View Full Version : It will Pump. You. Up! [3.5 PrC]

2009-02-16, 06:29 PM
I just realized I forgot an intro for the class. :smalltongue: It's obviously suppose to be a humorous class, fairly tongue in cheek, but I'd like to think it could be taken seriously with the right character.

Mechanically the class gains bonuses to attack every level, so its like a full BAB class, but without the extra iterative attack (in exchange for bonus to damage). And the Con bonus will offset the low HD, and by level 10 the it would have the same average as a d12, and full Fort save progression.

Besides, who doesn't like ascribing to the Charles Atlas school of Magic? :smallbiggrin:


Charles Atlas, Who has taught many the art of punching physics in the face.

A bodybuilder has a simple goal: To improve his body, and build his muscles into the ultimate form of what his race can achieve. And anyone can do it, from the bulky half-orc, to the scrawny wizard, anyone can learn to harness and develop their body into a powerhouse of strength. In fact, it is rumored that the most serious, devoted bodybuilders can become so strong they can bend the fabric of reality with their muscles, physically bending it to their will.

Feats: Endurance
Skills: 8 ranks in two Strength or Constitution based skills.

Hit Die: d4
Skill Points per level: 4 + Int modifier
Class Skills: Balance (Dex), Climb (Str), Concentration (Con), Escape Artist (Dex), Intimidate (Cha), Jump (Str), Perform (Cha), Profession (Wis), Survival (Wis), Swim (Str), Tumble (Dex)

Base Attack<br>Bonus|Fort Save|Ref Save|Will Save|Special

+0|+2 STR, +2 CON, Bonus feat

+0|Impressive flexing, improved endurance

+1|+2 STR, Bonus feat

+1|+2 CON, Damage reduction

+1|+2 STR, Bonus feat

+2|Powerful build

+2|+2 STR, +2 CON, Bonus feat

+2|Fast Healing 5

+3|+2 STR, Bonus feat

+3|+2 CON, Punch physics in the face[/table]

Weapon and armor proficiencies
A bodybuilder gains no additional weapon or armor proficiencies.

Ability Boost (Ex)
As a bodybuilder gains levels in this prestige class, his Strength and Constitution ability scores increases as noted in the table above. These increases stack and are gained as if through level advancement.

Bonus Feat
At every odd level a Bodybuilder gains of of the following as a bonus feat. He must still meet the prerequisites for that feat: Acrobatic, Agile, Athletic, Diehard, Great Fortitude, Improved Unarmed Strike, Deflect Arrows, Snatch Arrows, Improved Grapple, Stunning Fist, Lightning Reflexes, Power Attack, Improved Bull Rush, Improved Overrun, Run, Toughness, Improved Toughness, Steadfast Determination, Superior Unarmed Strike

Impressive Flexing (Ex)
At 2nd level a Bodybuilder has learned how to impress onlookers with the most optimal display of his rippling muscles. He may use his Strength modifier instead of his Charisma modifier on all Charisma-based checks and skills as long as his muscles can been easily seen.

Improved Endurance (Ex)
At 2nd level a Bodybuilder has learned how to train hard, how to pace himself, and continue on without tiring. He becomes immune to fatigue.
At 8th level he has mastered his body to such an extent that he never tires. He becomes immune to exhaustion.

Damage Reduction (Ex)
At 4th level a Bodybuilder's muscles have become extremely tough and dense. He gains damage reduction/-- equal to half his Constitution modifier.

Powerful Build (Ex)
After hundreds of hours of training and strengthening, a bodybuilder has put on an enormous amount of muscle enabling him to handle things meant for larger creatures. The improved physical stature of a Bodybuilder lets them function in many ways as if they were one size category larger.
Whenever a Bodybuilder is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the Bodybuilder is treated as one size larger if doing so is advantageous to him.
A Bodybuilder is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. A Bodybuilder can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this trait stack with the effects of powers, abilities, and spells that change the subject’s size category.

Fast Healing 5 (Ex)
At 8th level a bodybuilder has trained his body so well, and reached such physical perfection that wounds close and heal far faster than normal. He gains Fast Healing 5.

Punch Physics in the Face (Ex)
Once a Bodybuilder has reached 10th level, he has attained such an incredible degree of strength for his kind that he can bend the laws of physics and magic simply by flexing. As a full-round action that provokes an attack of opportunity, he may make a Strength check with a DC equal to half his Strength score. If he succeeds he may cast a spell of 5th level or lower with a range of Personal, with a CL equal to the amount he exceeded the DC by (minimum CL 1).
Regardless of if the bodybuilder made the Strength check, each successive check that day increases the DC by 5. The DC is reset after an 8 hour rest.

Special Item

Baby Oil 25 GP
This small vial of non-magical oil can be rubbed onto a persons skin to accentuate and enhance the appearance of their muscles. The wearer gains a +2 circumstance bonus to any Charisma based check where they can be seen and at least 50% of their body is uncovered.
As a side effect the oil also makes the person it is applied to extremely slippery, and grants a +4 circumstance bonus to Escape Artist.
The oil lasts for one hour. It has a Craft (Alchemy) DC of 15.

2009-02-16, 09:50 PM
Well, here is the info on Fast Healing from the SRD:

Fast Healing
A creature with fast healing has the extraordinary ability to regain hit points at an exceptional rate. Except for what is noted here, fast healing is like natural healing.

At the beginning of each of the creature’s turns, it heals a certain number of hit points (defined in its description).

Unlike regeneration, fast healing does not allow a creature to regrow or reattach lost body parts. Unless otherwise stated, it does not allow lost body parts to be reattached.

A creature that has taken both nonlethal and lethal damage heals the nonlethal damage first.

Fast healing does not restore hit points lost from starvation, thirst, or suffocation.

Fast healing does not increase the number of hit points regained when a creature polymorphs.

It seems like you could give out Fast Healing 5 at level 8 without it being too much of a problem. A bodybuilder has honed his physique so perfectly that he gains Fast Healing 5.


2009-02-17, 01:26 PM
That's sort of what I was thinking with the Fast Healing (And I was thinking 5 too). It'll work. And it can be from perfection of the body, or from the amount of "performance enhancers" you have floatin' around in your blood stream (if you choose to play it that way :smalltongue:)