Eighth_Seraph
2006-09-29, 06:51 PM
Guardian of the Floating Fortress
Medium Construct (Air)
HD: 10d10+20 (85)
Initiative: +8
Speed: 30 ft., Fly 30 ft. (Good; Perfect on Air-aligned planes)
Armor Class: 27 (+4 Dex, +13 Natural)
Base Attack/Grapple: +8/+8
Attack: slam +8 melee
Full Attack: slam +8 melee
Damage: slam 1d6+2d6 Bane
Space/Reach: 5 ft/5ft
Special Attacks: Elemental Warfare, Spell-like abilities
Special Qualities: Elemental Sense, Light Construction, Telepathic Web, Telepathy 300 ft.
Saves: Fort +4, Ref +10, Will +2
Abilities: Str 10, Dex 18, Con –, Int 18, Wis 10, Cha 1
Skills: Knowledge (Arcana) +15, Knowledge (The Planes) +15, Spellcraft +15
Feats: Improved Initiative, Extend Spell-like Ability, Hover, Widen Spell-like Ability,
Environment: Ielenivia's fortress
Organization: Wing guard (3-8 )
Challenge Rating: 8
Alignment: Always True Neutral
Advancement: 9-16 HD (Medium)
Spell-like Abilities: At will: Arcane Sight, Fog Cloud, Gust of Wind, Hold Portal, Lightning Bolt, Mage Armor, Scorching Ray, Whispering Wind, Wind Wall 5/day: Clairaudience/Clairvoyance, Protection From Energy, Wall of Force 3/day: Chain Lightning, Control Wind, Dismissal, Haste, Mage's Sword, Shout, Wind Walk 1/day: Banishment, Control Weather, Greater Shout, Teleport Object, Tornado Blast, Whirlwind Caster level 15th
Guardians of the Floating Fortress are reminiscent of rather short humans, standing at slightly more than five feet tall, with no facial features except for two cold blue eyes. Guardians are made primarily of mithral, with various other precious metals serving decorative purposes.
Guardians of the Floating fortress are Ielenivia's second contruct design for the elemental war, created shortly after the incredible success of her Hunters of the Wind. Ielenivia realized that simply having an offensive strike force would not be enough if she truly wanted to achieve her goals, and went about reinforcing her castle and her resources. One of her most prominent defenses was the Guardian, an intelligent construct with magical defensive and offensive capabilities meant to defend her outer walls from invasion. Ielenivia also uses them as helpers in her gathering of information, using them to alert her to dangers on the plane of air while she looks for new resources to acquire on the plane of earth.
Ielenivia also made sure that she would be promptly informed of any and all possible threats to her castle by making sure that every Guardian she built was given a Telepathic Bond to her and to every other Guardian within one mile of her castle, so that they may better work as a defensive unit. Ielenivia almost never has these leave her castle, preferring better to have them behind half walls and arrow slits, making them the ultimate defense against any attack force arrogant enough to attempt an assault on her castle. Ielenivia has also recently begun sending several Guardians through a permanent Teleportation Circle in her castle to a locale unknown to all but her...
Elemental Warfare:
Any natural attack or weapon held by the Guardian of the Floating Fortress counts as having the Bane property upon a successful hit against a creature with the Earth subtype.
Elemental Sense: A Guardian of the Floating Fortress has Blindsight out to 120 feet, except that it only senses creatures with the Earth subtype. Furthermore, the Guardian has a continuous Detect Evil effect surrounding it, except that it only detects creatures with the Earth subtype.
Telepathic Web:
Any Guardians of the Floating Fortress in or within one mile of Ielenivia's castle counts as having a Telepathic Bond effect with all other Guardians within the area, as well as with Ielenivia herself.
Equipment: Crystal ball with see invisibility
Medium Construct (Air)
HD: 10d10+20 (85)
Initiative: +8
Speed: 30 ft., Fly 30 ft. (Good; Perfect on Air-aligned planes)
Armor Class: 27 (+4 Dex, +13 Natural)
Base Attack/Grapple: +8/+8
Attack: slam +8 melee
Full Attack: slam +8 melee
Damage: slam 1d6+2d6 Bane
Space/Reach: 5 ft/5ft
Special Attacks: Elemental Warfare, Spell-like abilities
Special Qualities: Elemental Sense, Light Construction, Telepathic Web, Telepathy 300 ft.
Saves: Fort +4, Ref +10, Will +2
Abilities: Str 10, Dex 18, Con –, Int 18, Wis 10, Cha 1
Skills: Knowledge (Arcana) +15, Knowledge (The Planes) +15, Spellcraft +15
Feats: Improved Initiative, Extend Spell-like Ability, Hover, Widen Spell-like Ability,
Environment: Ielenivia's fortress
Organization: Wing guard (3-8 )
Challenge Rating: 8
Alignment: Always True Neutral
Advancement: 9-16 HD (Medium)
Spell-like Abilities: At will: Arcane Sight, Fog Cloud, Gust of Wind, Hold Portal, Lightning Bolt, Mage Armor, Scorching Ray, Whispering Wind, Wind Wall 5/day: Clairaudience/Clairvoyance, Protection From Energy, Wall of Force 3/day: Chain Lightning, Control Wind, Dismissal, Haste, Mage's Sword, Shout, Wind Walk 1/day: Banishment, Control Weather, Greater Shout, Teleport Object, Tornado Blast, Whirlwind Caster level 15th
Guardians of the Floating Fortress are reminiscent of rather short humans, standing at slightly more than five feet tall, with no facial features except for two cold blue eyes. Guardians are made primarily of mithral, with various other precious metals serving decorative purposes.
Guardians of the Floating fortress are Ielenivia's second contruct design for the elemental war, created shortly after the incredible success of her Hunters of the Wind. Ielenivia realized that simply having an offensive strike force would not be enough if she truly wanted to achieve her goals, and went about reinforcing her castle and her resources. One of her most prominent defenses was the Guardian, an intelligent construct with magical defensive and offensive capabilities meant to defend her outer walls from invasion. Ielenivia also uses them as helpers in her gathering of information, using them to alert her to dangers on the plane of air while she looks for new resources to acquire on the plane of earth.
Ielenivia also made sure that she would be promptly informed of any and all possible threats to her castle by making sure that every Guardian she built was given a Telepathic Bond to her and to every other Guardian within one mile of her castle, so that they may better work as a defensive unit. Ielenivia almost never has these leave her castle, preferring better to have them behind half walls and arrow slits, making them the ultimate defense against any attack force arrogant enough to attempt an assault on her castle. Ielenivia has also recently begun sending several Guardians through a permanent Teleportation Circle in her castle to a locale unknown to all but her...
Elemental Warfare:
Any natural attack or weapon held by the Guardian of the Floating Fortress counts as having the Bane property upon a successful hit against a creature with the Earth subtype.
Elemental Sense: A Guardian of the Floating Fortress has Blindsight out to 120 feet, except that it only senses creatures with the Earth subtype. Furthermore, the Guardian has a continuous Detect Evil effect surrounding it, except that it only detects creatures with the Earth subtype.
Telepathic Web:
Any Guardians of the Floating Fortress in or within one mile of Ielenivia's castle counts as having a Telepathic Bond effect with all other Guardians within the area, as well as with Ielenivia herself.
Equipment: Crystal ball with see invisibility