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  1. Your Old Characters Make a Party
  2. Villanious Characters. But Heroic People: Or, Guys Who Look Evil, But Aren't
  3. Tomb of Horrors and... beer?
  4. Pot luck D&D
  5. Suggest a game!
  6. Hosting adventures for download?
  7. Your Fantasy Influences
  8. Help me make a (an infested) Kerrigan...
  9. Help Khan Buy a New RPG!: Credit Card Reopened Edition
  10. Improvisation: Good or bad?
  11. Interest Check: Diamondblack'd d20s
  12. Fantasy Dictionaries
  13. Group Combat
  14. RPG Humor: You know you're a gamer when...
  15. on the alignment of magic
  16. welcome to the arena!
  17. What system/background/story would you pick if forced?
  18. Monsters of the Week: Making Good Ones
  19. Why do you play them?
  20. Game slightly based on Nomic
  21. [Historical] Motivations for a PC party?
  22. Playing with the Players
  23. is my charecter evil
  24. Good fantasy music
  25. When people don't pick up your references
  26. Crazy PC Plans
  27. Feedback on Urban Campaign Setting Desired
  28. Which race are you?
  29. Meanwhile... [4e, but could be any]
  30. what alignment would this character be
  31. Request Help with Setting
  32. DMing for One-Trick Ponies
  33. Fixing the bizarre economics of D&D
  34. Rolling With It
  35. DMing for new people (Help D=)
  36. What is the best system for a zombie apocalypse game?
  37. [Game Theory] Less Realism, Less Party Tension
  38. Where do I fit as a player?
  39. Playing Dragon Age without Dragon Age
  40. About Improvised weapons
  41. This Forum To Be Closed Temporarily
  42. What do you suppose they'll change about this forum?
  43. The social meta-game - a hypothetical
  44. I have a question. Why is magic being better than mundane so bad?
  45. How do you guys feel about this campaign idea?
  46. [3.5] Play Smart, Get Punished?
  47. Avoiding the Clue Bat
  48. There is Power in Blood
  49. New Roleplaying Games General Forum!
  50. Fun for All or Fun for one
  51. Quick question about Turn Undead and Stacking
  52. Customizing adventures for smaller parties
  53. Sweet flash map generator
  54. Paladin scenario unrelated to alignment!
  55. iTableTop Groups
  56. XP and Experience
  57. [Any] Tips for lowest prep
  58. Running my first super game
  59. What might cause a lawful person to become chaotic? (D&D) Character motivation help.
  60. [D&D 3.5, but other systems welcome] Curing Insanity
  61. High Level Play
  62. Stealth Adventures
  63. Help cryptify a story
  64. [Any] Hacking systems for Cyberpunk games
  65. The Journal of Bertram Winchester, Gentlemanne Pugilist Adventurer
  66. Advice on plot involving tumbleweeds
  67. Characters and ideas you've wanted to use but never got the chance to.
  68. Dragging a rounded character out of them, kicking and screaming.
  69. How do you prefer to develop well-rounded characters?
  70. Do you enjoy being called a munchkin, how does it make you feel?
  71. Any good game stores in DC?
  72. Team Play or DM rules?
  73. Magic in talent-based systems
  74. Historic map of Caribbean ports? (1700-1750ish)
  75. 4e vs 3.x which is harder?
  76. Burning Wheel Revisited
  77. To Tell or not to Tell?
  78. There is no "Rule Zero"!
  79. REVISED Which race and class are you?
  80. [Many] Test of Spite Reloaded
  81. What constitutes a Homebrewed world to you?
  82. Lifespans.
  83. Comparative Lethality of Systems
  84. Horrific sadism & videogames - my campaign idea! (3.5)
  85. Filling in the gaps
  86. quick poll on elements
  87. New player
  88. Master Chymist- New extracts at level?
  89. most important characteristic of a super hero?
  90. Making my first Cortex System Battlestar Galactica Character would love some opinions
  91. Need ideas for BBEG Big bad plan
  92. 1001 Bad Plot Hooks
  93. "Repeating day" campaign
  94. Too many campaign ideas
  95. Advertise for my fake RPG
  96. Inquisitor Question (Pathfinder)
  97. A troubling arc
  98. 100 dead horses we don't need to see anymore
  99. Ideas for making a dungeon where time flows backwards?
  100. There goes another one....
  101. Here we are: Born to be Pirate Kings! [Campaign Journal]
  102. Satisfaction vs. Fun
  103. Habits that kill fun in a session.
  104. PbP Interest Problem
  105. Controversial plot hook?
  106. How do you play a character with two heads/personalities?
  107. Which Fantasy to Follow (Qin versus L5R)
  108. Non-Generic Systems
  109. Dicenomicon for the PC?
  110. Deadlands
  111. Dice bag weapon
  112. What to do when players go off scene?
  113. [Social Class] Is there any consistency to the class your characters belong to?
