Harperfan7
2009-02-21, 01:48 PM
These following feats aren't necessarily fighter-only, but any other class will have difficulty getting them all before epic (I personally don't use the epic rules).
Greater Critical
Pre: Bab +14, Improved Critical with selected weapon
Benefit: The weapon for which you have improved critical has its critical hit multiplier increased by 1. So 17-20/x2 becomes 17-20/x3 and x3 becomes x4.
Slayer/Sniper (homage to fallout)
Pre: Bab+18, Power Critical, Improved Critical, and Greater Critical with selected weapon, and either Str 19 or Dex 19 (melee or ranged).
Benefit: All critical threats hit automatically, unless the targets ac was not reached. (So if you crit range is 17-20 and you roll 17, you don't need to roll again)
Martial Paragon
Pre: Bab +20, Slayer or Sniper, and either Mighty Rage or Weapon Supremacy
Benefit: Anytime you roll a 20 with the weapon for which you have Slayer or Sniper, roll again, if you hit the second time the target must succeed at a Fortitude save (DC 10 + 1/2 your Bab + your primary attack ability score modifier) or die/be destroyed, regardless of type or protection (includes targets immune to critical hits). NOTE: This is not a critical hit, you must roll a 20 regardless of threat range, and it does not make critical hits function against targets that are immune to them.
I think these feats make fighters a viable option all the way to 20th.
What do you think about them? Would you allow them in your campaigns?
Greater Critical
Pre: Bab +14, Improved Critical with selected weapon
Benefit: The weapon for which you have improved critical has its critical hit multiplier increased by 1. So 17-20/x2 becomes 17-20/x3 and x3 becomes x4.
Slayer/Sniper (homage to fallout)
Pre: Bab+18, Power Critical, Improved Critical, and Greater Critical with selected weapon, and either Str 19 or Dex 19 (melee or ranged).
Benefit: All critical threats hit automatically, unless the targets ac was not reached. (So if you crit range is 17-20 and you roll 17, you don't need to roll again)
Martial Paragon
Pre: Bab +20, Slayer or Sniper, and either Mighty Rage or Weapon Supremacy
Benefit: Anytime you roll a 20 with the weapon for which you have Slayer or Sniper, roll again, if you hit the second time the target must succeed at a Fortitude save (DC 10 + 1/2 your Bab + your primary attack ability score modifier) or die/be destroyed, regardless of type or protection (includes targets immune to critical hits). NOTE: This is not a critical hit, you must roll a 20 regardless of threat range, and it does not make critical hits function against targets that are immune to them.
I think these feats make fighters a viable option all the way to 20th.
What do you think about them? Would you allow them in your campaigns?