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  1. The Meaning of Dice (3 replies)
  2. Need an evil-sounding name (58 replies)
  3. Equipment without an economy (21 replies)
  4. Different dice mechanics (19 replies)
  5. "...in which nobody gets killed." - A different type of adventure (9 replies)
  6. Aerial Combat Mechanics? (2 replies)
  7. How does one write adventures? Because I can't. (61 replies)
  8. Trouble coming up with a "hook" (13 replies)
  9. Steam in a modern era (Complicated engineering issues) (39 replies)
  10. Help with some RPG math (50 replies)
  11. Help with last second Indian Setting (40 replies)
  12. Is the Sun Blade inspired by the Sommerswerd? (11 replies)
  13. Lighting in a Bottle: Pathfinder Thor (0 replies)
  14. DMPC in 4e (11 replies)
  15. RPG and Gamemastering websites and blogs (7 replies)
  16. Making a Stargate game (9 replies)
  17. Canonicity vs. Fun: What am I doing wrong?! (49 replies)
  18. Dragonlance Advice (4 replies)
  19. Can you keep up an Eldritch Horror theme for a full campaign? (25 replies)
  20. Any help with fleshing out a setting? (1 replies)
  21. Best looking large size maps? (0 replies)
  22. Vampire: the masquerade.. in-game genre awareness? (10 replies)
  23. Personality Naming Suggestions (4 replies)
  24. Authority over games (124 replies)
  25. Creating a sense of huge open wilderness (41 replies)
  26. Dealing with a Disruptive player (14 replies)
  27. Help me make a Cinematic Collapse explosion scene! (23 replies)
  28. Dice Equivalance (30 replies)
  29. In game music suggestions? (22 replies)
  30. Maintaining a sense of danger in your games (87 replies)
  31. Black Dragon's Acid Breath Underwater (13 replies)
  32. There is no sense of danger ? (4 replies)
  33. City building. (9 replies)
  34. Preparing an Epic Campaign - P.E.A.C.H. (2 replies)
  35. Mysteries and low-int roleplaying. (39 replies)
  36. Book Generator (3 replies)
  37. Bakemonogatari (7 replies)
  38. Regaining control of a kingdom? (15 replies)
  39. Verbal/Social Conflict Rules? (11 replies)
  40. So I want to be a DM: A Journal (6 replies)
  41. Things you will never hear your Players say (104 replies)
  42. Fate of the Norns (0 replies)
  43. Why must magic be arcane? (34 replies)
  44. Pathfinder Fighter. Possible? (4 replies)
  45. Share some details of your campaign setting (22 replies)
  46. Any classical music geeks out there? (22 replies)
  47. Things you will never hear your GM say (85 replies)
  48. Honoring the fallen (characters) (5 replies)
  49. D&D and minecraft (111 replies)
  50. Players making up red herrings (41 replies)
  51. Shadowrun CLUE Files (22 replies)
  52. Avoiding combat, taking risks, and XP (37 replies)
  53. Newer GM Issues: Dealing with Too Many Players? (24 replies)
  54. [For DMs] How many Campaign Settings do you use? (11 replies)
  55. Humorous modules (5 replies)
  56. FFT: Does the system lend itself to a tabletop RPG? (22 replies)
  57. Help roleplaying this character? (8 replies)
  58. How should a DM react to players making an encounter harder on themselves? (51 replies)
  59. Electrocution, Cavalry, and Full Plate. (43 replies)
  60. Crazy Awesome Giant Mech Game? (32 replies)
  61. Outdoor adventures and random encounters (14 replies)
  62. New GM issues (22 replies)
  63. Antagonist Races (27 replies)
  64. Staying Underground (2 replies)
  65. ISO Wilderness Mapping Tool (2 replies)
  66. Fantastic Locations II: Pictures of the Unknown (5 replies)
  67. Mood when starting a new game? (15 replies)
  68. teenage mutant ninja turtles and other strangeness (10 replies)
  69. So i haven't gamed in over a month... (5 replies)
  70. I'm bad at gaming (31 replies)
  71. Are Alignments Necessary in Your Game? (41 replies)
  72. Nuances Between Terms for "Magic User" (30 replies)
  73. GURPS Character Help - Fragile Man aiming to create perfection (0 replies)
  74. World building during play (20 replies)
  75. God/Goddess of Humanity (27 replies)
  76. What info do you need from a campaign handout (10 replies)
  77. Does the gear make the hero? (27 replies)
  78. Playing lots of games/systems (49 replies)
  79. Best Zombie Apocalypse System (3 replies)
  80. Creating for the reluctant (12 replies)
  81. Pulpy/Superhero-ey Open-Ended Systems? (15 replies)
  82. D&D 3.5 vs Next (2 replies)
  83. RPG genres (1 replies)
  84. Polyhedral Number Based rolling vs. Success/Failure rolling (23 replies)
  85. [PBP D&D 3.5] GM Dilemma: Freeform Initiative? (7 replies)
