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Thurbane
2009-03-07, 09:43 PM
Just an idle point of curiosity: I was reading Planar Handbook recently, and discovered that a suit of Mithril Mechanus Gear armor gives +10 AC and +2 Max Dex before any magical enhancements.

Is this the "best" non-magical armor in terms of max AC? Obviously, magic, natural armor, touch attacks, deflection bonuses, shields etc. all come into play, but purely in terms of AC potential from a suit of armor (sans-magic), is this as good as it gets?

And yes, I know AC isn't king in terms of D&D. Mind affecting spells, save or dies etc. all render AC pretty moot at times. :smallwink:

Os1ris09
2009-03-07, 09:51 PM
No there is other armor that gives more Armor bonus to AC. Unfortunately they also dont give a dex bonus either. Look in RoS

AngryRussian16
2009-03-07, 10:02 PM
Mithral Mountain Plate from Races of Stone gives the same AC bonus and Dex bonus

Its a lot cheaper and lighter than Mountain Plate though

Fizban
2009-03-08, 02:52 AM
Mountain Plate also requires an extra Exotic Armor Proficiency feat that no one gets for free, so compare that to the -5' of speed from the Mechanus Gear. Mechanus Gear is infinitely more awesome, so it wins.

Sure Dwarves are supposed to have all the cool armor, but races of stone failed there, so we'll just have to side with the forces of law.

Curmudgeon
2009-03-08, 02:57 AM
I prefer a Glassteel (Races of Faerun) breast plate, because it counts as light armor. It gives +7 AC but allows a max DEX bonus of +5, and ACP of only -1. Works for most DEX-based classes because of the light weight. With a high DEX bonus this comes in the same as the Mithril Mechanus Gear (+12 AC: +7 AC +5 DEX vs. +10 AC +2 DEX).

Eldariel
2009-03-08, 05:19 AM
Celestial Armor has the best total AC output. 5 Armor & 8 Dex for a total of 13 AC.

Talic
2009-03-08, 06:00 AM
Not true on the exotic proficiency. Technically, any class or prc that is "proficient with all armor" is proficient with exotic armors as well.

Roderick_BR
2009-03-08, 10:57 AM
Mithral Mountain Plate from Races of Stone gives the same AC bonus and Dex bonus

Its a lot cheaper and lighter than Mountain Plate though

However, you can't run in it, dwarves don't gain the ability to not lose speed in heavy armor, and even making it mithrall won't make it work as medium armor.

Edit:

Not true on the exotic proficiency. Technically, any class or prc that is "proficient with all armor" is proficient with exotic armors as well.
Not true. Races of Stone states that you need the exotic feats, or else you are not proficient with them . Additionally, all classes that are proficient with armors usually says "light, medium, and heavy", excluding exotics.

jcsw
2009-03-08, 11:44 AM
However, you can't run in it, dwarves don't gain the ability to not lose speed in heavy armor, and even making it mithrall won't make it work as medium armor

Huh?

---
Another factor to consider:
Tooth of Savnok in tome of magic grants anyone the dwarf-no-movement-speed-decrease thing.

Curmudgeon
2009-03-08, 02:20 PM
Celestial Armor has the best total AC output. 5 Armor & 8 Dex for a total of 13 AC. How is this the "Best Non Magical Armor"?
Celestial Armor

This bright silver or gold +3 chainmail is so fine ... Please try to stay on topic.

Eldariel
2009-03-08, 03:04 PM
The Dex bonus is a mundane statistic. Non-magical (say, Disjunctioned) Celestial Armor is a +5/+8 as I outlined, therefore having the highest total AC bonus out of all non-magical armors.

EDIT: Presumably.

Crow
2009-03-08, 03:23 PM
Mithral Celestial Armor ftw. =)

Eldariel
2009-03-08, 03:31 PM
Mithral Celestial Armor ftw. =)

By description, it's already Mithril; no applying it twice ;)

EDIT: Lookey, I was totally wrong. No mention of Mithril. Gawd, I have to learn things by heart again - I'm getting sloppy.

Curmudgeon
2009-03-08, 04:10 PM
The Dex bonus is a mundane statistic.

EDIT: Presumably. That's quite a stretch. Normal chainmail has a max DEX bonus of only +2. Getting another +6 without magic is unprecedented in D&D. Mithral, for instance, only gives +2 from the special material. It seems more likely that the extra +6 is mostly (or entirely) from magic.

Roderick_BR
2009-03-09, 11:25 AM
Huh?

---
Another factor to consider:
Tooth of Savnok in tome of magic grants anyone the dwarf-no-movement-speed-decrease thing.
Short version: Mountain plate sucks. Check the description in the Races of Stone, it even gives the stats of a mithril mountain plate, it doesn't count as medium armor.

Kaiyanwang
2009-03-09, 11:44 AM
You can "pimp" AC bonus and max dex bonus of an armor through non magical means. With the Artisan Craftsman (IIRC the name) feat from dragon magazine.

