rogueboy
2009-03-04, 02:19 AM
My initial inspiration for this attempt came from a combination of seeing something similar done for the 4e PHB classes and the feat point system: instead of picking a class, you get X points to spend on class features (BAB, saves, skill points, and Class Features). Each feature costs Y points (BAB, saves, and skills start at a 'base' value, and can be increased from there).
I tried to find the link to the 4e version of this (I believe it was on the ENWorld forums), but was unable to locate it. Does anyone know if someone has done this already?
Either way, does anyone see any potential problems or pitfalls with attempting to do this?
I tried to find the link to the 4e version of this (I believe it was on the ENWorld forums), but was unable to locate it. Does anyone know if someone has done this already?
Either way, does anyone see any potential problems or pitfalls with attempting to do this?