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2009-03-02, 12:12 AM
This is some eberron homebrew I did for a friend who wanted to run a 4e Eberron game. This is not the full extent of the homebrew he foresees needing, but it is what I have right now. The Collar of Freezing Clarity needs to be finished, but I don't know what level is appropriate.
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Magic Item:
Collar of Freezing Clarity
This collar of smooth black stones grows startlingly cold in the presence of abberant creatures.
Item Slot: Neck
Enhancement: Fortitude, Reflex, Will
Property: Gain a +2 item bonus on Saving throws against effects with the Charm, Psychic or Illusion keyword.
Power (Daily): Minor Action. Until the end of the encounter, you gain an item bonus equal to 1 + the Collar's enhancement bonus on all attack and damage rolls against creatures with the Abberant origin type.
Monsters:
Dolgaunt
Dolgaunt Level 2 Soldier (Leader)
Medium Aberrant Humanoid XP 125
Initiative +5 Senses Perception +8
HP 38; Bloodied 19
AC 18; Fortitude 14, Reflex 15, Will 14
Vulnerable Byeshk 5
Speed 6
M Tentacle (Standard; at-will)
+9 vs AC; 1d6+3 damage and dolgaunt shifts target 1 square
m Vitality Drain (Standard; encounter)
+7 vs Fortitude; 2d10+3 damage and target is grabbed (save ends).
Grasping Tentacles
Against grabbed opponents, a dolgaunt deals an additional 1d6 damage.
Alignment Unaligned Languages Common
Skills Athletics +8, Intimidate +6, Stealth +9
Str 14 (+3) Dex 16 (+4) Wis 15 (+3)
Con 12 (+2) Int 13 (+2) Cha 11 (+1)
Feats:
Heroic--
Gatekeeper Initiate (Tribal)You have been trained in the ancient druidic tradition of the Gatekeepers, founded originally to ward off an extraplanar assault by aberrations.
Prereqs: Primal power source
Benefit: Against any opponent with the abberation type, you gain a +2 feat bonus to attack rolls. This bonus increases by +1 for each ally with this feat that is within 10 squares of you to a maximum of +5
Least Dragonmark:
You have a least dragonmark
Prereq: Member of appropriate dragonmarked race and house.
Benefit: You gain a least dragonmark, and use of the appropriate encounter power (see below)
Paragon--
Lesser Dragonmark:
You have a lesser dragonmark
Prereq: Member of appropriate dragonmarked race and house, Least Dragonmark, 11th level
Benefit: You gain a lesser dragonmark and use of the appropriate encounter power (see below)
Greater Dragonmark:
You have a greater dragonmark
Prereq: Member of appropriate dragonmarked race and house, Least Dragonmark, Lesser Dragonmark, 11th level
Benefit: You gain a greater dragonmark and use of the appropriate encounter power (see below)
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Greater Mark of Storm*Half-Elf Racial Power
Your dragonmark flares an icy blue and a gust of wind flies at your opponent
Encounter * Primal
Standard Action Area 3 within 10 squares
Requirement: Must have Greater Dragonmark Feat
Target: Each enemy in
Attack: Dexterity vs. Reflex
Special: This power supercedes and replaces the Least and Lesser Mark of Storm
Hit: 2d8+ Charisma Modifier damage and target is pushed 3 squares and knocked prone
Lesser Mark of Storm*Half-Elf Racial Power
Your dragonmark flares an icy blue and a gust of wind flies at your opponent
Encounter * Primal
Standard Action Area 3 within 5 squares
Requirement: Must have Lesser Dragonmark Feat
Target: Each enemy in
Attack: Dexterity vs. Reflex
Special: This power supercedes and replaces the Least Mark of Storm
Hit: 1d8+ Charisma Modifier damage and target is pushed 3 squares and knocked prone
Least Mark of Storm*Half-Elf Racial Power
Your dragonmark flares an icy blue and a gust of wind flies at your opponent
Encounter * Primal
Standard Action Close 3
Requirement: Must have Least Dragonmark Feat
Target: Each enemy in
Attack: Dexterity vs. Reflex
Hit: 1d8+ Charisma Modifier damage and target is knocked prone
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Any thoughts?
