imp_fireball
2009-02-25, 01:09 AM
Is there an effective means?
For this, I want to include CRs below 1; in the srd, there are CRs that count as 1/2 or 1/4 even.
So here's some samples to go by:
- A level 1 orc warrior (1HD), with average stats and hp, a falchion and a chainshirt.
- Another level 1 orc warrior with 22 STR, 18 CON, full hp, a greatsword and spiked fullplate.
- The same orc but with magical items and even twinkier stats, etc. (the list goes on)
Both technically have ECL 1, but wouldn't the challenge rating vary?
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My intention is to find a way to perfectly measure up combos to a 3.5 game. Magic items can change the CR of a PC/NPC, however all PCs would begin at the same class level + LA.
I want to be able to include technology as a paradigm of 3.5 to make setting more convenient. As such, some technological items (powered armor, ie.) might include an LA, or perhaps XP equivalent level adjustment buy down in order to learn to use.
The simplest example of technology in 3.5 core is the composite bow, which a character can pay additional money for to strengthen the drawstring, such that it requires more STR to use effectively but deals more damage (of course, it is treated as STR 10 initially, but at that stage any STR score can use it oddly enough).
For this, I want to include CRs below 1; in the srd, there are CRs that count as 1/2 or 1/4 even.
So here's some samples to go by:
- A level 1 orc warrior (1HD), with average stats and hp, a falchion and a chainshirt.
- Another level 1 orc warrior with 22 STR, 18 CON, full hp, a greatsword and spiked fullplate.
- The same orc but with magical items and even twinkier stats, etc. (the list goes on)
Both technically have ECL 1, but wouldn't the challenge rating vary?
----------
My intention is to find a way to perfectly measure up combos to a 3.5 game. Magic items can change the CR of a PC/NPC, however all PCs would begin at the same class level + LA.
I want to be able to include technology as a paradigm of 3.5 to make setting more convenient. As such, some technological items (powered armor, ie.) might include an LA, or perhaps XP equivalent level adjustment buy down in order to learn to use.
The simplest example of technology in 3.5 core is the composite bow, which a character can pay additional money for to strengthen the drawstring, such that it requires more STR to use effectively but deals more damage (of course, it is treated as STR 10 initially, but at that stage any STR score can use it oddly enough).