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King Herodes
2009-03-01, 09:47 AM
The Problem:
This class is more or less based upon the Shadowcaster from the ToM. I really like this class flavour-wise, but I’m no happy about the rule-wise execution.
So here comes some sort of fix/remake/alternative: The Shadowlord


SHADOWLORD

http://www.wizards.com/dnd/images/sharn_gallery/84577.jpg

„Behind the flames, between the worlds, in all the empty spaces, at the end of everything – there we are! Matter, light, life – these things are all fleeting, only the true shadowy darkness is eternal. “

Edoras Cordan, human shadowlord


Table 1-1: THE SHADOWLORD
{table=head]Level|BAB|FORT|REF|WILL|Special|1st|2nd|3rd|4th|5t h|6th|7th|8th|9th

1st|
+0|
+2|
+0|
+2|Fundamentals of Shadow, Shadow-Magic|2|-|-|-|-|-|-|-|-

2nd|
+1|
+3|
+0|
+3|Bonus Feat |3|-|-|-|-|-|-|-|-

3rd|
+1|
+3|
+1|
+3|Shadow Sight (darkvision 60ft.) |3|2|-|-|-|-|-|-|-

4th|
+2|
+4|
+1|
+4|Strengthening Shadows (eat 1 meal/week) |4|3|-|-|-|-|-|-|-

5th|
+2|
+4|
+1|
+4|Bonus Fundamental |4|3|2|-|-|-|-|-|-

6th|
+3|
+5|
+2|
+5|Bonus Feat |4|4|3|-|-|-|-|-|-

7th|
+3|
+5|
+2|
+5|-|5|4|3|2|-|-|-|-|-

8th|
+4|
+6|
+2|
+6|Strengthening Shadows (sleep 1 hour/day) |5|4|4|3|-|-|-|-|-

9th|
+4|
+6|
+3|
+6|Bonus Fundamental |5|5|4|3|2|-|-|-|-

10th|
+5|
+7|
+3|
+7|Bonus Feat |5|5|4|4|3|-|-|-|-

11th|
+5|
+7|
+3|
+7|Shadow Sight (see in darkness 60ft.) |5|5|5|4|3|2|-|-|-

12th|
+6/+1|
+8|
+4|
+8|Strengthening Shadows (diseases) |5|5|5|4|4|3|-|-|-

13th|
+6/+1|
+8|
+4|
+8|Bonus Fundamental |5|5|5|5|4|3|2|-|-

14th|
+7/+2|
+9|
+4|
+9|Bonus Feat |5|5|5|5|4|4|3|-|-

15th|
+7/+2|
+9|
+5|
+9|- |5|5|5|5|5|4|3|2|-

16th|
+8/+3|
+10|
+5|
+10|Strengthening Shadows (poisons) |5|5|5|5|5|4|4|3|-

17th|
+8/+3|
+10|
+5|
+10|Bonus Fundamental |5|5|5|5|5|5|4|3|2

18th|
+9/+4|
+11|
+6|
+11|Bonus Feat |5|5|5|5|5|5|4|4|3

19th|
+9/+4|
+11|
+6|
+11|Shadow Sight (Blindsight 60ft.) |5|5|5|5|5|5|5|4|4

20th|
+10/+5|
+12|
+6|
+12|Strengthening Shadows (no need to breathe, eat, or sleep) |5|5|5|5|5|5|5|5|5 [/table]


GAME RULE INFORMATION
Shadowlords have the following game statistics.

Abilities: Charisma determines how powerful the abilities a shadowlord can cast and how hard those abilities are to resist (see Shadow-Magic; below). Like sorcerers, shadowlords also benefit from high Dexterity and Constitution scores, providing them higher AC and hit points.
Alignment: Any.
Hit Die: d6.


Class Skills
The shadowlord’s class skills (and the key ability for each skill) are Bluff (Cha), Craft (Int), Conzentration (Con), Hide (Dex), Indimidate (Cha), Knowledge (arkane) (Int), Knowledge (religion) (Int), Knowledge (the planes) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Spellcraft (Int), Spot (Wis) and Use Magic Device (Cha).
Skill Points at 1st level: ( 4 + Int modifier ) x 4.
Skill Points at Each Additional Level: 4 + Int modifier.


Class Features
All the following are class features of the shadowlord.

Weapon and Armor Proficiency: A shadowlord is proficient with all simple weapons. Shadowlords are proficient with light armor, but not with shields.
Because the somatic components required for shadowlords shadow-powers are relatively simple, a shadowlord can cast these while wearing light armor without incurring the normal arcane spell failure chance. However, like any arcane spellcaster, a shadowlord wearing medium or heavy armor or using a shield incurs a chance of arcane spell failure if the shadow-power in question has a somatic component (most do).

Fundamentals of Shadow: Will come soon...

Shadow-Magic: Will come soon...

Bonus Feats: Will come soon...

Shadow Sight: Will come soon...

Strengthening Shadows: Will come soon...


At the moment I'm running out of time, will continue tomorrow

Greetings
King Herodes