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  1. D&D 5e/Next Spell Adjustments [WIP] (0 replies)
  2. D&D 5e/Next Divine Dungeon home brew (0 replies)
  3. Pathfinder A bulwark of faith... [PF class] (0 replies)
  4. D&D 5e/Next Darkvision Replacement Features, PEACH (3 replies)
  5. D&D 5e/Next Oath of Heroism (super hero paladin subclass) (3 replies)
  6. D&D 5e/Next Kee Legion (7 replies)
  7. D&D 3.x Other Looking for a lost post (0 replies)
  8. D&D 5e/Next Way of the Serene Grace: Defensive Piety Monk (6 replies)
  9. D&D 5e/Next PC race: Xvart (2 replies)
  10. D&D 5e/Next Cleric subclass: Eminence domain (5 replies)
  11. D&D 5e/Next Brainstorming some fairly radical/major changes to D&D 5e (11 replies)
  12. D&D 5e/Next How Could 5e Prestige Classes Work? (14 replies)
  13. D&D 5e/Next Meaningful damage types: weapons (0 replies)
  14. D&D 5e/Next Help replacing the "power attack" portion of Great Weapon Master and Sharpshooter? (14 replies)
  15. D&D 3.x Other Cool mechanical idea to define inevitables (0 replies)
  16. 1001 Homebrewed Monsters (6 replies)
  17. D&D 5e/Next Balancing homebrewed artifacts (6 replies)
  18. Contest D&D Base Class Contest XV Chat Thread (76 replies)
  19. Contest D&D 5e Base Class Contest XV: Partial Casters (10 replies)
  20. D&D 5e/Next What do you want for a Psionics system? (24 replies)
  21. Herbalism rules [PEACH] (0 replies)
  22. D&D 3.x Class The Apostle: A Domain Based Divine Spellcaster (PEACH) (2 replies)
  23. Improving Otherworldly Leap (3 replies)
  24. D&D 5e/Next Oathbound Barbarian, Pls PEACH (2 replies)
  25. D&D 5e/Next College of Mortality (nega-Dirgesinger who raises the dead instead of honoring them) (0 replies)
  26. D&D 5e/Next 6th-Level Spell for Tactical Teleports (4 replies)
  27. D&D 5e/Next Undead Lord Template (0 replies)
  28. Revised Magic System for Homebrew Game: Spell Points and Vancian Combined (0 replies)
  29. D&D 3.x Class Non-spellcasting Assassin (8 replies)
  30. D&D 5e/Next Magic Item: Commune Stone (0 replies)
  31. Aerial Knight subclass (0 replies)
  32. D&D 5e/Next Warbound Soul (martial sorcerer subclass) (7 replies)
  33. Original System Some Preliminary Ideas (14 replies)
  34. D&D 5e/Next Which is More Balanced? The Aberrant Mind vs Oracular Sorcerer (2 replies)
  35. Contest D&D Subclass Contest XXI Voting Thread (14 replies)
  36. D&D 5e/Next New spell - Find Weakness (4 replies)
  37. D&D 5e/Next Rogue Archetype: Lord of the Underworld (0 replies)
  38. D&D 3.x Class Artificer (Eberron Variant) Revised (1 replies)
  39. 5e Ranger Rebuild (0 replies)
  40. D&D 5e/Next Pile of Magic Items (2 replies)
  41. 5e Swordmage: A Wizard (?) subclass, Pls PEACH or pitch in (13 replies)
  42. D&D 5e/Next Main-Gauche Fighting Style (21 replies)
  43. D&D 5e/Next Barbarian Subclass: Rage Mage (9 replies)
  44. D&D 5e/Next A table-top drinking game? (4 replies)
  45. D&D 3.x Other Casting Replacements? (1 replies)
  46. D&D 5e/Next Speed Demon: Mario (5 replies)
  47. The Alchemyst (3.5 PEACH) (1 replies)
  48. D&D 5e/Next Berserker level 3 reworking (9 replies)
  49. D&D 5e/Next 5e wargame adaptation (0 replies)
  50. Pathfinder Even Newer Alchemy Talents (Spheres of Power) PEACH (0 replies)
  51. D&D 5e/Next 5e Summoner Class workshop, pitch in or PEACH (9 replies)
  52. Original System (PEACH) An RPG combat system. (0 replies)
