Rockbird
2009-02-13, 10:35 AM
I'm hoping to get my rp group back together to play some Exalted. HOWEVER! My previous stint as ST has showed me that my experience with dm'ing other systems is useless. USELESS I SAY! And so i come here for help.
Basically, i am asking for advice on two things:
1. In what way do you recommend i set up a plot for solar exalts? I know such things vary from group to group and all, but i'm completely lost on how to engage my players in a satisfactory way. Let's say, to pick a common thing, that my players want to kill/defeat/pwn Mask of Winters. What do i do... i just don't know. Like, start them in some approperiate place and wait for them to form a plan of their own? Maybe... i don't know, hint at some secret weakness or other? Because all the little cheap tricks you can pull in other systems (Persuasion, threats of more powerful people, situations they cannot control, have two issues. The first is that it doesn't really fit the whole feel of being awesome on steroids, and secondly that these are more of an aid to pull the PC's into a plot of the ST's own making, which also doesn't feel quite right...)
Okay, i rambled a bit. But any advice on the topic would be golden.
2. Is there an easy way to stat up enemies in such a way that they have the same general powers and skills as they would had i statted them as PC's, and not have it take hours each time? This, i should specify, is the real cruncher.
In case it should be relevant, i play 2nd ed. and have the following books availible:
Corebook, Dragonbloods, ST Companion, Black/White Treatise.
Basically, i am asking for advice on two things:
1. In what way do you recommend i set up a plot for solar exalts? I know such things vary from group to group and all, but i'm completely lost on how to engage my players in a satisfactory way. Let's say, to pick a common thing, that my players want to kill/defeat/pwn Mask of Winters. What do i do... i just don't know. Like, start them in some approperiate place and wait for them to form a plan of their own? Maybe... i don't know, hint at some secret weakness or other? Because all the little cheap tricks you can pull in other systems (Persuasion, threats of more powerful people, situations they cannot control, have two issues. The first is that it doesn't really fit the whole feel of being awesome on steroids, and secondly that these are more of an aid to pull the PC's into a plot of the ST's own making, which also doesn't feel quite right...)
Okay, i rambled a bit. But any advice on the topic would be golden.
2. Is there an easy way to stat up enemies in such a way that they have the same general powers and skills as they would had i statted them as PC's, and not have it take hours each time? This, i should specify, is the real cruncher.
In case it should be relevant, i play 2nd ed. and have the following books availible:
Corebook, Dragonbloods, ST Companion, Black/White Treatise.