Fax Celestis
2009-01-17, 04:40 PM
I'm playing in an arena game right now with some of my friends, starting at ECL 1 and moving upwards from there. As of right now, I'm ECL 2, with 300 XP to go to ECL 3.
Now, I'm playing a battle sorceror. Yes, yes, I know: BSORC EEEEEEEEW. Whatever, it fit the idea and I'm going with it. The plan, right now, is to go Battle Sorceror 5/Spellthief 1/Spellwarp Sniper 5, but that'll only take me to ECL 11. What do I do for the last nine (or more) levels? (note: if we make epic, Epic Spellcasting will not be available. Expanded Spell Slot Capacity, however, will be.)
I'd like to stick to being a raycaster (hence the Spellwarp Sniper), so sneak attack dice without CL loss would be great. Abjurant Champion is an option, but I'm not really keen on it: it's more frontliney than I really feel like going with, but if it can work, I can run it.
I rolled amazingly for stats, so I've got Str 16, Dex 17, Con 17, Int 16, Wis 15, Cha 18. I'm using the PHB-II Metamagic Specialist variant, so no familiar, but quick metamagic a couple times a day. I have Eschew Materials and Spell Focus (Evocation) right now. Again, yes, I know Evocation sucks, but I'm going with it. What can I say? I like setting people on fire with my ray of flame, and it'll make any nonwarped fireballs and (warped or not) great thunderclaps more difficult to resist. I'm planning on taking either Smiting Spell or Weapon Focus (Ray) for my next feat, but I'm not sure about either of those.
I know at ECL 6, when I take my Spellthief level, I'll take Master Spellthief to avoid CL loss, maintain my Armored Mage (Light), and make my raysniping capable of thievery.
I haven't run the Uncanny Trickster trick past my DM yet, so I dunno if that'll work for my purposes here. I doubt it, knowing this DM.
Thoughts?
Now, I'm playing a battle sorceror. Yes, yes, I know: BSORC EEEEEEEEW. Whatever, it fit the idea and I'm going with it. The plan, right now, is to go Battle Sorceror 5/Spellthief 1/Spellwarp Sniper 5, but that'll only take me to ECL 11. What do I do for the last nine (or more) levels? (note: if we make epic, Epic Spellcasting will not be available. Expanded Spell Slot Capacity, however, will be.)
I'd like to stick to being a raycaster (hence the Spellwarp Sniper), so sneak attack dice without CL loss would be great. Abjurant Champion is an option, but I'm not really keen on it: it's more frontliney than I really feel like going with, but if it can work, I can run it.
I rolled amazingly for stats, so I've got Str 16, Dex 17, Con 17, Int 16, Wis 15, Cha 18. I'm using the PHB-II Metamagic Specialist variant, so no familiar, but quick metamagic a couple times a day. I have Eschew Materials and Spell Focus (Evocation) right now. Again, yes, I know Evocation sucks, but I'm going with it. What can I say? I like setting people on fire with my ray of flame, and it'll make any nonwarped fireballs and (warped or not) great thunderclaps more difficult to resist. I'm planning on taking either Smiting Spell or Weapon Focus (Ray) for my next feat, but I'm not sure about either of those.
I know at ECL 6, when I take my Spellthief level, I'll take Master Spellthief to avoid CL loss, maintain my Armored Mage (Light), and make my raysniping capable of thievery.
I haven't run the Uncanny Trickster trick past my DM yet, so I dunno if that'll work for my purposes here. I doubt it, knowing this DM.
Thoughts?