Blackdrop
2009-02-11, 06:20 PM
MORE COMING!!!
Brief summary: Not much to say about this one really. I was playing Halo the other day and I got this mental image of a Human packing an Assault rifle in modernish armor and a Dragonborn in Mjolnir armor with a cape and a glowing greatsword. I wrapped up my session and got busy.
THis is just the prelim stuff. Grenades and modern day vehicles will be added along with more advanced stuff later on down the trail.
One-Handed
{table=head]Weapon|Prof|Damage|Range|Price|Weight|Group|Clip|A PT|Properties
Magnum|+3|1d10|35/70|???|4 lb.|Sidearms|10|1|Load Minor
Pistol|+3|1d8|45/90|???|3 lb.|Sidearms|12|1|Headshot, Load Minor, Off-Hand
Submachine Gun|+2|1d12|75/100|???|6 lb.|Sidearms|96|6|Accuracy Decay 85, Lay into 'em, Load Minor
[/table]
Two-Handed
{table=head]Weapon|Prof|Damage|Range|Price|Weight|Group|Clip|A PT|Properties
Assault Rifle|+3|1d10|150/300|???|9 lb.|Longarm|60|5|Accuracy Decay 225, Lay into 'em, Load Minor
Battle Rifle|+3|1d10|150/300|???|7 lb.|Longarm|75|5|Accuracy Decay 225, Burst Fire, Load Minor
Machine Gun|+3|2d8|175/350|???|15 lb.|Heavy Armaments|195|15|Automatic, Lay into 'em, Load Standard, Take Your Time
Rocket Launcher|+2|2d10|150/300|???|15. lb.|Heavy Armaments|2|1|Explosive 3, Load Standard, Take Your Time
Shotgun|+2|2d8|15/25|???|8 lb.|Longarm|12|1|Load Standard, Splatter
Sniper Rifle|+3|2d8|300/600|???|10 lbs.|Longarm|6|1|Headshot, Load Minor
[/table]
Vehicle Mounted
{table=head]Weapon|Prof|Damage|Range|Price|Weight|Group|Clip|A PT|Properties
Machine Gun Turret|+3|3d10|200/400|???|20 lb.|Turret|600|30|Accuracy Decay 225, Automatic, Lay into 'em
Tank Cannon|+3|6d6|300/600|???|50 lb.|Cannon|1|1|Explosive 5, Reload, Load Standard
[/table]
Weapon Properties
Accuracy Decay: At # feet you lose your Proficiency Bonus to your attack role
Automatic: The attack is a ranged burst 3
Burst Fire: If you choose to Burst Fire a weapon you 3 rounds instead of your normal APT and you no longer suffer from Accuracy Decay
Explosive: The Attack is a ranged burst #
Headshot: On a critical hit from this weapon you increase the damage by one die
Lay into 'em: For the cost of doubling your APT you can increase your damage by one die
Reload: Add Recharge 1 to the attack
Splatter: Attack is a modified blast. Only the target in the first square takes the listed damage, while the next 3 squares take take one die size below, the next 3 squares 2 below, all other up the long range are 3 die sizes below, long range and further 4 below
Example: Shotgun
Tx1234
SF1234
Tx1234
S-Start
x-not hit
F-Full
1-1 die below
2-2 die below
3-3 die below
4-4 die below
Take Your Time: You cannot move and fire this weapon on the same turn
Brief summary: Not much to say about this one really. I was playing Halo the other day and I got this mental image of a Human packing an Assault rifle in modernish armor and a Dragonborn in Mjolnir armor with a cape and a glowing greatsword. I wrapped up my session and got busy.
THis is just the prelim stuff. Grenades and modern day vehicles will be added along with more advanced stuff later on down the trail.
One-Handed
{table=head]Weapon|Prof|Damage|Range|Price|Weight|Group|Clip|A PT|Properties
Magnum|+3|1d10|35/70|???|4 lb.|Sidearms|10|1|Load Minor
Pistol|+3|1d8|45/90|???|3 lb.|Sidearms|12|1|Headshot, Load Minor, Off-Hand
Submachine Gun|+2|1d12|75/100|???|6 lb.|Sidearms|96|6|Accuracy Decay 85, Lay into 'em, Load Minor
[/table]
Two-Handed
{table=head]Weapon|Prof|Damage|Range|Price|Weight|Group|Clip|A PT|Properties
Assault Rifle|+3|1d10|150/300|???|9 lb.|Longarm|60|5|Accuracy Decay 225, Lay into 'em, Load Minor
Battle Rifle|+3|1d10|150/300|???|7 lb.|Longarm|75|5|Accuracy Decay 225, Burst Fire, Load Minor
Machine Gun|+3|2d8|175/350|???|15 lb.|Heavy Armaments|195|15|Automatic, Lay into 'em, Load Standard, Take Your Time
Rocket Launcher|+2|2d10|150/300|???|15. lb.|Heavy Armaments|2|1|Explosive 3, Load Standard, Take Your Time
Shotgun|+2|2d8|15/25|???|8 lb.|Longarm|12|1|Load Standard, Splatter
Sniper Rifle|+3|2d8|300/600|???|10 lbs.|Longarm|6|1|Headshot, Load Minor
[/table]
Vehicle Mounted
{table=head]Weapon|Prof|Damage|Range|Price|Weight|Group|Clip|A PT|Properties
Machine Gun Turret|+3|3d10|200/400|???|20 lb.|Turret|600|30|Accuracy Decay 225, Automatic, Lay into 'em
Tank Cannon|+3|6d6|300/600|???|50 lb.|Cannon|1|1|Explosive 5, Reload, Load Standard
[/table]
Weapon Properties
Accuracy Decay: At # feet you lose your Proficiency Bonus to your attack role
Automatic: The attack is a ranged burst 3
Burst Fire: If you choose to Burst Fire a weapon you 3 rounds instead of your normal APT and you no longer suffer from Accuracy Decay
Explosive: The Attack is a ranged burst #
Headshot: On a critical hit from this weapon you increase the damage by one die
Lay into 'em: For the cost of doubling your APT you can increase your damage by one die
Reload: Add Recharge 1 to the attack
Splatter: Attack is a modified blast. Only the target in the first square takes the listed damage, while the next 3 squares take take one die size below, the next 3 squares 2 below, all other up the long range are 3 die sizes below, long range and further 4 below
Example: Shotgun
Tx1234
SF1234
Tx1234
S-Start
x-not hit
F-Full
1-1 die below
2-2 die below
3-3 die below
4-4 die below
Take Your Time: You cannot move and fire this weapon on the same turn