  53. D&D 5e/Next Alchemist Fix and Additional Infusions (PEACH) (8 replies)
  54. D&D 5e/Next Inheritor: Sorcerer Archetype (6 replies)
  55. A fix for the Brute Vigilante (PEACH) (1 replies)
  56. D&D 3.x Class Need help. Kender/Halfling PRC - with Bees (10 replies)
  57. D&D 5e/Next Heirloom Critiques & Suggestions (0 replies)
  58. Contest D&D 5e Base Class Contest XIV Voting Thread (8 replies)
  59. Pathfinder Psionic Pact Magic (PEACH) (0 replies)
  60. D&D 5e/Next Top down adventure building (2 replies)
  61. D&D 5e/Next Circle of Stone's Riches- Pls PEACH (1 replies)
  62. D&D 5e/Next Specializing the Wizard: A framework for future work. (16 replies)
  63. New 2-Weapon Fighting Feats [PEACH] (5 replies)
  64. D&D 5e/Next Revising some warlock invocations (7 replies)
  65. D&D 3.x Other The Nine Swords Reforged (4 replies)
  66. D&D 3.x Other Imbue Item as a feat (0 replies)
  67. D&D 5e/Next Cantrip specialization - Variant Class Feature (4 replies)
  68. Ideas for a settlement building system (5 replies)
  69. D&D 5e/Next magic item feature comparable to magic resistance? (1 replies)
  70. D&D 5e/Next Sorcerer Subclass: Arcane Archer (making it actually feel right, in my opinion) (8 replies)
  71. D&D 5e/Next Can you hear that strange Echo - Tweaking some details on the Echo Knight subclass (0 replies)
  72. D&D 5e/Next Skinchanger Class (4 replies)
  73. D&D 5e/Next Racial Overhaul v0.5 -- full biological/cultural split. PEACH (10 replies)
  74. D&D 5e/Next Additional Plant Creatures and Bunch of Plant Based Traps (PEACH) (3 replies)
  75. D&D 3.x Class Under construction, please ignore (9 replies)
  76. Stealth Stinks- Lets Fix It (5 replies)
  77. D&D 5e/Next Revised Great Old One (warlock patron) (0 replies)
  78. 5e Armor of Glory a spell to keep on fighting a bit longer (2 replies)
  79. Feedback on a Change Race spell (0 replies)
  80. D&D 5e/Next Magebane -- A poison to keep those pesky mages in line (0 replies)
  81. D&D 3.x Class Homebrew classes for Dragon Age 3.X (2 replies)
  82. D&D 5e/Next Magister [Class] (0 replies)
  83. Iaido Class? (22 replies)
  84. D&D 5e/Next Malconvoker Warlock PEACH (2 replies)
  85. D&D 5e/Next Eliatrope Redux (3 replies)
  86. D&D 3.x Class Spellblade Theurge: A Half-Caster Theurge PRC [PEACH] (3 replies)
  87. D&D 5e/Next Spellcasting Convergence: A feat for MAD multiclass casters (3 replies)
  88. D&D 5e/Next [ASI++] Making ASI levels more interseting (0 replies)
  89. D&D 5e/Next Revised Human, a couple feats (True Savant, Winged) (0 replies)
  90. D&D 5e/Next Cultural/Racial Overhaul Project, Part 1: Traits v0.1-alpha (0 replies)
  91. D&D 5e/Next Granted vs Self/environment-powered Spell Slots variant PEACH (0 replies)
  92. D&D 5e/Next Customized class for a Darkest Dungeon one shot (1 replies)
  93. Maximum Apocalypse: Fallout Setting (0 replies)
  94. Contest D&D 5e Subclass Contest XXI: I Read this in a Book Once II (16 replies)
  95. D&D 3.x Class Master of Dawn and Dusk, simple duskblade theurge (2 replies)
  96. How Long Should A Spell Take to Cast? (in combat) (15 replies)
  97. D&D 3.x Class Nightblade Theurge - A Duskblade Theurge PRC [PEACH me] (6 replies)
  98. D&D 5e/Next Pseudo-Incarnum as a feat (PEACH) (0 replies)
  99. Pathfinder Cliopodan Redux: Now with less idiotic rules! [PEACH] [p1e] (0 replies)
  100. Undead powers for a (fairly loose) 5e campaign (0 replies)
