
  219. D&D 5e/Next Homebrew Spell: Mind Fragment
  220. D&D 5e/Next Fighter Concept (Inspired by Darkest Dungeon) [PEACH]
  221. D&D 5e/Next Bhaalspawn Sorcerous Origin
  222. D&D 5e/Next The Channeler: A Simple Caster PEACH
  223. Please help me give this monster a challenge rating! Critiques are also welcome
  224. Original System Z-Wolf RPG
  225. D&D 5e/Next Improved Familiar Feat (PEACH)
  226. D&D 5e/Next Making Low Level Characters More Durable, Simply
  227. Should noble houses within the same nation be distinctive or blend together?
  228. D&D 5e/Next Pile of Aberrations to Destroy Your Mind (PEACH)
  229. D&D 5e/Next the eldritch blast conundrum
  230. D&D 5e/Next GOO Warlock Cantrips
  231. D&D 5e/Next We're giving away our 246-page homebrew compendium, The Elements and Beyond, for free
  232. D&D 5e/Next Way of the Trickster (a 5e monk subclass)
  233. D&D 5e/Next New Monstrous Dinosaurs (5e monsters)
  234. D&D 3.x Other Adjusted Rule System (PEACH)
  235. D&D 5e/Next Party Cant?
  236. D&D 5e/Next DVB's Revised Ranger
  237. D&D 5e/Next Enchanment spells for promoting heroics and whatnot (PEACH)
  238. D&D 5e/Next Gnothic, a thaumavore variant of the nothic
  239. D&D 5e/Next Rakshasic Tiefling Race Variant
  240. D&D 5e/Next WIP Darkest Dungeon inspired Hellion sub-class
  241. D&D 5e/Next Sane Magic Item Price List
  242. Pathfinder A perfect(ly arbitrary) set of twenty skills for Pathfinder 1e
  243. The Dead Walk
  244. Glyph Magic
  245. D&D 5e/Next Older Spells Converted to 5e
  246. D&D 5e/Next [WIP] Nymphblood Sorcerer
  247. D&D 5e/Next Pinless Grappler Feat? (PEACH)
  248. D&D 5e/Next Barbarian: Path of the Voidwalker
  249. Contest D&D Subclass Contest XXII Voting Thread
  250. D&D 5e/Next The Undying Warlock Reworked;