The Demented One
2006-09-07, 11:05 PM
Subrosial
Size/Type: Large Undead
Hit Dice: 12d12 (78 hp)
Initiative: +5
Speed: 40 ft. (8 squares)
Armor Class: 22 (-1 size, +1 Dex, +12 natural), touch 10, flatfooted 21
Base Attack/Grapple: +6/+17
Attack: Claw +13 melee (1d6+7)
Full Attack: 4 Claws +13 melee (1d6+7)
Space/Reach: 10 ft./10 ft.
Special Attacks: Born of secrets, horrid vision, improved grab, rake
Special Qualities: All-around vision, damage reduction 5/good, darkvision 60 ft., undead traits
Saves: Fort +3, Ref +6, Will +8
Abilities: Str 24, Dex 12, Con –, Int 11, Wis 11, Cha 16
Skills: Intimidate +18, Search +19, Spot +19, Tumble +16
Feats: Power Attack, Improved Overrun, Improved Initiative, Lightning Reflexes, Weapon Focus (Claw)
Environment: Any
Organization: Solitary
Challenge Rating: 8
Treasure: None
Alignment: Always Lawful Evil
Advancement: 13-16 HD (Large), 17-22 HD (Huge)
Level Adjustment: –
Subrosials are wretched undead servitors of the dark gods, unspeakable secrets bound within corrupt flesh. Created by evil clerics to serve as guardians or assassins, the creatures remain relatively rare, due to the difficulties involved in creating them, but are a potent threat. Subrosials are bizarre and wholly unnatural in build. A Subrosial’s body is a misshapen knot of featureless flesh about four to six feet in diameter. From it extend eight unnaturally long arms, each with a bloodshot eye sewn into its palm. At any given time, four arms are generally used for walking, while the others are used to fight.
Born of Secrets (Su)
A Subrosial is given unlife by the unholy secret imbued into it. Upon its death, the secret is released. All creatures within 30 ft. of it must make a DC 21 Will save or go insane, as the spell insanity. Even if a creature succeeds on its save, it is confused for 1d10 rounds. The save is Cha based and includes a +2 racial bonus.
Horrid Vision (Su)
When a Subrosial grapples a creature, it covers the creature’s eyes with its hands, effectively blinding the creature until it escapes the grapple. In addition, each round it begins grappling the creature, the eyes in its palms project dark and horrible images into the eyes of the grappled creature, dealing 1d3 points of Charisma damage to it. Creatures without eyes are immune to this ability, though simply closing one's eyes or being already blind offers no protection against the supernatural projection.
Improved Grab (Ex)
To use this ability, a Subrosial must hit a creature of its size or smaller with its claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.
Rake (Ex)
A Subrosial that begins its turn grappling an enemy can make four rake attacks against it, which are not subject to the normal -4 penalty for attack in a grapple. The attacks are made with an attack bonus of +13 and deal 1d6+7 damage.
All-Around Vision (Ex)
A Subrosial can look in all ways with the eyes on each of its palms. This grants it a +4 bonus on Search and Spot checks. In addition, they cannot be flanked.
Creation
A Subrosial can be created with the create undead spell, as long as it has a caster level of 18th or higher. However, in the process of the creation, the creating spellcaster, who must be a cleric of an evil god, must infuse the creation with a dark secret, done by expending a spell slot in which the commune spell has been prepared. Furthermore, rather than simply casting the spell on a corpse, the creator must sew together parts taken from at least 4 bodies, a process taking 8 hours.
Size/Type: Large Undead
Hit Dice: 12d12 (78 hp)
Initiative: +5
Speed: 40 ft. (8 squares)
Armor Class: 22 (-1 size, +1 Dex, +12 natural), touch 10, flatfooted 21
Base Attack/Grapple: +6/+17
Attack: Claw +13 melee (1d6+7)
Full Attack: 4 Claws +13 melee (1d6+7)
Space/Reach: 10 ft./10 ft.
Special Attacks: Born of secrets, horrid vision, improved grab, rake
Special Qualities: All-around vision, damage reduction 5/good, darkvision 60 ft., undead traits
Saves: Fort +3, Ref +6, Will +8
Abilities: Str 24, Dex 12, Con –, Int 11, Wis 11, Cha 16
Skills: Intimidate +18, Search +19, Spot +19, Tumble +16
Feats: Power Attack, Improved Overrun, Improved Initiative, Lightning Reflexes, Weapon Focus (Claw)
Environment: Any
Organization: Solitary
Challenge Rating: 8
Treasure: None
Alignment: Always Lawful Evil
Advancement: 13-16 HD (Large), 17-22 HD (Huge)
Level Adjustment: –
Subrosials are wretched undead servitors of the dark gods, unspeakable secrets bound within corrupt flesh. Created by evil clerics to serve as guardians or assassins, the creatures remain relatively rare, due to the difficulties involved in creating them, but are a potent threat. Subrosials are bizarre and wholly unnatural in build. A Subrosial’s body is a misshapen knot of featureless flesh about four to six feet in diameter. From it extend eight unnaturally long arms, each with a bloodshot eye sewn into its palm. At any given time, four arms are generally used for walking, while the others are used to fight.
Born of Secrets (Su)
A Subrosial is given unlife by the unholy secret imbued into it. Upon its death, the secret is released. All creatures within 30 ft. of it must make a DC 21 Will save or go insane, as the spell insanity. Even if a creature succeeds on its save, it is confused for 1d10 rounds. The save is Cha based and includes a +2 racial bonus.
Horrid Vision (Su)
When a Subrosial grapples a creature, it covers the creature’s eyes with its hands, effectively blinding the creature until it escapes the grapple. In addition, each round it begins grappling the creature, the eyes in its palms project dark and horrible images into the eyes of the grappled creature, dealing 1d3 points of Charisma damage to it. Creatures without eyes are immune to this ability, though simply closing one's eyes or being already blind offers no protection against the supernatural projection.
Improved Grab (Ex)
To use this ability, a Subrosial must hit a creature of its size or smaller with its claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.
Rake (Ex)
A Subrosial that begins its turn grappling an enemy can make four rake attacks against it, which are not subject to the normal -4 penalty for attack in a grapple. The attacks are made with an attack bonus of +13 and deal 1d6+7 damage.
All-Around Vision (Ex)
A Subrosial can look in all ways with the eyes on each of its palms. This grants it a +4 bonus on Search and Spot checks. In addition, they cannot be flanked.
Creation
A Subrosial can be created with the create undead spell, as long as it has a caster level of 18th or higher. However, in the process of the creation, the creating spellcaster, who must be a cleric of an evil god, must infuse the creation with a dark secret, done by expending a spell slot in which the commune spell has been prepared. Furthermore, rather than simply casting the spell on a corpse, the creator must sew together parts taken from at least 4 bodies, a process taking 8 hours.