snowbard55
2009-01-02, 08:53 PM
Just something for a Homebrew I'm working on, I'm sure someone has done this before, but I would like some feedback; please and thankyou.
Half Dwarf
+2 Strength -2 Dexterity
Medium Size
Base Land Speed is 30 feet
Darkvision(out to 60 feet)
Dwarven Blood
+2 racial bonus on Concentration, Jump, and Climb checks.
+1 racial bonus on Intimidate checks.
+1 racial bonus on saves against poison.
Automatic Languages: Common and Dwarven. Bonus Languages: Any
Favored Class: Barbarian
LA: +0
Physical Description: Half-dwarves are actually sort of funny looking. They have a very dwarf-like upper body, but they have long human-like legs, creating the effect of someone chopping a dwarf's legs off and grafting on human ones. However, they trade style for function, as the longer legs allow for higher speed than dwarves. Their bulky build prevents them from being too dexterous. Hair and eye color is as diverse as humans. Males cannot help but grow long facial hair, but are actually low on body hair. Fashion varies depending on upbringing.
Personality: Half-Dwarves are somewhat anti-social and negative, due to their ostracised nature. However, they do believe in courtesy in civility, in most cases. However, they are not the most happy-go-lucky of races.
Lands: Half-Dwarves have no major kingdom of their own. They are most often found either in or around human and dwarven lands or, more often, in nomadic bands in the wilderness.
Relations: Half-Dwarves are capable of being polite to just about everyone. They got along the best with Humans, who are more open-minded. They also, obviously, get along well with Dwarves, but less so due to the Dwarves' unease with accepting the half-breeds as fellow dwarves. The only people Half-Dwarves don't get along too well are certain bands of Elves, mainly the upper class Elves who don't like much of anybody to begin with and see Dwarves, Gnomes, Halflings, and their kin in an especially bad light.
Language: Most Half-Dwarves only speak Common and Dwarf. More educated members of the race, however, can learn just about any language, due to inheritance of some of their Human parent's adaptability.
Alignment: Half-Dwarves tend more towards Chaos than Law due to their preferred way of life in the wilderness, although Lawfull members do exist.
Religion: Half-Dwarves are not especially religious by nature. They may worship any gods they were raised with, if raised by Human and/or Dwarf parents, but other than that they don't really actively worship.
Names: A Half-Dwarf's name can be anything from Human or Dwarven lands, and can sometimes be a combination there-of.
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That's about all I have right now. I made the Half-Dwarf as a replacement for Half-Orcs. I wanted something a little more civil that the stereo typical angry, stupid barbarian. Any feedback is appreciated.
[EDITS] Got rid of extra skill points and Strong Survivor. Added bonus on saves against poison.
Half Dwarf
+2 Strength -2 Dexterity
Medium Size
Base Land Speed is 30 feet
Darkvision(out to 60 feet)
Dwarven Blood
+2 racial bonus on Concentration, Jump, and Climb checks.
+1 racial bonus on Intimidate checks.
+1 racial bonus on saves against poison.
Automatic Languages: Common and Dwarven. Bonus Languages: Any
Favored Class: Barbarian
LA: +0
Physical Description: Half-dwarves are actually sort of funny looking. They have a very dwarf-like upper body, but they have long human-like legs, creating the effect of someone chopping a dwarf's legs off and grafting on human ones. However, they trade style for function, as the longer legs allow for higher speed than dwarves. Their bulky build prevents them from being too dexterous. Hair and eye color is as diverse as humans. Males cannot help but grow long facial hair, but are actually low on body hair. Fashion varies depending on upbringing.
Personality: Half-Dwarves are somewhat anti-social and negative, due to their ostracised nature. However, they do believe in courtesy in civility, in most cases. However, they are not the most happy-go-lucky of races.
Lands: Half-Dwarves have no major kingdom of their own. They are most often found either in or around human and dwarven lands or, more often, in nomadic bands in the wilderness.
Relations: Half-Dwarves are capable of being polite to just about everyone. They got along the best with Humans, who are more open-minded. They also, obviously, get along well with Dwarves, but less so due to the Dwarves' unease with accepting the half-breeds as fellow dwarves. The only people Half-Dwarves don't get along too well are certain bands of Elves, mainly the upper class Elves who don't like much of anybody to begin with and see Dwarves, Gnomes, Halflings, and their kin in an especially bad light.
Language: Most Half-Dwarves only speak Common and Dwarf. More educated members of the race, however, can learn just about any language, due to inheritance of some of their Human parent's adaptability.
Alignment: Half-Dwarves tend more towards Chaos than Law due to their preferred way of life in the wilderness, although Lawfull members do exist.
Religion: Half-Dwarves are not especially religious by nature. They may worship any gods they were raised with, if raised by Human and/or Dwarf parents, but other than that they don't really actively worship.
Names: A Half-Dwarf's name can be anything from Human or Dwarven lands, and can sometimes be a combination there-of.
------------------------------------------------
That's about all I have right now. I made the Half-Dwarf as a replacement for Half-Orcs. I wanted something a little more civil that the stereo typical angry, stupid barbarian. Any feedback is appreciated.
[EDITS] Got rid of extra skill points and Strong Survivor. Added bonus on saves against poison.