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  1. Improving Your Storytelling as a DM? (10 replies)
  2. Game System Writing month-- Interest? Discussion? (35 replies)
  3. Gamer Humor Campaign Quotes, NO CONTEXT EDITION! (1420 replies)
  4. Help me spice up an encounter (8 replies)
  5. Am I Being a Bad Group Member? (33 replies)
  6. Giving players control of a campaigns starting point (16 replies)
  7. Unknown Armies Rumor Thread! (8 replies)
  8. Forming an RPG Club (9 replies)
  9. Spell-Fuel materials (18 replies)
  10. Would drinking PURE poison work better then distilled? (15 replies)
  11. Building the parrot of doom! (4 replies)
  12. Measurable ability scores (brainstorming) (34 replies)
  13. Savor the Kill... Avoid the Fight? (23 replies)
  14. The devious deception (1 replies)
  15. Are you familiar with any good ship combat systems? (7 replies)
  16. When problem players force the DM's hand (player seeing red writing this, be warned) (40 replies)
  17. Playing Evil Races... Without the "Chaotic Good Rebel" Cliche (36 replies)
  18. Seven Samurai: Help train the peaceful villagers (21 replies)
  19. Your thoughts on self-insert campaigns (46 replies)
  20. Understanding the playground's lingo (53 replies)
  21. Your favourite Actual Play podcasts? (9 replies)
  22. How to skirmish with the scout (19 replies)
  23. Best set of starting abilities scores you've ever rolled? (32 replies)
  24. World Creator (8 replies)
  25. Considering a Weakness to my DMing. Suggestions? (5 replies)
  26. Help me design... a Hunger Game!!! (1 replies)
  27. Making the support engaging (4 replies)
  28. What dice rolls to hide? (10 replies)
  29. Hooks for my players (5 replies)
  30. mean magic items (146 replies)
  31. A question related to OOTS #883 (28 replies)
  32. Best system for a Roman campaign? (21 replies)
  33. My D&D Reviews (0 replies)
  34. Making Fallout for Tabletop (14 replies)
  35. When You Were 'That Guy' (72 replies)
  36. Paladin Code Intellectual Exercise (338 replies)
  37. The problem with interrogation. (46 replies)
  38. Organisation Names (5 replies)
  39. I need robot ideas! (30 replies)
  40. Question about alighned weapons (7 replies)
  41. Muted! (13 replies)
  42. Dealing with "That" Guy (20 replies)
  43. Going to start my first campaign as a GM (11 replies)
  44. Western / Cowboy Adventures (Deadlands OK!) (4 replies)
  45. Best Magic System (29 replies)
  46. Share a location from your campaign (3 replies)
  47. Initiative tokens (5 replies)
  48. How explosive is Flour? (39 replies)
  49. D&D Monster Review: Mind Flayer (27 replies)
  50. House Ruling Help (Planes related spells, Resurrection based spells, other) (8 replies)
  51. Any roleplay I can join? (2 replies)
  52. Danelaw and Weregild (12 replies)
  53. How to introduce a plot (12 replies)
  54. Best ways to do barter (15 replies)
  55. Mapping program (2 replies)
  56. Roleplaying over IM or Skype like multichat (12 replies)
  57. Do jedi's make art? (31 replies)
  58. Dwarf Merchants (35 replies)
  59. Visual representations of gold? (132 replies)
  60. What OOC conversation is too much (I swear this isn't a rant) (41 replies)
  61. What should a GM do when the players get ahead of the plot? (31 replies)
  62. Suggestions for Superhero Systems (32 replies)
  63. PCs come up with OOC solutions and never follow through. Help! (13 replies)
  64. DH hints and tips (6 replies)
  65. Running Live Games Over the Web w/Roll20 - What Have I Gotten Myself Into? (11 replies)
  66. D&D Monster Review: Goblin (41 replies)
  67. Do you think classes should have to conform to ideas from pre-existing fiction? (21 replies)
  68. warhammer fantasy 2nd edition help: (1 replies)
  69. Nine Lives (13 replies)
  70. Mecha RPG (49 replies)
  71. When roleplaying fails... (75 replies)
  72. New Retrotech G+ Community (0 replies)
  73. Need help for DMing a Puzzle Box (17 replies)
  74. So, if you were making the next edition of D&D... (40 replies)
  75. Game Map Help (8 replies)
  76. Help Writing the Company Newsletter (Mutants and Masterminds) (3 replies)
  77. Rules System for Doctor Who (14 replies)
  78. 5e Reintroducing Non-Weapon Proficiencies and 2e Dual Classing (22 replies)
  79. Help out a New DM? (2 replies)
  80. Dice results and you (41 replies)
  81. Using preexisting fiction in an RPG (14 replies)
  82. Player playing impersonator of his/her PC (10 replies)
