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  1. Change Point System or How Not to Do It (3 replies)
  2. On challenges in RPGs (0 replies)
  3. Boundary Conditions for "Real Robots" Setting (115 replies)
  4. Alistair Reynolds/Revelation Space RPG? (9 replies)
  5. Retiring Character Sheets (32 replies)
  6. Old DM, New Start, No Inn, Feedback? (21 replies)
  7. B-Movie Monsters that'd be great in D&D (70 replies)
  8. Where can I actually but D&D? (7 replies)
  9. Need Help Dealing with Antisocial PC's (8 replies)
  10. Hooded Terror - Kind of stuck (M&M) (4 replies)
  11. New campaign in my group! DM advice please (2 replies)
  12. Not Quite Himself (5 replies)
  13. In which D&D edition is Demogorgon the toughest threat? (30 replies)
  14. D&D Next. What do you think? (71 replies)
  15. Mods, I know this post is unusual; please leave it up for the next 5 minutes (7 replies)
  16. One Part Victorian Era, Three Parts Mad Scientist(What makes a Dungeonpunk Setting?) (3 replies)
  17. Looking for a gaming system with advancement through involvement (7 replies)
  18. Hybrids? (18 replies)
  19. Roleplaying vs 'acting it out' (77 replies)
  20. What would a society heavily utilizing necromancy look like? (48 replies)
  21. Creative Writing and Roleplaying, are they two ways of scratching the same itch? (18 replies)
  22. Alternate term to 'crusade'. Any ideas? (32 replies)
  23. If Systems Were... [BLANK] (31 replies)
  24. The Nega Charisma roll. How does this sound? (23 replies)
  25. 1000 Clever Illusions (156 replies)
  26. Writing an Introduction (3 replies)
  27. "Essential" spells for a magic system (34 replies)
  28. PP: Iron Kingdoms - Like the setting, but is the system any good? (12 replies)
  29. Caverns of Thracia advice needed (0 replies)
  30. Request: People to sing a few "nursery rhymes" (6 replies)
  31. Running a game for my little brother; need help. (6 replies)
  32. Are Goo-Girls a legit fantasy archetype? (51 replies)
  33. Sheathed Weapons (55 replies)
  34. Mythic/Mysterious Fantasy RPGs (49 replies)
  35. Permanent Limb Loss and You (44 replies)
  36. Looking for a vault heist adventure (7 replies)
  37. Dragon fight thought exercise (47 replies)
  38. Most popular edition of WFRP? (6 replies)
  39. Minimal Evil? (33 replies)
  40. Rocks fall, Everyone dies? (17 replies)
  41. Quick way to make a campaign? (13 replies)
  42. Most Interesting and Unique Encounters (7 replies)
  43. Have you ever played or run a really good science fiction pregen/adventure/module? (5 replies)
  44. Campaign idea: Angry or Intrigued (10 replies)
  45. Rewriting the Outer Planes (16 replies)
  46. Convoluted games (38 replies)
  47. Everything's Dead - A Campaign Log (13 replies)
  48. Roleplaying advice: Help making a 'strong silent type' character more fun? (18 replies)
  49. Alignments: what's not to like? (38 replies)
  50. Love the Gamers, Hate the Games (11 replies)
  51. The EVERY CLASS EVER List: Can You Add to It? (32 replies)
  52. what would be an appropriate military response to this threat (24 replies)
  53. Tmnt (10 replies)
  54. What, as a GM or as a player, would you think of this twist? (158 replies)
  55. RPG hipsters unite! (14 replies)
  56. How do I pull out? (23 replies)
  57. Showing players that their characters are powerful (19 replies)
  58. Help! looking for battle music for today's session (11 replies)
  59. Soul Eater fail? (18 replies)
  60. RPG systems with minimal/support magic only (5 replies)
  61. Is there a classless D20 system? (11 replies)
  62. Crazy idea: Card game to simulate battle. (26 replies)
  63. Funniest incident? (3 replies)
  64. Elements of Excellent Class Design (10 replies)
  65. What keeps happening? (16 replies)
  66. Gag weapons? (Any system/homebrew) (33 replies)
  67. Superhero & Supervillain Ideas (22 replies)
  68. Master of your own Fate (campaign advice) (8 replies)
  69. Non-Combat Challenges in Sci-Fi RPGs (2 replies)
  70. Can you eat a summoned mount? (39 replies)
  71. Social PSI: an alternative approach to psychics in hard(ish) Sci-Fi. (19 replies)
  72. Drow Politics (4 replies)
  73. Minigames, Multigames, & Archetypes (9 replies)
  74. Yet Another Please Help With My Crummy DM thread (71 replies)
  75. Adventure Planning Help (Time Travel) (3 replies)
  76. Bow Range? (23 replies)
  77. Social experiment on players (42 replies)
  78. Can Liches Make New Phylacteries? (33 replies)
  79. Welcome to Hell, Adventurers. (7 replies)
  80. Creating A God (not necessarily for fun and profit) (33 replies)
