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  1. Monk Rework (11 replies)
  2. 5e Ranger Subclass Homebrew (0 replies)
  3. D&D 3.x Class The Spell Specialist: The most generic, most specific prestige class. (3 replies)
  4. D&D 5e/Next Barbarian: Path of the Wardancer (PEACH) (2 replies)
  5. D&D 5e/Next Detect Thoughts Variant - PEACH (7 replies)
  6. Contest D&D Subclass Contest XXIV Voting Thread (12 replies)
  7. Original System Domains of Shadow: The Final Draft of the Storygame of Gothic Tragedy (0 replies)
  8. Paladin; Oath of Secrets (4 replies)
  9. Pathfinder Magic Item - Did I price it correctly? (Naval Ship Tracker) (2 replies)
  10. D&D 5e/Next Planeswalker Gestalt Class (8 replies)
  11. D&D 5e/Next Liber Ex Multis Libris - PEACH (0 replies)
  12. D&D 3.x Other Spell or Item, to give Advantage or force Disadvantage? (16 replies)
  13. D&D 5e/Next Gadgeteer Artificer variant (3 replies)
  14. D&D 5e/Next Feat for taking features from another class (12 replies)
  15. Sorcerous Origin: Gunmage (inspired by Phantom Bullet), Pls PEACH (1 replies)
  16. D&D 5e/Next Homebrew Barbarian - Path of the Old Wall (7 replies)
  17. D&D 5e/Next Liber Fame - The Hungry Book (2 replies)
  18. D&D 5e/Next Phantom Bullet (Sorcerer Subclass) (1 replies)
  19. Teamwork Feat: Collectivism (1 replies)
  20. How stupid is this PC-race rejiggering? (8 replies)
  21. Pact of the Broom Warlock (10 replies)
  22. 5e Otherworldly Patron: The Absence (2 replies)
  23. D&D 5e/Next Fantasy Draft Character Generation (2 replies)
  24. D&D 3.x Class Translating Homebrew class(es) from 2e to 3.5e (7 replies)
  25. Old School The Burning Dead for Worlds Without Number (0 replies)
  26. Spell design help (10 replies)
  27. Finding a balance between class-based and skill-based? (5 replies)
  28. D&D 3.x Class The Hope Bringer (3.5 Base Class, PEACH) (4 replies)
  29. D&D 5e/Next The Mega Mecha Tarrasque Force (5e meets WH40k) (0 replies)
  30. Pathfinder Designing a homebrew class, have some concerns (5 replies)
  31. 3.X Weapon Size rework (7 replies)
  32. D20 Custom/Rapid Variant Level Rules (1 replies)
  33. D&D 3.x Class Help finding a homebrew class? (2 replies)
  34. D&D 5e/Next Truenamer Concept Checking (6 replies)
  35. D&D 5e/Next Fumes and Vapours (0 replies)
  36. D&D 5e/Next Another try at a Cantrip Master feat - Cantrip Metamagic? (6 replies)
  37. D&D 5e/Next Mid-Fight Masses (1 replies)
  38. D&D 3.x Other Help needed with Zelda-themed dungeon. (4 replies)
  39. Old School Eberron in ADnD 2nd Ed (3 replies)
  40. D&D 5e/Next Upgrading the Trickster Cleric (8 replies)
  41. Original System Ascendancy: an Immortal and Broken Machine (9 replies)
  42. D&D 5e/Next Tibbit Race [5e] (4 replies)
  43. 5E Fighter rebuild (5 replies)
  44. D&D 4e Cynocephaly 4e (Conversion of 5e Homebrew Dog-Folk) (3 replies)
  45. Spheres of the Corrupted (PF Spheres of Power homebrew) (0 replies)
  46. Contest D&D 5e Base Class Contest XVI: Divine Judgment (14 replies)
  47. Contest D&D Base Class Contest XVI Chat Thread (58 replies)
  48. Contest D&D Subclass Contest XXIV: Bigger is Better (14 replies)
  49. D&D 5e/Next Stomach of Yeshgul (7 replies)
  50. D&D 5e/Next Optional Alternate Features for Extra Attack (29 replies)
  51. D&D 5e/Next Way of the SEVEN Elements Monk (3 replies)
  52. D&D 5e/Next Mesmerist (2 replies)