  101. MgT visual stealth (0 replies)
  102. D&D 5e/Next Wizard School of Summoning (0 replies)
  103. Need Help Balancing a Humanoid Dragon Class (0 replies)
  104. What cr would these be? (2 replies)
  105. Help balancing a Humanoid Dragon class (3 replies)
  106. D&D 5e/Next Starmarked Sorcerer (9 replies)
  107. Original System Stealing ideas from disparate systems (1 replies)
  108. D&D 5e/Next Revised Necromancer Subclass (7 replies)
  109. PF 1 Elder Scrolls Conversion PEACH (3 replies)
  110. D&D 5e/Next Some Revised Spells (8 replies)
  111. D&D 5e/Next Blood Raven (Diablo II) (3 replies)
  112. D&D 3.x Class Ultra Simple Druid Revision (ACF) (2 replies)
  113. Vengeance Domain Cleric (7 replies)
  114. D&D 3.x Class Ultra Simple Cleric Revision (ACF) (2 replies)
  115. D&D 5e/Next Cleric elemental domains (PEACH) (16 replies)
  116. How to make a real world US Marine 0311: the Basic Rifleman Fighter Archetype (6 replies)
  117. D&D 5e/Next Undead Champion (spell and creature) (0 replies)
  118. D&D 5e/Next Revising the Fiend Patron (4 replies)
  119. D&D 5e/Next Super Smash Bros: Project D5 (1 replies)
  120. Joke magic items from your back alley merchant (51 replies)
  121. D&D 5e/Next Goroesi -- Drow replacement (PEACH) (0 replies)
  122. D&D 5e/Next Let's Homebrew Warhammer Models! (1 replies)
  123. 5e Warlock Patron: The Collection (a hexblade for Talisman Pact) (8 replies)
  124. D&D 5e/Next General System of Dispelling and Counterspelling (4 replies)
  125. D&D 3.x Other Hush (7 replies)
  126. D&D 5e/Next Planeswalkers (Magic: The Gathering) (1 replies)
  127. D&D 5e/Next Need help on a non-damage combat cantrip for my cleric (5 replies)
  128. D&D 5e/Next Revised Wizard (as a generic MAD spellcaster replacing all others) (3 replies)
  129. D&D 5e/Next Lillend (6 replies)
  130. D&D 5e/Next Wild Magic Revisited (8 replies)
  131. D&D 5e/Next Break these (proposed) racial features (luck/fate) (5 replies)
  132. D&D 3.x Class Ruby Knight Vindicator variants for alternate gods (1 replies)
  133. Class specific advancement (3 replies)
  134. D&D 3.x Class New Alternative Class Features for base and prestige classes (7 replies)
  135. D&D 3.x Class Searing Inquisitor, searing light cleric PRC (0 replies)
  136. D&D 5e/Next Raptor-Folk, a 5e dinosaur race. (3 replies)
  137. D&D 5e/Next "Come with me if you want to live" Terminator Race 5e (11 replies)
  138. D&D 5e/Next Naval Combat retry (2 replies)
  139. D&D 5e/Next Raistlin Majere (16 replies)
  140. Pathfinder Two exit portable hole / portable tunnel? (2 replies)
  141. D&D 5e/Next Homebrew Items: Seven Deadly Sins (2 replies)
  142. D&D 3.x Other Using 5e Rules in 3.5 - New Players (0 replies)
  143. D&D 5e/Next Feat that makes it easier to be a specific elemental mage (e.g. fire mage) (4 replies)
  144. D&D 3.x Class Ravenwalker (A Odin worshiping martial caster PRC for a homebrew campaign) (3 replies)
  145. Monk as martial warlock? (3 replies)
  146. Original System Domains of Shadow: Requesting Analysis and Criticism (3 replies)
  147. Contest D&D Subclass Contest XX Voting Thread (9 replies)
  148. D&D 5e/Next Magic Item - Death Beacon (1 replies)
  149. Pathfinder Tempus, A Time based Mythos Class (3 replies)
  150. D&D 5e/Next Circle of the Full Moon (8 replies)
  151. D&D 5e/Next A fighting style for a weapon collector (inspired by Final Fantasy's Gilgamesh) (4 replies)
