Bulwer
2009-01-03, 08:20 AM
I'm building an Arcane Gnome Beguiler, starting at level 8 with WBL (27000gp).
I've decided on what to get with most of it. So far, it's the following:
Heward's Handy Haversack
Hand of the Mage
Ring of Sustenance
Headband of Intellect +2
+1 Easy Travel, Glamered, Agility, Restful, Mithral Breastplate
Quarterstaff: This one's fun. Someone talked the DM into using the Black Company Campaign setting masterworking rules. It gives me a +2 on Diplomacy and Intimidate, and +1 on Initiative. It also has a hidden oil chamber (Dungeonscape, 1000gp) that's lined with lead (Complete Scoundrel, 10gp). The whole thing is and appears to be non-magical, even under Detect Magic, even when the chamber is filled with Dust of Sneezing and Choking that can be sprayed as a swift action.
Dust of Sneezing and Choking, just in case.
I've got 8,190gp left to buy goodies.
I was considering Boots of Sidestepping(MIC, 3k), which give me a free five foot step whenever I have to make a Reflex save to get out of the way.
Also, a Cloak of Resistance, maybe, though all I really need is that Reflex save.
Some way to increase my speed would be handy, but I might be able to talk the DM into the Quick trait to knock me up to 30ft in exchange for HP.
A Tunic of Steady Spellcasting, maybe.
Anyway, I'm looking for advice on what to get. I'd like to have a few hundred left over to buy fun mundane toys like extendable poles, caltrops, light sources, and so on. What are your favorites?
I've decided on what to get with most of it. So far, it's the following:
Heward's Handy Haversack
Hand of the Mage
Ring of Sustenance
Headband of Intellect +2
+1 Easy Travel, Glamered, Agility, Restful, Mithral Breastplate
Quarterstaff: This one's fun. Someone talked the DM into using the Black Company Campaign setting masterworking rules. It gives me a +2 on Diplomacy and Intimidate, and +1 on Initiative. It also has a hidden oil chamber (Dungeonscape, 1000gp) that's lined with lead (Complete Scoundrel, 10gp). The whole thing is and appears to be non-magical, even under Detect Magic, even when the chamber is filled with Dust of Sneezing and Choking that can be sprayed as a swift action.
Dust of Sneezing and Choking, just in case.
I've got 8,190gp left to buy goodies.
I was considering Boots of Sidestepping(MIC, 3k), which give me a free five foot step whenever I have to make a Reflex save to get out of the way.
Also, a Cloak of Resistance, maybe, though all I really need is that Reflex save.
Some way to increase my speed would be handy, but I might be able to talk the DM into the Quick trait to knock me up to 30ft in exchange for HP.
A Tunic of Steady Spellcasting, maybe.
Anyway, I'm looking for advice on what to get. I'd like to have a few hundred left over to buy fun mundane toys like extendable poles, caltrops, light sources, and so on. What are your favorites?