  86. Campaign Help (14 replies)
  87. Is a cleric's power his own or not? (22 replies)
  88. GM Ethics (25 replies)
  89. Why do dragons live in dungeons? (44 replies)
  90. DnD Next - Bounded Accuracy and E6 (4 replies)
  91. Planescape Thread I - Wheel of the Planes keeps on turning (47 replies)
  92. Why We Hit Dragons with Swords? (125 replies)
  93. RPGMP3 Presents: Dragon's Delve (7 replies)
  94. Roleplaying while medicated? (6 replies)
  95. Please suggest me a system or campaign idea for VTT (0 replies)
  96. throwing cats at commoners (71 replies)
  97. [PF/3.5] What happens when you buff a Shadow's damage ? (3 replies)
  98. Black Op Missions? (7 replies)
  99. How tough *are* animals? (39 replies)
  100. RPG Anthropology (34 replies)
  101. Games that make you stop and think, and maybe even go "hmmm..." (5 replies)
  102. Character concept help (13 replies)
  103. Random Worldbuilding Questions (Biology, Geography, Society, etc.) (217 replies)
  104. Time and system traveling experiment (7 replies)
  105. Experiences in a post apocalyptic FATE core campaign- A GM's log (81 replies)
  106. Lack of Human Gods (75 replies)
  107. 5th Edition Forgotten realms, What do you look forward to? (305 replies)
  108. Making a godling. Advice and build ideas? (0 replies)
  109. My Ravenloft adventure (6 replies)
  110. Looking for Prehistoric/Barbarian campaign settings (5 replies)
  111. What can I do with these monster parts? (19 replies)
  112. Paladin Flavor (8 replies)
  113. Looking for tips: Roll20.net (5 replies)
  114. Character Ideas (5 replies)
  115. Roleplaying the opposite gender? (97 replies)
  116. First Time DM Question: Main City/Town (4 replies)
  117. What do they want me to do? (8 replies)
  118. Hypothetical Question about Vampires (13 replies)
  119. oldest player you know (19 replies)
  120. Dealing with a problematic player (4 replies)
  121. Sexism in GM's Campaign World - Suggestions? (71 replies)
  122. Highschool Delinquent RPG? (14 replies)
  123. Fantasy RPG combat roles (15 replies)
  124. Top Five Unplayed Games (111 replies)
  125. Non-magical electric damage (6 replies)
  126. Talking to myself, NPC conversations and not being crazy? (14 replies)
  127. Creative minds needed- Long road through a post apocalyptic waste land (2 replies)
  128. Excessive player chatting (18 replies)
  129. Help me design a spear! (39 replies)
  130. Social Conflicts? (Dresden Files RPG) (23 replies)
  131. Anti heroic, borderline villainous PC? (9 replies)
  132. Would you want to play this adventure? (49 replies)
  133. The Gathering Dark [a 3.PF campaign log] (2 replies)
  134. Githyanki Campaign Journal: The Incursion Begins NOW! (40 replies)
  135. Silly Character Concepts (30 replies)
  136. Managing OOG Knowledge (15 replies)
  137. Monte Cook's Numenera! (35 replies)
  138. Newbie DM Frequently Asked Questions (3 replies)
  139. Playing with a partial group (6 replies)
  140. Overzealous Collaborative/Improv Campaign Idea (3 replies)
  141. mecha and/or kaiju rpgs (53 replies)
  142. Help design a polytheistic pantheon (24 replies)
  143. Make me a killing machine! [Werewolf: The Forsaken] (1 replies)
  144. The DM that no one wants. (42 replies)
  145. Make this horror Role play Worse! (4 replies)
  146. Solo D&D (5 replies)
  147. Killing party members (13 replies)
  148. Food at the gaming table (32 replies)
  149. Fire Emblem Tabletop? (7 replies)
  150. General feel of Next? (17 replies)
  151. How do you do game events? (13 replies)
  152. D&D: The Kleenex of RPG's (37 replies)
  153. I need help playing a Paladin (31 replies)
  154. Which is worse, the lawful evil or the chaotic evil player? (54 replies)
  155. How come Planescape never made it to 3e? (197 replies)
  156. Best Character Generation Method (42 replies)
  157. Potential PvP immenint, what do I do?! (16 replies)
  158. 1st time playing pnp. I have no idea what I'm doing. (16 replies)
  159. What's up there, anyway? (36 replies)
  160. How to treat PC characters playing monster races (5 replies)
  161. My incredible imploding disaster of a game. (9 replies)
  162. Clever riddles, traps, and tricks of a dungeon (33 replies)
  163. Cleric Building Advice (FR) (1 replies)
  164. How to deal with a player trying to 'win' (29 replies)
  165. Conversion from 2E to 3.5E (23 replies)
  166. A Self-DMing Adventure (8 replies)
  167. True Meta-Gaming (20 replies)
  168. An Orc and Goblin game with human villains (15 replies)
  169. Lycanthropy Music Track (13 replies)