  81. DM looking for theme music for heroic antagonist (19 replies)
  82. Escaping an Ogre War Camp (8 replies)
  83. Good system for kids? (46 replies)
  84. Game mat portait holders, for printed character portraits (2 replies)
  85. Ancient Campaign Settings (24 replies)
  86. Adventurer, an occupation? (49 replies)
  87. I Feel Bad! I Just Killed My First Pc! (95 replies)
  88. What alignment would you make this character if you were the DM? (35 replies)
  89. My Plot - also, psionics refluffed (0 replies)
  90. Weird animal abilities as ideas for monsters (101 replies)
  91. Characters you've borrowed (39 replies)
  92. Your Favorite Characters (30 replies)
  93. Upping the era in fantasy worlds (72 replies)
  94. My player is looking for gritty. I don't know how to provide. (31 replies)
  95. Magic Technology Ideas (10 replies)
  96. Ideas for a modern-times horror campaign (30 replies)
  97. Oddest campaigns you've ever been involved in? (12 replies)
  98. Alignment Drops (104 replies)
  99. un-digging myself (paladin and two assassins in the same group) (34 replies)
  100. The Roll on Fire Finihsd? (0 replies)
  101. also the Wild films (0 replies)
  102. Confusion in BESM (newbie question) (2 replies)
  103. How do you make/maintain a houserule compendium? (24 replies)
  104. XP/"Leveling": is it *REALLY* necessary? (205 replies)
  105. Craft (trapmaking) and issues. (9 replies)
  106. Fleshing Out A City's Neighborhoods! (2 replies)
  107. But i'm honest! Bluff, diplomacy, and the unbelievable truth. (30 replies)
  108. Hooks for an Urban Campaign (23 replies)
  109. Retroclones (23 replies)
  110. Looking for information on Gwynharwyf (11 replies)
  111. D20 vs D6 (31 replies)
  112. Having trouble coming up with a character (7 replies)
  113. Help with minor villains (9 replies)
  114. We Be Goblins extra Dares (3 replies)
  115. 15 Minute Adventuring Day (19 replies)
  116. So I've just picked the same colour scheme as the BBEG (1 replies)
  117. Looking for a decent PbP system (0 replies)
  118. What Should The New Chaotic Good Celestials Look Like? (41 replies)
  119. Falling damage across systems (9 replies)
  120. Criticals - fail or fun? (24 replies)
  121. Miniatures, why? (51 replies)
  122. How do I get my players to listen to me? (26 replies)
  123. Learning New Techniques Through Play (7 replies)
  124. Ever get the GM's goat. Tell us your tale! (37 replies)
  125. Looking for a Sci Fi RPG (6 replies)
  126. Tips for getting an over-active GM to focus? (6 replies)
  127. Looking for adventure ideas for a Lovecraftian themed exploration of a deserted town. (4 replies)
  128. Is "grinding" an important aspect of a tabletop system? (64 replies)
  129. Skill costs (8 replies)
  130. What should the "Fey Bruiser" race be? (20 replies)
  131. A few questions about fate core rules (8 replies)
  132. Game-tables itP! (21 replies)
  133. Is it okay to post a review/rebalance of homebrew stuff? (4 replies)
  134. Songs for a post apocalypitci introduction session (26 replies)
  135. The Yelling Bard: Feed me insults (9 replies)
  136. How to stop player from bluffing through your campaign. (49 replies)
  137. Looking to make some very memorable rogue moments. (4 replies)
  138. Helly my dear friends how are your (0 replies)
  139. How do you interrogate a library? (27 replies)
  140. Alignments of characters on various TV shows. (78 replies)
  141. Making a Necro-Estate (20 replies)
  142. Locali Forging (0 replies)
  143. Statistics Questions (18 replies)
  144. Plots and things you wanted to steal but didn't/couldn't (10 replies)
  145. Good RPGs for $25 or less (8 replies)
  146. How does one mix Magic and Technology WITHOUT Magitek or Punk? (113 replies)
  147. Background Events (8 replies)
  148. Space Western Setting? (9 replies)
  149. How to start a sandbox campaign (4 replies)
  150. Ideas for KingdomHearts-inspired Pathfinder/D&D game? (2 replies)
  151. Country character sheet (14 replies)
  152. Assassins 2: Electric Bugaloo (3 replies)
  153. Roll20 (8 replies)
  154. AVM Part 2 Alinement (5 replies)
  155. test (0 replies)
  156. Characters and flaws (8 replies)
  157. Miniature options? (16 replies)
  158. What's Hell like? (14 replies)
  159. Your first character? (60 replies)
  160. Do you know any RPGs that have this combat mechanic? (24 replies)
  161. Suggestions for running/recruiting for VOIP games (4 replies)
  162. Gurps? (9 replies)
  163. Music/Ambient noise (6 replies)
  164. How should this NPC react? (3 replies)
