chronoplasm
2009-02-10, 03:47 PM
DEFENDER
Weapon Proficiencies: Simple Melee, Simple Ranged, Military Melee
Armor Proficiencies: Cloth, Leather, Hide, Mail, Scale, Plate
Build Options: Holy Paladin, Inspiring Fighter
Features (choose two of the following)
Combat Challenge
Whenever you attack an enemy, you may mark that enemy, challenging it to single combat.
A marked enemy gets a -2 penalty to attacks that don't include you.
Whenever a marked enemy attacks an ally, you may move and attack it as an immediate interrupt.
Celestial Mount
You may summon a mount granted to you by the gods.
In addition, you may use the Lay on Hands power.
Great Presence
You grant a morale bonus to your allies.
In addition, you may use the Inspiring Word power.
Level 1 Powers (choose two of the following)
Antimagic Smite Defender Attack 1
At-Will. Melee Weapon, Radiant
Standard-Action
Requirement: Must wield a blessed sword.
Target: One creature.
Attack: Charisma vs. AC
Damage: 1[W] + Charisma modifier radiant damage, and adjacent enemies cannot cast spells until the end of your next turn.
Warcry Defender Attack 1
At-Will. Melee Weapon, Inspiring
Standard-Action
Special: You may use this attack when charging.
Target: One creature.
Attack: Strength vs. AC
Damage: 1[W] + Strength modifier damage, and your or an adjacent ally gains a temporary morale boost equal to your charisma modifier.
Careful Strike Defender Attack 1
At-Will. Melee Weapon
Standard-Action
Target: One enemy.
Attack: Strength + Wisdom vs. AC
Damage: 1[W] + Strength modifier damage.
Don't Give Up! Defender Attack 1
At-Will. Melee Weapon, Healing
Standard-Action
Target: One enemy.
Attack: Charisma vs. AC
Damage: 1[W] + Charisma modifier damage, and your or an adjacent ally may make a save against ongoing damage or effects and add your Wisdom modifier to the roll.
Weapon Proficiencies: Simple Melee, Simple Ranged, Military Melee
Armor Proficiencies: Cloth, Leather, Hide, Mail, Scale, Plate
Build Options: Holy Paladin, Inspiring Fighter
Features (choose two of the following)
Combat Challenge
Whenever you attack an enemy, you may mark that enemy, challenging it to single combat.
A marked enemy gets a -2 penalty to attacks that don't include you.
Whenever a marked enemy attacks an ally, you may move and attack it as an immediate interrupt.
Celestial Mount
You may summon a mount granted to you by the gods.
In addition, you may use the Lay on Hands power.
Great Presence
You grant a morale bonus to your allies.
In addition, you may use the Inspiring Word power.
Level 1 Powers (choose two of the following)
Antimagic Smite Defender Attack 1
At-Will. Melee Weapon, Radiant
Standard-Action
Requirement: Must wield a blessed sword.
Target: One creature.
Attack: Charisma vs. AC
Damage: 1[W] + Charisma modifier radiant damage, and adjacent enemies cannot cast spells until the end of your next turn.
Warcry Defender Attack 1
At-Will. Melee Weapon, Inspiring
Standard-Action
Special: You may use this attack when charging.
Target: One creature.
Attack: Strength vs. AC
Damage: 1[W] + Strength modifier damage, and your or an adjacent ally gains a temporary morale boost equal to your charisma modifier.
Careful Strike Defender Attack 1
At-Will. Melee Weapon
Standard-Action
Target: One enemy.
Attack: Strength + Wisdom vs. AC
Damage: 1[W] + Strength modifier damage.
Don't Give Up! Defender Attack 1
At-Will. Melee Weapon, Healing
Standard-Action
Target: One enemy.
Attack: Charisma vs. AC
Damage: 1[W] + Charisma modifier damage, and your or an adjacent ally may make a save against ongoing damage or effects and add your Wisdom modifier to the roll.