  53. D&D 5e/Next The Ultimate Sandwich (4 replies)
  54. D&D 5e/Next Incantations -- replacing utility spells with 4e-style "rituals" (18 replies)
  55. D&D 5e/Next MEchanics idea in search of a reason to implement it: Advantage -> Extra Attack (3 replies)
  56. D&D 5e/Next Humanoid slime person race (7 replies)
  57. D&D 5e/Next Spirit King - Sorcerer Origin (Gish) (P.E.A.C.H.) (7 replies)
  58. D&D 5e/Next Homebrewing a 6e based on 5e and 4e (64 replies)
  59. 5e Companion to Monsters (1 replies)
  60. D&D 4e Mephits: Monster Design Test (0 replies)
  61. D&D 5e/Next Allowing reloading with Mage Hand Legerdemain as part of an Attack (6 replies)
  62. Finite resources for rogues/experts? (14 replies)
  63. D&D 5e/Next Race, Revised (Gnome Barbarians, Orc Wizards, & Hybrids, Hybrids, Hybrids) (2 replies)
  64. D&D 5e/Next Homebrew spell Stampede: request a review/critique/suggested improvements (6 replies)
  65. My Homebreed MiniBoss:Opinions (7 replies)
  66. D&D 5e/Next Find Animal Companion: a 2nd level Ranger spell. (0 replies)
  67. D&D 5e/Next Cultist of The World-Ender, Revised/Completed (Base Class) (4 replies)
  68. D&D 5e/Next SR Sorcerer? (1 replies)
  69. D&D 5e/Next Totem Warrior Option: Monkey (20 replies)
  70. D&D 5e/Next Infantilise (6 replies)
  71. D&D 5e/Next Invocation for replacing an EB beam with a different cantrip (6 replies)
  72. Subclass Homebrew - Oath of the Abjurant Champion (12 replies)
  73. Original System A game of 9s (3 replies)
  74. D&D 5e/Next Cantrip: Magic Net (4 replies)
  75. D&D 5e/Next Merriment Domain Cleric (Alcohol Cleric) (2 replies)
  76. D&D 5e/Next [New Feat] Giantkind (3 replies)
  77. D&D 5e/Next The NecroDancer (a Bard Subclass) (3 replies)
  78. D&D 5e/Next Oblex [Monster Class] (4 replies)
  79. D&D 5e/Next Sentient Magic Item unlock progression. (3 replies)
  80. D&D 5e/Next Strahd as a patron? (7 replies)
  81. D&D 5e/Next Favorite 5e Homebrew Base Classes? (4 replies)
  82. Contest D&D Subclass Contest XXIII Voting Thread (10 replies)
  83. D&D 5e/Next Blue Mage (FF inspired, full class) (0 replies)
  84. D&D 5e/Next Eldritch Evoker (Warlock Invocation) (3 replies)
  85. D&D 3.x Class Anathematist 3.5 PrC (4 replies)
  86. Designing games with high-mortality (11 replies)
  87. D&D 5e/Next Binder Themed Monsters from Tome of Magic (0 replies)
  88. D&D 4e 4e Triton Conversion (0 replies)
  89. D&D 5e/Next Witch subclass for the warlock (4 replies)
  90. D&D 5e/Next All Beneath the Yonder Seas and Streams - a 102-page compendium of aquatic content! (2 replies)
  91. D&D 5e/Next Beholder kids (humanoid beholder race) (18 replies)
  92. D&D 3.x Other How to make Level Adjustments and Racial Hit Die playable in a believeable way (7 replies)
  93. D&D 5e/Next Continuing discussion of a Shadowmancer rogue subclass. (0 replies)
  94. Contest D&D Base Class Contest XV Voting Thread (11 replies)
  95. D&D 5e/Next Ideas for biomechanical/magical augmentations? (3 replies)
  96. D&D 5e/Next Classes built round iconic spells? (10 replies)
  97. Four Demonically Corrupted Elementals (PEACH) (0 replies)
  98. What level do you think this spell should be (2 replies)
  99. D&D 4e Channel Divinity Options for a setting using the Greek Pantheon (3 replies)
  100. I want to create shark man monster based on madness (6 replies)
  101. D&D 5e/Next Magic Items For NPCs (1 replies)
