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TheElfLord
2006-10-18, 04:06 PM
This is a reworking of a template I made awhile ago. I'm going for the flavor of shades from the Myth series of games and would appreciate any comments, especailly how much this template should add to a creatures CR.

Thanks in advance!


Template: Shade
Shades are the reanimated corpses of long dead fighting spell casters. Their eternal rest has been disturbed to provide a potent lieutenant to a powerful evil Cleric or Wizard. Shades often take the role of undead generals, commanding large forces, although they are personally quite powerful.
Creating a Shade:
“Shade” is a template that can be added to a humanoid creature (called the base creature) that meets the following requirements:
The creature must be dead
Base attack bonus +7
Proficient with all martial weapons
Able to cast 3rd level arcane spells
The character’s type changes to undead. It uses all the character’s statistics and special abilities except as noted here.
Hit Dice: Increase to d12
Speed: Shades naturally hover, with their feet floating from one to five feet off the ground. During their movement, a shade can make any vertical movement change it desires within this range as well as move 20 ft horizontally. Shades are considered to have a speed of fly 20 ft ().
AC: The shade has +3 natural armor, or the base creatures natural armor, whichever is greater
Special Attacks: The shade retains all of the base creature’s special attacks and in addition gains the following attacks. Saves have a DC of 10+ 1/2 the shade’s hit dice plus the shade’s intelligence modifier.
Spells: The shade can cast any spells it knew while alive.
Special Qualities: The shade retains all the character’s special qualities and those listed below, and gains the undead type.
Turn Resistance (Ex): A shade has +3 turn resistance
Damage Reduction (Su): A shade has damage reduction 12/magic
Immunities (Ex): A shade is immune to electricity and polymorph. When it has over half its hit points, it is also immune to mind affecting attacks. Unlike most undead when a shade has less than half its hit points, it loses its immunity to mind influencing effects.
Saves: Will save +2, otherwise same as the base creature
Abilities: Str +2 and Int +2, but being undead has no constitution score.
Skills:
Feats: Same as the character.
Alignment: any evil
CR: ??? I don’t know how much this should add, please make suggestions.

Captain van der Decken
2006-10-18, 04:08 PM
So the template's for an undead gish?

Maybe 2 CR, 2-3 LA?

Doesnt gain that much.

Umbral_Arcanist
2006-10-18, 08:19 PM
It's a pretty weak templete IMO,

the DR is kinda odd at 12, most DR is in increments of 5, but that isn't really a problem.

Also, you seem to have forgotten any of the special attacks, because you say it has them and what the DCs are, but don't name them

They are also VERY slow, though the fact they can fly makes up for it a little, i assume they have perfect manuverbility?


Also consider changing the name because FR has shades as important figures and they have a templete already, a very very different templete to be sure, but it is out there......just like the truth....