Fizban
2006-10-17, 11:38 PM
Not so much a ready made spell as an idea: I've never liked the normal summon monster spells very much, as the monsters summoned have few hit die and low CR, and just don't feel as powerful as I'd like them to be. I invision a summon spell as being more like they are portrayed in final fantasy: summoning a hugely powerful creature for a short time.
After reading such spells as Summon Elemental Monolith, Summon Aspect of Bahamut, and Summon Aspect of Tiamat (well, that's what the last two do anyway), I decided that the concentration up to 1 round/level was perfect. Checking the CR's of the creatures, I found that each was CR (spell level X2)-1 or 2. So my idea is this: allow a spellcaster to research a spell Summon (creature) that always summons an average specimen of the specific creature and lasts for concentration up to 1 round/level. Obviously this would require DM adjudication on what creature could be summoned and of what level, but what do you guys say?
Example levels and creatures from the MM could be:
Summon Dragon Turtle, lv5
Summon 5-Headed Hydra, lv3-4
Summon Tyrannasour, lv5
Summon Rust Monster, lv2
Summon Frost Worm, lv7 (and the creature that inspired me to do this.)
Edit because I don't want then second new post to be mine and jinx my thread:
@v, You read it right, the highest CR creature is essentially the minimum CL for the spell. As for divine casters, unless the DM decides to make a few of these standard spells, they have to be researched individually or bought/commisioned from another spellcaster.
I would also add that the DM is encouraged to strip the summoned creature of their spells and spell-like abilities usable 3/day and less.
@vv, That spell does not require concentration, and also grants bonus hp to the dragon turtle.
After reading such spells as Summon Elemental Monolith, Summon Aspect of Bahamut, and Summon Aspect of Tiamat (well, that's what the last two do anyway), I decided that the concentration up to 1 round/level was perfect. Checking the CR's of the creatures, I found that each was CR (spell level X2)-1 or 2. So my idea is this: allow a spellcaster to research a spell Summon (creature) that always summons an average specimen of the specific creature and lasts for concentration up to 1 round/level. Obviously this would require DM adjudication on what creature could be summoned and of what level, but what do you guys say?
Example levels and creatures from the MM could be:
Summon Dragon Turtle, lv5
Summon 5-Headed Hydra, lv3-4
Summon Tyrannasour, lv5
Summon Rust Monster, lv2
Summon Frost Worm, lv7 (and the creature that inspired me to do this.)
Edit because I don't want then second new post to be mine and jinx my thread:
@v, You read it right, the highest CR creature is essentially the minimum CL for the spell. As for divine casters, unless the DM decides to make a few of these standard spells, they have to be researched individually or bought/commisioned from another spellcaster.
I would also add that the DM is encouraged to strip the summoned creature of their spells and spell-like abilities usable 3/day and less.
@vv, That spell does not require concentration, and also grants bonus hp to the dragon turtle.