  102. Pathfinder Dueling flavor addition, help wanted (0 replies)
  103. 5e Makin' Slime (4 replies)
  104. D&D 5e/Next Stacking class mod for 5e (brainstorming) (4 replies)
  105. D&D 5e/Next Stunned vs. Slow (1 replies)
  106. -deleted- (0 replies)
  107. D&D 5e/Next Graverobber Mk2 (9 replies)
  108. D&D 5e/Next Homebrew shield: too powerful (10 replies)
  109. D&D 5e/Next Way of the DemonWeb Pits (3 replies)
  110. D&D 3.x Other The Curse of the Dead River: Help me tune my idea. (4 replies)
  111. D&D 5e/Next Path of the Open Plains (4 replies)
  112. Path of the Stampede Barbarian; Movement based Barbarian (1 replies)
  113. Parry Fighting Style (6 replies)
  114. D&D 5e/Next Ghost raven and void cat warlock familiars (2 replies)
  115. D&D 5e/Next Subjugation Domain (Cleric) (7 replies)
  116. D&D 5e/Next 5e's Giants, but with extra spice. (Warning, large (over 500KB) images.) (5 replies)
  117. Nautical Themed Magic Item: Davy Jones' Locker (0 replies)
  118. (Akashic Mysteries) Discussion about [enhanced] veils. (4 replies)
  119. D&D 5e/Next Oath of Fortune: Mercenary Paladin (0 replies)
  120. Nautical campaign restoration spells (2 replies)
  121. Nautical campaign spell #4 (level advice needed) (8 replies)
  122. Original System How do I Get This System to Work? (9 replies)
  123. Nautical campaign spell #3 (15 replies)
  124. Feedback Needed for New Fate Accelerated Approach List (0 replies)
  125. Nautical themed spell, feedback if you please (7 replies)
  126. Promised Neverland as Domain of Dread and others? (0 replies)
  127. Pathfinder Ideas for Vampirism+Kobold/Lizardfolk? (3 replies)
  128. Nautical utility cantrip - balance help! (5 replies)
  129. D&D 5e/Next AD&D Style Draconians (4 replies)
  130. D&D 5e/Next Conjure Venom (Spell) (2 replies)
  131. D&D 5e/Next Palkter [Boss Monster And Minions] (0 replies)
  132. D&D 5e/Next Divine Ward (Homebrew Spell) (4 replies)
  133. D&D 5e/Next Primeval warrior (Revised) (2 replies)
  134. D&D 5e/Next Homebrew Feat: Overuse [PEACH] (9 replies)
  135. D&D 5e/Next Rogue Concept (Inspired by Darkest Dungeon) [PEACH] (9 replies)
  136. D&D 5e/Next Primeval Warrior, a warrior druid half caster. (6 replies)
  137. Contest D&D Subclass Contest XXIII: Bunch of Fives II (14 replies)
  138. D&D 5e/Next The Savant--a non-magical alchemist/artificer replacement PEACH (1 replies)
  139. D&D 5e/Next Shardmind Conversion: Living Crystal Race (3 replies)
  140. D&D 3.x Other 3.5 How much would it cost to make a real rope that acts as a rope trick? (2 replies)
  141. Homebrew spell points - or a sorcerer that ONLY uses sorcery points? (3 replies)
  142. D&D 3.x Class Provocator (Prunus persica?) (2 replies)
  143. D&D 5e/Next Shield Warrior Feat - Not Actually Captain America (9 replies)
  144. D&D 5e/Next Roguish Archetype: The Sanguinary (6 replies)
  145. D&D 5e/Next D&D 5.1E — Cantrips (8 replies)
  146. D&D 5e/Next [WIP] Darkest Dungeon inspired Grave Robber sub-class (24 replies)
  147. How to implement divine spellcasting mechanically, i.e. what should it look like? (8 replies)
  148. D&D 5e/Next Unseen Hand (5e homebrew spell) (3 replies)
  149. D&D 5e/Next Archivist v2-- the one who reminds you of the babe (5 replies)
  150. D&D 5e/Next Homebrew Maritime Combat Rules (0 replies)
  151. D&D 5e/Next Bonus Action Unlimited (1 replies)