  152. 5e A Race: Thelidians (8 replies)
  153. D&D 5e/Next Additional Non-elementals and Sapients of the Elemental Planes (PEACH) (4 replies)
  154. D&D 3.x Other Deck Of Wondrous Things (benign version of Deck Of Many Things) (0 replies)
  155. D&D 5e/Next Monk Subclass Homebrew: The Way of the Scornful Fist (5 replies)
  156. D&D 5e/Next Ranger Features: Favored Quarry & Favored Terrain (11 replies)
  157. D&D 5e/Next PEACH - College of the Forest (Bard subclass) (4 replies)
  158. D&D 3.x Other Songbird race! (And other stuff.) (292 replies)
  159. D&D 5e/Next (Brainstorming) I need a race in Gehenna that won't absolutely body level 4 pc's (1 replies)
  160. D&D 5e/Next Drizzt Do'Urden (4 replies)
  161. D&D 3.x Other Alternate Infected Zombie for EtCR (0 replies)
  162. D&D 5e/Next Monk Tatooist tradition (0 replies)
  163. D&D 3.x Other Attempting to build an Amazon-like race with a +1 Level Adjustment- suggestions? (6 replies)
  164. Necromancy rework (2 replies)
  165. D&D 3.x Class Noble - Reimagined (0 replies)
  166. D&D 5e/Next Additional Paraelementals and the Grue (PEACH) (0 replies)
  167. D&D 5e/Next Two Non-Humanoid Races: Uprooted Dryad and Half-Ogre (3 replies)
  168. D&D 5e/Next Arimaspi race - Magic Eyes & Magic Hands (2 replies)
  169. D&D 5e/Next Narrative Time (0 replies)
  170. Generic Charisma class? (7 replies)
  171. D&D 5e/Next Brainstorming - Madness (1 replies)
  172. D&D 5e/Next Fallout Traits in 5e (4 replies)
  173. Path of the gunzerker (0 replies)
  174. My Homebrew Nature Cleric. (1 replies)
  175. D&D 5e/Next Cantrip - Please PEACH (7 replies)
  176. Wrestler Subclass for Fighter WIP! (0 replies)
  177. D&D 5e/Next Celebration Cleric Domain (Love Domain Replacement) (PEACH) (0 replies)
  178. D&D 3.x Class Dread Knight (reworked hexblade) WIP (0 replies)
  179. D&D 5e/Next The Kineticist, A Fighter Subclass Based on the Pyrokineticist (PEACH) (0 replies)
  180. D&D 5e/Next tinkerer- homebrewed artificer that goes all in with infusions (PEACH) (0 replies)
  181. D&D 3.x Other Races from an old CYOA image (7 replies)
  182. Psionic Class Competition: Design the Railgun Class! (25 replies)
  183. D&D 5e/Next The blood of thelanis - a magical drug for a mob game in eberron (0 replies)
  184. D&D 5e/Next The Rarity of these Items? (1 replies)
  185. D&D 5e/Next Palkter's Mind Shade (0 replies)
  186. D&D 5e/Next artificer armorer reimagined (PEACH) (6 replies)
  187. D&D 3.x Class Binder and Vestige Fixes (PEACH) (24 replies)
  188. D&D 5e/Next Swarm Druid / Circle of Vermin (0 replies)
  189. D&D 5e/Next ASI-less human race (5 replies)
  190. Original System I wrote a Zelda RPG (6 replies)
  191. D&D 5e/Next bard college of prestidigitation (0 replies)
  192. Pathfinder Greater Familiar—Pathfinder version [PEACH] (0 replies)
  193. D&D 5e/Next Elemental Aarakocra's (5 replies)
  194. D&D 5e/Next Expanding monster lists (1 replies)
  195. D&D 5e/Next Hunter/Beast Master spells to comply with Tasha's Optional Features (2 replies)
  196. D&D 5e/Next Homebrew Race Cosmetic Traits (0 replies)
  197. D&D 5e/Next Mixed Lineage Feat (Peach) (3 replies)
  198. Good stealth system (1 replies)
  199. Steel Men and other strange creatures (3.5, PEACH) (162 replies)
  200. Is this mechanic familiar? (0 replies)
  201. Burn the Libraries (20 replies)
  202. D&D 3.x Other Metallic (variable Warforged feat, apologies for puns) (4 replies)
