wadledo
2009-02-20, 05:48 PM
So, I might just be taking another foray into the world of DMing on these here boards(though if the forum continues to cough like a creepy old man in an elementary school locker room, I'll move it to mythweavers).
The plan is to have the PC's be the apprentices/children/lower Level than the actual people who run the organization, the titular Siege Breakers.
Around 4-5 level for the PC's, the parents/bodyguards/mentors/etc. being 12-14.
The players, having created there characters based on either 32 Point Buy or 5d6b3 stat grid (http://invisiblecastle.com/stats/grid/), would also give me a generic description of their mentor/parent/etc. with their sheet, such as:
Name: Begldy Bop
Class/es/Battle Style: Bard/Sublime Chord, Uses lots of Snowflake Wardance.
Race/Description: Human, kinda goofy and gangly, from the far south.
Rough personality/backstory not included in my own: Laid back, likes to dance, sometimes forgets to put on pants in the morning.
The campaign would obviously be focused on Siege's, mass mooks, and Helms Deep like stuff, as well as a tiny tiny amount of role play, and pretty much no puzzles.
Since pretty much all the games I've started in the past have either collapsed because of my own short attention span, or from there not IMO being enough interest, how does this look/would you want to play in it?
The game would go to roughly 15ish, and I'll probably introduce a variant leveling system once y'all reach 6th.
In addition, does anyone know of a good way to make maps, both tactical and generic, for said campaign?
The plan is to have the PC's be the apprentices/children/lower Level than the actual people who run the organization, the titular Siege Breakers.
Around 4-5 level for the PC's, the parents/bodyguards/mentors/etc. being 12-14.
The players, having created there characters based on either 32 Point Buy or 5d6b3 stat grid (http://invisiblecastle.com/stats/grid/), would also give me a generic description of their mentor/parent/etc. with their sheet, such as:
Name: Begldy Bop
Class/es/Battle Style: Bard/Sublime Chord, Uses lots of Snowflake Wardance.
Race/Description: Human, kinda goofy and gangly, from the far south.
Rough personality/backstory not included in my own: Laid back, likes to dance, sometimes forgets to put on pants in the morning.
The campaign would obviously be focused on Siege's, mass mooks, and Helms Deep like stuff, as well as a tiny tiny amount of role play, and pretty much no puzzles.
Since pretty much all the games I've started in the past have either collapsed because of my own short attention span, or from there not IMO being enough interest, how does this look/would you want to play in it?
The game would go to roughly 15ish, and I'll probably introduce a variant leveling system once y'all reach 6th.
In addition, does anyone know of a good way to make maps, both tactical and generic, for said campaign?