  152. D&D 3.x Other Io & Selena's Marriage (18 replies)
  153. D&D 5e/Next The Fey Trickster - For those who think Fey Wanderer could be more fey. (3 replies)
  154. D&D 5e/Next Dungeons & Dragons 5.1E — Warlock (1 replies)
  155. D&D 5e/Next Dungeons & Dragons 5.1E — Sorcerer (0 replies)
  156. D&D 5e/Next Dungeons & Dragons 5.1E — Rogue & Wizard (6 replies)
  157. D&D 5e/Next Dungeons & Dragons 5.1E — Ranger (4 replies)
  158. D&D 5e/Next Some mechanical ideas for my Archfey? (12 replies)
  159. D&D 5e/Next Boss Balance Input (7 replies)
  160. D&D 5e/Next Replacement for the Friends Cantrip (10 replies)
  161. D&D 5e/Next The Undying Warlock Reworked; (0 replies)
  162. Contest D&D Subclass Contest XXII Voting Thread (11 replies)
  163. D&D 5e/Next Barbarian: Path of the Voidwalker (10 replies)
  164. D&D 5e/Next Pinless Grappler Feat? (PEACH) (15 replies)
  165. D&D 5e/Next [WIP] Nymphblood Sorcerer (6 replies)
  166. D&D 5e/Next Older Spells Converted to 5e (2 replies)
  167. Glyph Magic (0 replies)
  168. The Dead Walk (1 replies)
  169. Pathfinder A perfect(ly arbitrary) set of twenty skills for Pathfinder 1e (2 replies)
  170. D&D 5e/Next Sane Magic Item Price List (4 replies)
  171. D&D 5e/Next WIP Darkest Dungeon inspired Hellion sub-class (35 replies)
  172. D&D 5e/Next Rakshasic Tiefling Race Variant (3 replies)
  173. D&D 5e/Next Gnothic, a thaumavore variant of the nothic (4 replies)
  174. D&D 5e/Next Enchanment spells for promoting heroics and whatnot (PEACH) (0 replies)
  175. D&D 5e/Next DVB's Revised Ranger (0 replies)
  176. D&D 5e/Next Party Cant? (32 replies)
  177. D&D 3.x Other Adjusted Rule System (PEACH) (4 replies)
  178. D&D 5e/Next New Monstrous Dinosaurs (5e monsters) (0 replies)
  179. D&D 5e/Next Way of the Trickster (a 5e monk subclass) (2 replies)
  180. D&D 5e/Next We're giving away our 246-page homebrew compendium, The Elements and Beyond, for free (0 replies)
  181. D&D 5e/Next GOO Warlock Cantrips (16 replies)
  182. D&D 5e/Next the eldritch blast conundrum (4 replies)
  183. D&D 5e/Next Pile of Aberrations to Destroy Your Mind (PEACH) (0 replies)
  184. Should noble houses within the same nation be distinctive or blend together? (7 replies)
  185. D&D 5e/Next Making Low Level Characters More Durable, Simply (19 replies)
  186. D&D 5e/Next Improved Familiar Feat (PEACH) (2 replies)
  187. Original System Z-Wolf RPG (30 replies)
  188. Please help me give this monster a challenge rating! Critiques are also welcome (8 replies)
  189. D&D 5e/Next The Channeler: A Simple Caster PEACH (3 replies)
  190. D&D 5e/Next Bhaalspawn Sorcerous Origin (7 replies)
  191. D&D 5e/Next Fighter Concept (Inspired by Darkest Dungeon) [PEACH] (10 replies)
  192. D&D 5e/Next Homebrew Spell: Mind Fragment (3 replies)
  193. D&D 5e/Next The Coven: A Warlock Subclass (11 replies)
  194. Alchemy, potions, poisons and explosions! [WIP-PEACH] (2 replies)
  195. Realistic slings (3 replies)
  196. D&D 3.x Other Deranging Darkness (Spell) (3 replies)
  197. D&D 3.x Other New Feat for Chargers, especially Monks (4 replies)
  198. D&D 5e/Next Circle of Land Revamped (5e) (1 replies)
  199. D&D 5e/Next The Oath of the Soulsworn: a Sorcadin-inspired Paladin Subclass (0 replies)
  200. Circle of Land, Wasted Potential: (9 replies)
  201. Multiplanar dungeon puzzles (3 replies)