  114. Ways to gain a Frightful Prescence(Not a dragon)
  115. Killing Catgirls: Physics Glitches in D&D
  116. Awful Art
  117. Help Necro cap off a campaign?
  118. Interrogation/Torture rules - Also, Mitch Rapp
  119. Keeping Combat Interesting
  120. Magitek!
  121. Looking for character art
  122. Pondering Illusions...
  123. Deadlands - Steampunk Borg
  124. Skype session background music?
  125. Wizard of Eberron [3.5/4e]
  126. So I own a plane. Now what?
  127. Module making
  128. So I need song choice advice [Shadowrun but all welcome]
  129. Does anybody knows of a good english to arabic translator?
  130. Plot/Plot-hooks You Enjoy
  131. New Fantasy Calendar Generator
  132. Playing D&D in a chatroom.
  133. A Time of War, need help with battletech rules
  134. Searching for gloomy music
  135. Good gaming iPhone apps
  136. The Dice Gods Hate Me: Murphy Attacks
  137. Well, I don't think that could've turned out much better.
  138. Having Trouble Adding "Fluff"
  139. Possible TPK
  140. Need Plot ("dark" vampire setting)
  141. Help me think of this (EWP) exotic weapon please
  142. Where is the Pic from? (D&D?)
  143. Adaptation Decay
  144. Your most well fleshed out character... that you never got to play.
  145. Your GM screw-ups (and how you wormed your way out of them)
  146. Got a Real-World Weapon or Armor Question? Mk. VIII
  147. Alignment question:
  148. Backgrounds
  149. Mass Effect system
  150. Balancing a Bag of Holding
  151. Alternate theory of dnd physics
  152. I need feedback on a set of house rules.
  153. Your most memorable/interesting dungeons
  154. Boss Quotes
  155. What does your group do when someone can't make it?
  156. Creatures that should become D&D Monsters
  157. Rogue Trader (Player/Adventure advice)
  158. How to help your DM
  159. Constructing Surveys for Role Playing Groups/Games
  160. Advice on Selling a large 3.5 collection?
  161. Evil Mysterious Waif
  162. CE Bard Concept: needs evaluation.
  163. what is the best way to conduct a game without being there
  164. Online Dungeon Mapper
  165. How do you get players to make good characters?
  166. Cheating the end of your game?
  167. Cyberpunk Time! Help me get my hands on a cool system!
  168. Pokemon--Lacking figurines; creative solution needing advice!
  169. New DM -- General/Plot Help! Please?
  170. An idea I had for PbP games...
  171. Macroeconomics in a D&D-like world
  172. Non-punk sci-fi
  173. Good systems for post-apocalyptic?
  174. Iron Kingdoms system
  175. Second Sight, Primal Power, First Fears (Let's Talk About Psychic Stuff!)
  176. Selling my 3.5 Collection
  177. Background Problems
  178. Wargaming D&D
  179. Looking for proofreaders
  180. Can someone tell me what I did wrong here?
  181. Weird situation with paladin, don't know what to do.
  182. How to deal with a defeatist player?
  183. Ultramarine sitting in a Tree
  184. [TheoryITP] Issue 2 of the International Journal of Roleplaying is out!
  185. Some Advice for an Upcoming Game and a New DM
  186. A Construct discussion thread
  187. Which Polearm Are You?
  188. Vulnerability to iron - does steel qualify?
  189. epilouge music
  190. I Am a "Bad DM"
  191. So I went to a gaming store...
  192. Searching for something/someone
  193. MacGuffins: Quest for the Lost Spark of Originality.
  194. Map Tool for PbP
  195. When Players Make You Proud
  196. creating a world, how do you do it?
  197. Killing PCs
  198. [Pathfinder] Juggernaut Inquisitor Optimization
  199. How to make the players choose to run.
  200. Mods, I Beg You To Delete!!!
  201. When PCs die...
  202. Non-Human Dominated Worlds
  203. The Origin of Species...of Eberron [3.5]
  204. Roleplaying dilemma
  205. Your favorite Hero archetype? [M&M/Any]
  206. Game-Based mechanics
  207. Dungeon Journal: Infection in the Mage's Guild
  208. Doing something a little odd, looking for thoughts/advice
  209. Trapped Behind the Screen
  210. [d20] Physical setup of battlemats
  211. >Playground: Stat Homestuck Characters [M&M 2E]
  212. [Setting Riff] The New World
  213. My world for a revision
  214. Alternative to skype for online gaming
  215. Space-ship horror campaign (40k theme)
  216. How To Make Better Players
  217. The beginning of the Hunt (NWoD - HtV)
  218. Any notable guides/food-for-thoughts for prospective GMs/improving GMing?
  219. Adapting the campaign on the fly
  220. The Superfluous Party Members
  221. BBEG does it always have to be evil?
  222. Is the GM allowed to keep secrets?
  223. Why not tell your players the DC of an action?
  224. Never played, always DMed.
  225. Favorite Call of Cthulhu Scenarios?
  226. Random Table of Cool Things
  227. Is This Normal?
  228. DC Adventures RPG Hero creation help
  229. Virtual Miniatures Program?
  230. Weird things you notice in Books
  231. [3.5] Shield and Sidearm (campaign advice?)
  232. Know Your Polearm (WotC Quiz)
  233. Evil PCs Campaign
  234. Branching plotlines are less great when you're still at the trunk.
  235. Buying Game Supplies online?
  236. Concerns about a potentially campaign-ending player plan.
  237. Any Rules-Heavy Systems Focusing on Tactics?
  238. Atheist Campaign
  239. Stigmata?
  240. How many games you've played in have reached a conclusion?
  241. How to be a good Dm.
  242. A Supernatural Murder-Mystery
  243. Superhero archetype suggestions
  244. [Setting Riff] On 1st January 2012 the world ends...
  245. Creating a Homebrew world vs. Published Setting - which do you prefer?
  246. On Modules, Railroads, and Sandboxes
  247. Familier Roleplay
  248. Help Me: Competitive RPG
  249. The Floating Dice System
  250. How many classes does a talent-based system need?