expirement10K14
2009-01-31, 11:06 AM
So I just got this idea for a great BBEG.
The adventure will start in Cormyr (FR Campaign), where the PC's have been recruited by a Harper Scout who is tracking a wizard from Thay who is believed to be trying to take over Cormy using an army of Demons. They track the Wizard through his body guard, a Thayan Knight, who goes to Arabel for supplies once every few tendays.
Inside the cave, the Harper will be killed by the Wizard, who then retreats back into the cave. At this point Mr. BBEG is a Wizard 5/ Red Wizard 1 specialized in Evocation, as otherwise my terribly un-optimized PC's will be slaughtered.
After pushing through the cave, the Wizard and his Guard will escape through an illusionary wall, giving them time to teleport away as the PC's get up a ledge and into the room behind this wall.
Here they find some minor magic items, as well as a few pages of research into the Time of Troubles and The Fall of Tilverton, as well into some type of Shadow Weave that lies parallel to the weave, which they have never heard of before.
The next time we meet the BBEG he will be a Shadow Adept, but I am having trouble on what circumstances this could work from. I am looking to hit about CR 10, so maybe wizard 5/red wizard 3/shadow adept 2, with him becoming more powerful a third time, which will be the final battle.
Does anyone have ideas to help My BBEG?
The adventure will start in Cormyr (FR Campaign), where the PC's have been recruited by a Harper Scout who is tracking a wizard from Thay who is believed to be trying to take over Cormy using an army of Demons. They track the Wizard through his body guard, a Thayan Knight, who goes to Arabel for supplies once every few tendays.
Inside the cave, the Harper will be killed by the Wizard, who then retreats back into the cave. At this point Mr. BBEG is a Wizard 5/ Red Wizard 1 specialized in Evocation, as otherwise my terribly un-optimized PC's will be slaughtered.
After pushing through the cave, the Wizard and his Guard will escape through an illusionary wall, giving them time to teleport away as the PC's get up a ledge and into the room behind this wall.
Here they find some minor magic items, as well as a few pages of research into the Time of Troubles and The Fall of Tilverton, as well into some type of Shadow Weave that lies parallel to the weave, which they have never heard of before.
The next time we meet the BBEG he will be a Shadow Adept, but I am having trouble on what circumstances this could work from. I am looking to hit about CR 10, so maybe wizard 5/red wizard 3/shadow adept 2, with him becoming more powerful a third time, which will be the final battle.
Does anyone have ideas to help My BBEG?