Choco
2009-01-06, 07:58 PM
I am fixing to DM my first game here in the next few months and just wondered what you guys think about an idea I have for a select group of NPC's:
I have a small, remote faction of very old and powerful humans planned. They really are just normal humans that are born much smarter and stronger than your average folk (why that is the case is of course one of the plot hooks) so I decided that an alternative to making another template is simply making them Gestalt characters (maybe even give the leaders among them 3 classes as opposed to 2) combined with better than average stats. This will definitely make them much more versatile and powerful without making them totally overpowering for the PC's, and I can definitely think of plenty of templates that would make them more powerful than making them gestalt. AND I get the added bonus of pissing off the metagamers...
player: "Ok, we are level 3 and that dude just cast a fireball... judging by what he is wearing he is at least a lvl 5 wizard, which would be close to the CR for this whole encounter... ooo 5d6 damage, he is definitely only level 5 and that was his only fireball, so he shouldn't be that tough. I charge the wizard and attack him"
(next round) me: "The 'wizard' punches you in the face twice and does 2d8 damage..."
So what do you guys think? Have any of you tried this before? If so how did it work out?
I have a small, remote faction of very old and powerful humans planned. They really are just normal humans that are born much smarter and stronger than your average folk (why that is the case is of course one of the plot hooks) so I decided that an alternative to making another template is simply making them Gestalt characters (maybe even give the leaders among them 3 classes as opposed to 2) combined with better than average stats. This will definitely make them much more versatile and powerful without making them totally overpowering for the PC's, and I can definitely think of plenty of templates that would make them more powerful than making them gestalt. AND I get the added bonus of pissing off the metagamers...
player: "Ok, we are level 3 and that dude just cast a fireball... judging by what he is wearing he is at least a lvl 5 wizard, which would be close to the CR for this whole encounter... ooo 5d6 damage, he is definitely only level 5 and that was his only fireball, so he shouldn't be that tough. I charge the wizard and attack him"
(next round) me: "The 'wizard' punches you in the face twice and does 2d8 damage..."
So what do you guys think? Have any of you tried this before? If so how did it work out?