Jarrick
2008-12-31, 02:56 AM
There are those who create and control the undead, and there are those who excel at it.
Deathcrafter
Prerequisites:
Skills: Knowledge (religion) 13 ranks, Spellcraft 13 ranks
Feats: Corpsecrafter (or Dread Necromancer’s Undead Mastery class ability)
Spells: Able to cast Animate Dead, Create Undead, and at least 5 necromancy spells of third level or higher.
Alignment: Any Evil
{table=head]Level| Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Spells
1st|
+0|
+0|
+0|
+2|Bonus Feat, Crafting versatility, Rebuke Undead|
2nd|
+1|
+0|
+0|
+3|Deathcrafter's ease|+1 level of existing spellcasting class
3rd|
+1|
+1|
+1|
+3|Bonus Feat|+1 level of existing spellcasting class
4th|
+2|
+1|
+1|
+4|Skilled Deathcrafter|
5th|
+2|
+1|
+1|
+4|Bonus Feat|+1 level of existing spellcasting class
6th|
+3|
+2|
+2|
+5|Unliving Weapon|+1 level of existing spellcasting class
7th|
+3|
+2|
+2|
+5|Bonus Feat|
8th|
+4|
+2|
+2|
+6|Rigor Mortis|+1 level of existing spellcasting class
9th|
+4|
+3|
+3|
+6|Bonus Feat|+1 level of existing spellcasting class
10th|
+5|
+3|
+3|
+7|True Deathcrafter|+1 level of existing spellcasting class [/table]
HD: d6
Skills: (2+int Modifier per level): Bluff, Concentration, Craft, Decipher Script, Disguise, Hide, Intimidate, Knowledge (arcana), Knowledge (religion), Profession, and Spellcraft.
Spellcasting: At every level indicated, the deathcrafter gains more spells per day and spells known as if she had gained a level in her previous spellcasting class. Her effective caster level for spells dealing with the creation of the undead increases at every level, for example: a 10th level dread necromancer/3rd level deathcrafter has an effective caster level of 13 for all spells that deal with creating the undead, but her caster level for all other spells and her spells known and spells per day are as a 12th level caster.
Bonus Feat: At first level and every odd-numbered level thereafter, the deathcrafter gains a bonus feat. These feats must have the Corpsecrafter feat as a prerequisite.
Crafting Versatility: When a Deathcrafter creates an undead creature, she chooses which of her Corpsecrafter feats are applied. Normally these feats cannot be repressed, and thus all undead created have all the feats known to the creator applied. For every feat the deathcrafter omits, the undead creature gains 1 additional hit point per hit die.
Rebuke Undead: Deathcrafter levels stack with levels of other classes for the purpose of the Rebuke Undead ability. If the character had no previous ability to rebuke undead, she gains the ability to do so as a cleric of her deathcrafter level.
Deathcrafter's ease: At 2nd level, the deathcrafter gains an unparalleled mastery of the animation of the undead. The GP cost for the onyx gem material components of the Animate Dead and Create Undead spells are reduced to 15gp and 30gp per hit die respectively.
Skilled Deathcrafter: At 4th level a deathcrafter knows how to go beyond the limits of pedestrian animation spells and can animate truly formidable abominations. The HD limit of the skeletons and zombies she animates with animate dead is no longer capped at 20, but now caps at twice her caster level.
Unliving Weapon: Skeletons and zombies created by a deathcrafter of 6th level or higher retain their extraordinary special attacks.
Rigor Mortis: Skeletons created by a deathcrafter of 8th level or higher have double the normal natural armor bonus listed according to their size.
True Deathcrafter: At 10th level few mysteries of undead creation remain. A deathcrafter gains the ability to animate any form of undead creature using the create greater undead spell as long as the creature’s HD do not exceed half the deathcrafter’s class level.
Deathcrafter
Prerequisites:
Skills: Knowledge (religion) 13 ranks, Spellcraft 13 ranks
Feats: Corpsecrafter (or Dread Necromancer’s Undead Mastery class ability)
Spells: Able to cast Animate Dead, Create Undead, and at least 5 necromancy spells of third level or higher.
Alignment: Any Evil
{table=head]Level| Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Spells
1st|
+0|
+0|
+0|
+2|Bonus Feat, Crafting versatility, Rebuke Undead|
2nd|
+1|
+0|
+0|
+3|Deathcrafter's ease|+1 level of existing spellcasting class
3rd|
+1|
+1|
+1|
+3|Bonus Feat|+1 level of existing spellcasting class
4th|
+2|
+1|
+1|
+4|Skilled Deathcrafter|
5th|
+2|
+1|
+1|
+4|Bonus Feat|+1 level of existing spellcasting class
6th|
+3|
+2|
+2|
+5|Unliving Weapon|+1 level of existing spellcasting class
7th|
+3|
+2|
+2|
+5|Bonus Feat|
8th|
+4|
+2|
+2|
+6|Rigor Mortis|+1 level of existing spellcasting class
9th|
+4|
+3|
+3|
+6|Bonus Feat|+1 level of existing spellcasting class
10th|
+5|
+3|
+3|
+7|True Deathcrafter|+1 level of existing spellcasting class [/table]
HD: d6
Skills: (2+int Modifier per level): Bluff, Concentration, Craft, Decipher Script, Disguise, Hide, Intimidate, Knowledge (arcana), Knowledge (religion), Profession, and Spellcraft.
Spellcasting: At every level indicated, the deathcrafter gains more spells per day and spells known as if she had gained a level in her previous spellcasting class. Her effective caster level for spells dealing with the creation of the undead increases at every level, for example: a 10th level dread necromancer/3rd level deathcrafter has an effective caster level of 13 for all spells that deal with creating the undead, but her caster level for all other spells and her spells known and spells per day are as a 12th level caster.
Bonus Feat: At first level and every odd-numbered level thereafter, the deathcrafter gains a bonus feat. These feats must have the Corpsecrafter feat as a prerequisite.
Crafting Versatility: When a Deathcrafter creates an undead creature, she chooses which of her Corpsecrafter feats are applied. Normally these feats cannot be repressed, and thus all undead created have all the feats known to the creator applied. For every feat the deathcrafter omits, the undead creature gains 1 additional hit point per hit die.
Rebuke Undead: Deathcrafter levels stack with levels of other classes for the purpose of the Rebuke Undead ability. If the character had no previous ability to rebuke undead, she gains the ability to do so as a cleric of her deathcrafter level.
Deathcrafter's ease: At 2nd level, the deathcrafter gains an unparalleled mastery of the animation of the undead. The GP cost for the onyx gem material components of the Animate Dead and Create Undead spells are reduced to 15gp and 30gp per hit die respectively.
Skilled Deathcrafter: At 4th level a deathcrafter knows how to go beyond the limits of pedestrian animation spells and can animate truly formidable abominations. The HD limit of the skeletons and zombies she animates with animate dead is no longer capped at 20, but now caps at twice her caster level.
Unliving Weapon: Skeletons and zombies created by a deathcrafter of 6th level or higher retain their extraordinary special attacks.
Rigor Mortis: Skeletons created by a deathcrafter of 8th level or higher have double the normal natural armor bonus listed according to their size.
True Deathcrafter: At 10th level few mysteries of undead creation remain. A deathcrafter gains the ability to animate any form of undead creature using the create greater undead spell as long as the creature’s HD do not exceed half the deathcrafter’s class level.