  170. From hell's heart I spam at thee! (0 replies)
  171. Making Maps (3 replies)
  172. Pokemon with DnD Monsters? (7 replies)
  173. Why looking down on Dungeon World? (5 replies)
  174. DMs: How often do your players trash your adventures? (62 replies)
  175. Making a Criminal Justice/Mystery Campaign... (2 replies)
  176. Looking For a Dice App (2 replies)
  177. tavern grid map (6 replies)
  178. "PCs Need Prayer Badly" (4 replies)
  179. Backstories (14 replies)
  180. Unusual takes on Alignment? (19 replies)
  181. Adventures for militia/soldiers/tribal warriors (6 replies)
  182. About murder hobo's (21 replies)
  183. Best ways to make a city come to life? (13 replies)
  184. An idea for DMs: Because sometimes PCs can be smarter than their players (17 replies)
  185. Extra Credits: Perfect Imbalance and relevance to RPGs (30 replies)
  186. Is it evil to require a magic liscense? (12 replies)
  187. Alignment Mockeries (69 replies)
  188. How to "properly" rule a town (15 replies)
  189. The Roleplay Jitters (19 replies)
  190. Plot Advice - Tropical Adventure (7 replies)
  191. Crafting and equipment in my game (16 replies)
  192. Insatiable Players (9 replies)
  193. Can't download Warrior, Rogue, Mage (1 replies)
  194. Picking a game for a skype campaign (8 replies)
  195. Tucker's Kobolds of Dragon Mountain (1 replies)
  196. Change in shape, change in clothing? (9 replies)
  197. To make a Timeline and TravelMap (0 replies)
  198. Adventures to troll your players (to everyones entertainment) (32 replies)
  199. three chances ignored, players who utterly failed to heed warnings (37 replies)
  200. Skype Gaming: Online Board? (9 replies)
  201. I Found a Maid RPG (20 replies)
  202. Homebrew settings you used/played in (16 replies)
  203. Trying to find a "Vikings vs. Indians" campaign setting (22 replies)
  204. [New Game] Gold & Glory (61 replies)
  205. Strict per day abilities in RPGs. (74 replies)
  206. d12 systems? (3 replies)
  207. System Recommendation (7 replies)
  208. So, one player is complaining about how I roleplay (70 replies)
  209. Gods of your Worlds (27 replies)
  210. Dice Systems You Know (33 replies)
  211. Advice: Proactive Players Suffer while Reactive Ones Drag the Game Down (7 replies)
  212. FATE core: How to deal with the resources skill? (13 replies)
  213. ideas for an ambassador rogue (1 replies)
  214. Creating a new world: The first step (9 replies)
  215. Naming schools of magic (14 replies)
  216. Humanoid races off the top of your head (33 replies)
  217. Logical kingdoms? (12 replies)
  218. Gamer Humor Things I May No Longer Do While Playing V: Pun & Pun, Rules-Attorneys at Law (1482 replies)
  219. Fantasy-games: Should citizenship count for something? (31 replies)
  220. How should we deal with a Troublesome Player? (65 replies)
  221. Real-world weapons and armor? (18 replies)
  222. You have two people (12 replies)
  223. Magic item Creation Question (15 replies)
  224. Isolated magic using society (14 replies)
  225. Immortals, a 3.5 campaign (5 replies)
  226. "Dear God of GMing! What have I done?!" (64 replies)
  227. How to make players hate the BBEG? (55 replies)
  228. I Wanna Hold Your Red Hand! [RHoD Campaign Journal, PF] (50 replies)
  229. Getting the group together - new party (4 replies)
  230. Torchbearer, by Luke Crane (33 replies)
  231. Starting a Campaign (4 replies)
  232. Help requested, how to calculate complex dice probabilities (14 replies)
  233. Making Fun of: The Book of Vile Darkness (15 replies)
  234. Tips for a GM with Noob players? (21 replies)
  235. Rules Conversions (6 replies)
  236. LF axe experts (10 replies)
  237. What should Mostly Harmless mean? (34 replies)
  238. Campaign Ideas/Brainstorming. Thoughts from the Playground? (10 replies)
  239. Dragon Kings: Dark Sun with ROCK N ROLL! (9 replies)
  240. "So, I guess I'm the party leader now... Help?" (39 replies)
  241. Would you trade HP for spells? (68 replies)
  242. Campaign Cartographer vs. AutoREALM: The Final Conflict (0 replies)
  243. My Thoughts on Tier 1 Classes in D&D and Pathfinder (75 replies)
  244. [Any System] Multiple Stories at Once (11 replies)
  245. PDF Help Needed! Screwed up Character Sheet (4 replies)
  246. Dungeons and Dragons! (2 replies)
  247. Please Vote! Do GMs have the right to break the rules? (130 replies)
  248. Primeval Thule Kickstarter (2 replies)
  249. Help with a character concept: Arcane Musketeer (Pathfinder) (0 replies)
  250. The Nine Commandments of DM'ing (103 replies)