  203. Weapons Theory: Speed, Accuracy, and Strength (8 replies)
  204. D&D 5e/Next Cynocephali: Dog-folk for Dog Jokes (8 replies)
  205. D&D 5e/Next Let's make some stacking classes (5 replies)
  206. Contest D&D 5e Base Class Contest XIV: Monster Mash II (8 replies)
  207. Contest Base Class Contest XIV Chat Thread (44 replies)
  208. D&D 5e/Next Woodland Wanderer Fighter (Updated) (PEACH) (2 replies)
  209. D&D 3.x Class Wooden Avatarist [PEACH] (4 replies)
  210. Pathfinder Supervillain Bard Archetype (1 replies)
  211. D&D 3.x Other Dungeons & Dragons for Children (5 replies)
  212. Light and Dark - Lasers & Feelings for laser-sword-knights and blaster pilots (4 replies)
  213. D&D 5e/Next Circle of Arcana Druid PEACH (updated) (2 replies)
  214. D&D 5e/Next Jedi/Psionic inspired homebrew Monk Subclass (PEACH) (0 replies)
  215. D&D 3.x Other Making homebrewish system for a custom campaign (Updated current progress) (2 replies)
  216. Life/Blood - Lasers & Feelings for vampires - PEACH (1 replies)
  217. D&D 5e/Next Eldlich The Golden Lord [Monster] (15 replies)
  218. D&D 3.x Class Constitution-based quasicaster (10 replies)
  219. D&D 5e/Next Elemental Husk (0 replies)
  220. 5e Wizard Tradition: Multiversity, pls PEACH (0 replies)
  221. D&D 5e/Next Three-tiered rest and resource system (8 replies)
  222. Original System Skill Points, Talents and Stats (2 replies)
  223. D&D 3.x Other New Spell: Talandra's Truthful Transfiguration (PEACH) (13 replies)
  224. D&D 5e/Next [Balance pass] Bullywug race & Way of the Frog subclass- feedback wanted! (5 replies)
  225. nonmagical weapon upgrades 5e (0 replies)
  226. Pathfinder Healer Plant Race [20 RP] (2 replies)
  227. 6e: Some Predictions from nobody special (6 replies)
  228. D&D 5e/Next 2 new utility spells: dig and flying vessel (1 replies)
  229. D&D 5e/Next New class: Primeval warrior (5 replies)
  230. D&D 5e/Next 3 Dozen Minor Magic Items (5 replies)
  231. D&D 5e/Next Difficulty making customizable spellcasting with stacking classes (9 replies)
  232. D&D 5e/Next (D&D 5e) Hit location homebrew - please help playtest! (8 replies)
  233. D&D 5e/Next [Advice Requested] Balancing an odd beast companion (4 replies)
  234. D&D 3.x Other A Timely Pun in the form of a Flawed [Magic Item]. Guess the name! (7 replies)
  235. Contest D&D Subclass Contest XX: Subsystems Online (12 replies)
  236. D&D 5e/Next Mageknight, the arcane half-caster (5e homebrew class) (4 replies)
  237. D&D 5e/Next Paladin: Oaths of Liberty and Individuality (4 replies)
  238. D&D 5e/Next Rock Gnome Revision (0 replies)
  239. D&D 5e/Next Oath of Fanaticism (PEACH) (0 replies)
  240. D&D 5e/Next Another effin' Blue Mage: Wizard School redux (Because I love them) PEACH it! (2 replies)
  241. Pathfinder Voyager/Nomad hybridizing feats (0 replies)
  242. D&D 3.x Other Races Redesigned (0 replies)
  243. [Masks/PtbA] Alternate Nova Playbook (PEACH) (0 replies)
  244. D&D 5e/Next Forsaker & Vow of Poverty (0 replies)
  245. D&D 5e/Next Rogue: Path of might (0 replies)
  246. D&D 5e/Next Tasha's New Sorcerer Mechanics - A Shadow Sorcerer Revision (P.E.A.C.H.) (0 replies)
  247. D&D 5e/Next Chase's Wargear (4 replies)
  248. D&D 5e/Next Sartoreth's Sartorial Adjustment (cantrip) (0 replies)
  249. D&D 5e/Next Cantrip Expert Feat (7 replies)
  250. Fix to true strike 5e (18 replies)