  165. Started a Campaign, A little rusty DMing... (3 replies)
  166. Tips for starting up/looking for an IRL campaign? (6 replies)
  167. Your BBEG monologues, done epically! (12 replies)
  168. Got a Real World Weapons or Armour Question? Mk XII (1493 replies)
  169. The SUE Files, Part II (1483 replies)
  170. Detect Life and hiding (7 replies)
  171. [LotR] [MERP] The False Peace: A Campaign Journal (14 replies)
  172. Your GM toolkit (17 replies)
  173. Fluffing Magic Items (15 replies)
  174. Aaaagh! Fantasmoclimatology hurts my brain. (45 replies)
  175. D&D rpg videogames (37 replies)
  176. Exploration-based games (24 replies)
  177. Races with tendancies towards good and evil... (36 replies)
  178. Features of a small frontier post apocalyptic town (4 replies)
  179. What is the Role Playing like at your table? (30 replies)
  180. 101 Unusual Plot Hooks (24 replies)
  181. Etiquette and protocol (11 replies)
  182. What Do You Want in D&D Next PHB 2? (13 replies)
  183. A Noble Goal (8 replies)
  184. Just had my first PC death (18 replies)
  185. Alignment shift? (7 replies)
  186. Wilderness (and other non-gothic) Horror (20 replies)
  187. Vampire Wizards loosing their familiars. (3 replies)
  188. Origin of the term "dungeon" in the D&D sense? (5 replies)
  189. The Implications of Typable Explosive Runes? (28 replies)
  190. Ioun Stones, magic items, and buffing ability scores (5 replies)
  191. Random crafting attempts (0 replies)
  192. Should BAB exist? (38 replies)
  193. Game of Thrones/D&D (18 replies)
  194. Dealing with the PCs as Goblins/Kobolds/'Scum' (16 replies)
  195. Tunnel Sizes (68 replies)
  196. That post apocalyptic feel... (36 replies)
  197. Saint names and portfolios (30 replies)
  198. Lets Play: Icons, Superpowered Roleplaying (AKA, Vote Up A Superhero) (17 replies)
  199. What do you think of this puzzle? (31 replies)
  200. Hybrid gameplay: can live and PbP coexist? (3 replies)
  201. Explaining the classes to a newbie. Help! (20 replies)
  202. Wounds... Count up or down? (8 replies)
  203. DM lying to players (85 replies)
  204. What safety redundancy do you use? (50 replies)
  205. Help finding a game system? (13 replies)
  206. Sort of written myself into a corner... (7 replies)
  207. Are my descriptions good enough in your opinion? (41 replies)
  208. How should I feel if a player in a pbp is having trouble focusing? (4 replies)
  209. When the DM asks, "Are you sure?" (130 replies)
  210. .hack//sign rpg system? (3 replies)
  211. MMO Tabletop? (6 replies)
  212. cartoon action hour (2 replies)
  213. Looking for ambient mood music for a game (8 replies)
  214. How to crossplay? (90 replies)
  215. It is death. (9 replies)
  216. Legalish Question (4 replies)
  217. Solo Roleplaying (0 replies)
  218. Help me work on plot for a Mass Effect campaign (5 replies)
  219. [PF] Point Builds Problematics (25 replies)
  220. Good systems to run a battle campaign in? (7 replies)
  221. Help me design an "introduction to FATE core" game! (7 replies)
  222. Potraying a Traumatized Character Without Being Whiny (14 replies)
  223. What mechanics would you put in D&D Next to "fix" it? (28 replies)
  224. Truth about Strix... (8 replies)
  225. Welcome to Silent Hill(So the PC's go to Silent Hill) (12 replies)
  226. [3.5] Streets Flooded with Zombies (4 replies)
  227. Fate Core adaptation to fantasy (10 replies)
  228. Am I overdoing dungeon planning? (Don't read this, Frathe.) (16 replies)
  229. Specific Visual Aid Request (4 replies)
  230. Help me name my Ranger's followers (16 replies)
  231. Link to DnD on a thread (0 replies)
  232. Rest in Peace (16 replies)
  233. Good system to run a Mass Effect game? (23 replies)
  234. How can I inspire my DM? (18 replies)
  235. Opposed Rolls Statistics (2 replies)
  236. Do your NPCs start the encounter down resources? (30 replies)
  237. Best system for Science Fantasy Space Opera? (16 replies)
  238. Your favourite GMless games (2 replies)
  239. Lore/Events Request (1 replies)
  240. Matters of Justice (1 replies)
  241. Alignment Pet Peeves (80 replies)
  242. Druid Intellectual Exercises (90 replies)
  243. Hero Lab SR4 (2 replies)
  244. Shadowrun Style Steampunk D20? (7 replies)
  245. Seeking Help With A New RPG for School (11 replies)
  246. Coming up with campaign names (5 replies)
  247. It's A Trap! (Requesting a little dungeon help) (0 replies)
  248. Cleverness vs metagaming (31 replies)
  249. Improving Your Storytelling as a DM? (10 replies)
  250. Game System Writing month-- Interest? Discussion? (35 replies)