  83. Game Idea--"This One Time at Bard Camp..." (22 replies)
  84. And with a sense of Dread…. (63 replies)
  85. Give them a flint lock and... (93 replies)
  86. Campaign Design: World Improvement vs Status-Quo-Irrelevant (18 replies)
  87. Playing Immortals (24 replies)
  88. Fantasy Laws? (19 replies)
  89. Plots you didn't realize you were stealing (94 replies)
  90. Combining PbP/Real Life games (1 replies)
  91. Dealing with Unruly DM (18 replies)
  92. deadEarth - A Post-Apocalyptic Let's Play. (Almost) (27 replies)
  93. Just a couple of guys (4 replies)
  94. Nightmeres in the playground (1 replies)
  95. Metamorphosis Alpha RPG question... (1 replies)
  96. Dungeon Mapp - The Mud Sorcerer's Tomb (0 replies)
  97. House rules (36 replies)
  98. Trouble understanding pinning in Pathfinder (5 replies)
  99. A Perfect World (25 replies)
  100. D&D Demotivators Episode VII: BigHugeLabs STILL Doesn't Store Images (1486 replies)
  101. Advice on defusing a party conflict? (11 replies)
  102. Enchanting the party? (11 replies)
  103. Stories from first time DMing. (18 replies)
  104. A survey to GM and players: what do you want in an adventure (11 replies)
  105. What ever became of Lanky? (73 replies)
  106. Advice on how to RP Death? (12 replies)
  107. List of random alchemical drawbacks (10 replies)
  108. Powers and Limitations/Weaknesses: How to set it up? (8 replies)
  109. Emphasizing Strangeness (9 replies)
  110. Bard, sayings, songs and stories? (28 replies)
  111. GMing Success Stories (2 replies)
  112. A new take on Demons (25 replies)
  113. Suggestions for a first time Dark Heresy Psyker (3 replies)
  114. Railroading: Definition in the Playground (132 replies)
  115. Closest Calls in your Games (11 replies)
  116. What are the most atypical games you've run (or played in)? (6 replies)
  117. Investigative Adventures, Tips, etc (11 replies)
  118. Biting the Big One: Funny PC Deaths (67 replies)
  119. Please define what is adventuring, adventurer and adventure (20 replies)
  120. Instant RPG online? (21 replies)
  121. Practicing DMing without any players? (21 replies)
  122. Your last adventure, expressed as statistics (114 replies)
  123. God Making (22 replies)
  124. Your Least Favorite Roleplaying Games (136 replies)
  125. Turning my party into constructs (9 replies)
  126. Degenerated villagers! (21 replies)
  127. Why All the Linear Game Hate? (76 replies)
  128. Armor and equipment designer program? (1 replies)
  129. Looking for Ideas (6 replies)
  130. Free light-weight RPGs with little or no combat; also, GMing tips for same (21 replies)
  131. Interrogating the Dead (11 replies)
  132. NPC idea: undying guardians (20 replies)
  133. 'Helpful' advice to new players (135 replies)
  134. Helpful Advisors needed. (36 replies)
  135. Alternative Alignment Systems (22 replies)
  136. clockwork/steampunk gnome cities? (0 replies)
  137. Questions about a few locations in the world of Greyhawk (0 replies)
  138. The YGGernauts: Tabletop RPG Cartoon (3 replies)
  139. So ... swamp willage (15 replies)
  140. Campaign Advice: Developing a Colony (1 replies)
  141. Looking for some advice on a gestalt character (0 replies)
  142. I am not sure how to respond, help? (43 replies)
  143. Help Me Find or Build a System (7 replies)
  144. Campaign Idea: Salvaging the Plot of Dragon Age (spoilers) (18 replies)
  145. What would you play with all 18s at level 1? (61 replies)
  146. Help wth some Stats (Mutants and Masterminds 3rd edition, DC Adventures.) (3 replies)
  147. Drakensang/The Dark Eye, any info? (11 replies)
  148. Pathfinder or 3.5 or something else? (32 replies)
  149. The Problem with Zombie Games (71 replies)
  150. Dark Heresy: Is it worth it? (25 replies)
  151. Creative Encounters (3 replies)
  152. Greatest campaign derailments (36 replies)
  153. Has anyone ever written a book of GMing? (27 replies)
  154. Need help with finding a source book. (3 replies)
  155. Crowdsourcing/Ransom as an answer to pirating? (26 replies)
  156. Epic fantasy/RPG short film (with KS for more!) (1 replies)
  157. Games You Want to Run (121 replies)
  158. Favorite D&D Adventures (31 replies)
  159. Is my character a Sue? (39 replies)
  160. Play-By-Post (4 replies)
  161. Advanced DM tips (38 replies)
  162. It happened again (4 replies)
  163. Romanticism vs. Enlightenment (10 replies)
  164. Help designing the deadly mischevious garden of the trickster Chi-ga-si! (12 replies)