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Magic Item:
Collar of Freezing Clarity
This collar of smooth black stones grows startlingly cold in the presence of abberant creatures.
Item Slot: Neck
Enhancement: Fortitude, Reflex, Will
Property: Gain a +2 item bonus on Saving throws against effects with the Charm, Psychic or Illusion keyword.
Power (Daily): Minor Action. Until the end of the encounter, you gain an item bonus equal to 1 + the Collar's enhancement bonus on all attack and damage rolls against creatures with the Abberant origin type.
Monsters:
Dolgaunt
Dolgaunt Level 2 Soldier (Leader)
Medium Aberrant Humanoid XP 125
Initiative +5 Senses Perception +8
HP 38; Bloodied 19
AC 18; Fortitude 14, Reflex 15, Will 14
Vulnerable Byeshk 5
Speed 6
M Tentacle (Standard; at-will)
+9 vs AC; 1d6+3 damage and dolgaunt shifts target 1 square
m Vitality Drain (Standard; encounter)
+7 vs Fortitude; 2d10+3 damage and target is grabbed (save ends).
Grasping Tentacles
Against grabbed opponents, a dolgaunt deals an additional 1d6 damage.
Alignment Unaligned Languages Common
Skills Athletics +8, Intimidate +6, Stealth +9
Str 14 (+3) Dex 16 (+4) Wis 15 (+3)
Con 12 (+2) Int 13 (+2) Cha 11 (+1)
Feats:
Heroic--
Gatekeeper Initiate (Tribal)You have been trained in the ancient druidic tradition of the Gatekeepers, founded originally to ward off an extraplanar assault by aberrations.
Prereqs: Primal power source
Benefit: Against any opponent with the abberation type, you gain a +2 feat bonus to attack rolls. This bonus increases by +1 for each ally with this feat that is within 10 squares of you to a maximum of +5
Least Dragonmark:
You have a least dragonmark
Prereq: Member of appropriate dragonmarked race and house.
Benefit: You gain a least dragonmark, and use of the appropriate encounter power (see below)
Paragon--
Lesser Dragonmark:
You have a lesser dragonmark
Prereq: Member of appropriate dragonmarked race and house, Least Dragonmark, 11th level
Benefit: You gain a lesser dragonmark and use of the appropriate encounter power (see below)
Greater Dragonmark:
You have a greater dragonmark
Prereq: Member of appropriate dragonmarked race and house, Least Dragonmark, Lesser Dragonmark, 11th level
Benefit: You gain a greater dragonmark and use of the appropriate encounter power (see below)
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Greater Mark of Storm*Half-Elf Racial Power
Your dragonmark flares an icy blue and a gust of wind flies at your opponent
Encounter * Primal
Standard Action Area 3 within 10 squares
Requirement: Must have Greater Dragonmark Feat
Target: Each enemy in
Attack: Dexterity vs. Reflex
Special: This power supercedes and replaces the Least and Lesser Mark of Storm
Hit: 2d8+ Charisma Modifier damage and target is pushed 3 squares and knocked prone
Lesser Mark of Storm*Half-Elf Racial Power
Your dragonmark flares an icy blue and a gust of wind flies at your opponent
Encounter * Primal
Standard Action Area 3 within 5 squares
Requirement: Must have Lesser Dragonmark Feat
Target: Each enemy in
Attack: Dexterity vs. Reflex
Special: This power supercedes and replaces the Least Mark of Storm
Hit: 1d8+ Charisma Modifier damage and target is pushed 3 squares and knocked prone
Least Mark of Storm*Half-Elf Racial Power
Your dragonmark flares an icy blue and a gust of wind flies at your opponent
Encounter * Primal
Standard Action Close 3
Requirement: Must have Least Dragonmark Feat
Target: Each enemy in
Attack: Dexterity vs. Reflex
Hit: 1d8+ Charisma Modifier damage and target is knocked prone
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Any thoughts?