  202. D&D 5e/Next Living Magic Focus (6 replies)
  203. Original System Domains of Shadow: Requesting Analysis for an Original System (0 replies)
  204. D&D 5e/Next Some Aberrations From Lords of Madness (2 replies)
  205. D&D 5e/Next Druidcraft/Prestidigitation Style Cantrips for Every Class (5 replies)
  206. Homebrewing the Battlemaster and the Champion (11 replies)
  207. Giving ASIs outside of standard ASI feature (DND 5e) (4 replies)
  208. D&D 3.x Class Filling dead levels for the fighter (Edit: at this point a possible rewrite) (21 replies)
  209. Thrown Shield Fighting Ideas (13 replies)
  210. D&D 5e/Next Custom Magic Items For Yu-Gi-Oh! Legacy Players (0 replies)
  211. D&D 5e/Next Marx [Monster] (3 replies)
  212. Sphere Vitalist Archetype[PEACH] (0 replies)
  213. 5e My Level 0 rules and their perks @ Level 1+ (3 replies)
  214. D&D 4e Kobolds of the Dirty Bastards tribe. (2 replies)
  215. Pathfinder (Spheres of Power) Gravecrawler class - PEACH (1 replies)
  216. D&D 5e/Next Way of the Cloud Dancer [PEACH] (15 replies)
  217. Tall Mouther from 3.5 to 5e? FOUND A CONVERSION! (1 replies)
  218. Thoughts on a Persona-esque D&D homebrew? (7 replies)
  219. D&D 5e/Next The Ranger (Class Redesign) (6 replies)
  220. D&D 5e/Next Actually fixing Booming Blade/Green-Flame Blade (4 replies)
  221. D&D 5e/Next Concerned about Goodberry in a Survival campaign (26 replies)
  222. D&D 5e/Next The Abyssal Sorcerer - Summon Demons! Cause Chaos! Bring Armageddon! (0 replies)
  223. D&D 5e/Next Feedback on possible mechanic for home brew monster (3 replies)
  224. [Tunnel Goons] Blood Sky playtest (0 replies)
  225. D&D 5e/Next Dungeons & Dragons 5.1E — Monk (24 replies)
  226. D&D 5e/Next Dungeons & Dragons 5.1E — Fighter & Paladin (1 replies)
  227. [Traveller] Objects in Space vs. Triplanetary (WIP) (11 replies)
  228. D&D 5e/Next Does this change make Charger worthwhile? (3 replies)
  229. D&D 5e/Next Help wording a feature (totally-not-Mystic-Arcanum) (1 replies)
  230. ideas for a thieves guild adenture, lets make a campaign (2 replies)
  231. D&D 5e/Next On the 5e Martial/Caster Disparity (21 replies)
  232. A new martial Blast Shape (0 replies)
  233. D&D 5e/Next How would you feel about an ability that interacted with initiative directly? (6 replies)
  234. D&D 5e/Next Ultimate Conductor Tyranno [Monster] (0 replies)
  235. Pf2 grappler archtype (0 replies)
  236. D&D 5e/Next Please rate my first built-from-scratch homebrew monster. (6 replies)
  237. D&D 5e/Next Mental "rage" equivalent (5 replies)
  238. Any good d20 Modern conversions to 5e out there? (1 replies)
  239. D&D 3.x Class Commander NPC Class - Making mooks actually dangerous (7 replies)
  240. D&D 5e/Next Splinter Weapons (0 replies)
  241. D&D 5e/Next Monsters with limited-resources (2 replies)
  242. D&D 5e/Next Discussions on ARMOR (AND SHIELDS) REDESIGN (13 replies)
  243. D&D 5e/Next Barbarian: Path of The Abyssal Soul (3 replies)
  244. Updated Domains for 3.5 (0 replies)
  245. D&D 5e/Next Dungeons & Dragons 5.1E — Bard & Cleric (7 replies)
  246. D&D 5e/Next Dungeons & Dragons 5.1E — Barbarian (8 replies)
  247. D&D 5e/Next Quick & Dirty 'conversational combat' (5 replies)
  248. Contest D&D Subclass Contest XXII: Follow Me! II (10 replies)
  249. Dungeons as objective (6 replies)
  250. D&D 5e/Next Spell Adjustments [WIP] (0 replies)