  165. Special abilities... Let me pick your brain! (14 replies)
  166. Looking for Help with Urban Undead Campaign Design (1 replies)
  167. Random Mutation Tables (17 replies)
  168. Investigative Fantasy! (0 replies)
  169. Aaaaagh! Help me crack this code. (87 replies)
  170. When bad things happen to PCs- un/acceptable losses? (11 replies)
  171. Mapping the game world (5 replies)
  172. Modern Four Horsemen of the Apocalypse (48 replies)
  173. Need to make a tank: Strengths and Weaknesses (20 replies)
  174. best pvp stories ever (16 replies)
  175. How do you make characters? (59 replies)
  176. What do you eat when you play tabletops? (81 replies)
  177. How do you move miniatures? (9 replies)
  178. Middle Earth Role Playing (13 replies)
  179. Best Priest/Cleric Mechanics in a RPG? (22 replies)
  180. Monsters as Puzzles (41 replies)
  181. Where the kids at? Adventures for young PCs (22 replies)
  182. Generating Unconventional Bad Guys (44 replies)
  183. Which Version of the Star Wars Roleplaying game to get? (37 replies)
  184. Interesting contents for bank lockboxes to steal (28 replies)
  185. Alternate Alignment System (7 replies)
  186. Driving a vehicle, what check? (25 replies)
  187. Top Ten Roleplaying Games (67 replies)
  188. Any sources for user-made adventures/modules? (0 replies)
  189. Unenforcable House Rules You'd Like To Have (155 replies)
  190. Describing Teleportation (and other magic effects) (12 replies)
  191. Short D&D adventure ideas for new players (12 replies)
  192. Reaction to OOC GM Crimes (28 replies)
  193. Good Stories of Evil Characters (25 replies)
  194. Non-Magical Gestalt? (5 replies)
  195. Need help designing Concept: Street Chase (0 replies)
  196. The Kingkiller Chronicle RPG (5 replies)
  197. When Prophecies Go Wrong... (1 replies)
  198. Adventures and Campaign Paths in the Playground (18 replies)
  199. Looking for Art (1 replies)
  200. International Women’s Day draws (0 replies)
  201. What fantasy RP enthusiast should visit (1 replies)
  202. New Pathfinder DM help, please (8 replies)
  203. Early Entry - Cross Class Skills (2 replies)
  204. Mysterious Group after the PCs (23 replies)
  205. PC cheating death (11 replies)
  206. Cinematic Roleplaying (30 replies)
  207. Intimacy of the non-sexual sort (24 replies)
  208. What am I supposed to do? (1476 replies)
  209. Exalted and how I feel about it. (55 replies)
  210. Minor reality warping? (24 replies)
  211. What Would be the Perfect Realistic-type Tabletop Game? (80 replies)
  212. Anima Mages (5 replies)
  213. Some Trouble with Goblins (14 replies)
  214. Female Warriors and Physical Aggression (159 replies)
  215. Tournament Ideas (5 replies)
  216. Stuff that PCs often do that would be considered social faux pas (104 replies)
  217. Publishing a Tabletop Game? (22 replies)
  218. PC Stupidity Stories III (67 replies)
  219. Keeping lawful good cleric alive in evil party? (30 replies)
  220. Tabletop Memes in Everyday Life (36 replies)
  221. Backstory ideas... (14 replies)
  222. Need random room ideas for Evil Corporate HQ (11 replies)
  223. Power translation in Mutants & Mastermins 3rd ed. (9 replies)
  224. Overground Dungeon anyone? (6 replies)
  225. who wants to help design a LARP? (11 replies)
  226. Eating goblin meat??? (54 replies)
  227. The mysterious shop of 1001 plot hooks (19 replies)
  228. Is this a good item. (33 replies)
  229. Playable Timetravel (1 replies)
  230. E-mailing information to players does not work (62 replies)
  231. Campaign Genres (5 replies)
  232. Brainstorm (18 replies)
  233. So, What Do You Think of My First Campaign Idea? (30 replies)
  234. Addon Systems (3 replies)
  235. Games I don't "get" (24 replies)
  236. I need help building a Good Backstory (Pathfinder-Campaign-Setting-Specific) (0 replies)
  237. Should I buy GURPs? (14 replies)
  238. Partial Real-world in Fantasy Question (12 replies)
  239. Player burnout on the horizon (20 replies)
  240. Designing a magical exam (21 replies)
  241. In game investments (24 replies)
  242. Where is the Article? (4 replies)
  243. Mapping an Island (4 replies)
  244. LARP tall tales (3 replies)
  245. Asmodean Creeds/Vilian Protagonist Monologues (10 replies)
  246. Test Worthy of a King (24 replies)
  247. Building up a Town (41 replies)
  248. Realism in Fantasy (127 replies)
  249. Melee in Sci-Fi (99 replies)
  250. Rules lite/light High fantasy system. (23 replies)