The feat allows to craft masterwork weapons, armors and bows with the "artisan mark" on them.

With the feat and 9 ranks in craft (armorsmithing) you could be able to craft a mechanus gear 11 AC bonus and +3 max dex bonus. Mithril included.

If you are a dwarf, from races of stone, you could agument hardness and HP. More, if you have the feat above and you have 14 ranks in armorsmithing.

Nonmagical, I don't know if can be made more than this.

Glyde
2009-03-09, 12:56 PM
Gonna throw platinum into the field from the Vassal of Bahamut prc - Though I'm not sure how it stacks up

25 lbs
8 AC
4 max dex
-1 check penalty
20% ASF
No speed reduction

Person_Man
2009-03-09, 01:18 PM
As far as I can tell, yes, Mechanus Gear is the best non-magical armor you can buy. But Mithral heavy armor is 9,000 + base masterwork armor costs. For that amount of gp, you can get AC 22+ a number of different ways.

ericgrau
2009-03-09, 06:52 PM
By description, it's already Mithril; no applying it twice ;)

EDIT: Lookey, I was totally wrong. No mention of Mithril. Gawd, I have to learn things by heart again - I'm getting sloppy.

Applying mithral to celestial chain still sounds cheesy to me. Besides, it's a specific armor; you gotta start with celestial chain and if anything you add on upgrades from there. I don't think you can go back and change it.

Eldariel
2009-03-09, 07:04 PM
Applying mithral to celestial chain still sounds cheesy to me. Besides, it's a specific armor; you gotta start with celestial chain and if anything you add on upgrades from there. I don't think you can go back and change it.

Yeah, but my reasoning was off. I agree that whatever material it is is already so light that you're probably better off not making it of Mithril. Then again, that's not really made explicit in the RAW; that said, as Core lacks any magical properties that increase the Max Dex bonus, I'd put my money on it being the material making it so light.

BlueWizard
2009-03-10, 02:15 AM
Gold Dragon Plate. Using old Dragonlance rules.

Sophismata
2009-03-10, 04:32 AM
That brings back memories...

But it's not really 3.5, though.

Thurbane
2009-03-11, 04:02 AM
I've found another contender: Nightscale (Underdark, p.66). +2 armor bonus, +10 max DEX. Same potential AC as mithril Mechanus gear (12) - although you need a LOT of DEX.

woodenbandman
2009-03-12, 11:21 AM
^Gnome Twistcloth. Infinity max dex bonus.

ericgrau
2009-03-12, 11:52 AM
^ Technically so is ordinary clothing. It's just a matter of infinity vs. infinity plus one.

Zherog
2009-03-12, 12:55 PM
As far as I can tell, yes, Mechanus Gear is the best non-magical armor you can buy. But Mithral heavy armor is 9,000 + base masterwork armor costs. For that amount of gp, you can get AC 22+ a number of different ways.

The masterwork component is already included in the price for making it from mithral. So making heavy mithral armor would be 9,000 + the base armor cost, rather than the base masterwork armor cost.

Not much, but it saves you 150 gp.

Person_Man
2009-03-12, 02:26 PM
The masterwork component is already included in the price for making it from mithral. So making heavy mithral armor would be 9,000 + the base armor cost, rather than the base masterwork armor cost.

Not much, but it saves you 150 gp.

Good catch Zherog, I forgot about that.

So Mithril Mechanus Gear costs 9000 for mithral + 1750 base for +10 AC and +2 Max Dex. Not horribly expensive. But you still won't be able to reasonably afford it until ECL 6ish.

BlueWizard
2009-03-12, 07:17 PM
Noone likes mithril full plate... it seems...

Thurbane
2009-03-12, 08:17 PM
Noone likes mithril full plate... it seems...
Mithril full plate = 8 armor + 3 DEX, so not quite as good as Mechanus Gear or Nightscale...

BlueWizard
2009-03-12, 08:53 PM
I know, but it looks cool in real life.

Ovaltine Patrol
2009-03-12, 09:54 PM
I don't have it at hand, but I think the arms and equipment guide has some kind of quartz-iron special material that reduces arcane spell failure more than mithril does. That could lead to some interesting suits of armor for casters.

Fizban
2009-03-13, 02:20 AM
Astral Driftmetal is probably what you were thinking of. It also increase armor check penalty and weight, so it's still worse. The proper way to reduce ASF without a "cast in light armor" clause it Thistledown Padded Githraft Mithral with Twilight. That's -20% on a metallic armor before magic, with another -10% from the twilight.

Eikre
2009-03-13, 04:04 AM
Thistledown also incites a -1 to attack bonus when you use it as part of another suit of armor, though, adding to your problems if you don't have proficiency.

Fizban
2009-03-14, 04:35 AM
First off, I had the wrong material: the major ASF reducing one is Blended Quartz, which may have been reprinted, but I am currently reading from the Arms and Equpiment Guide.

Thistledown padding does increase armor check penalty but if you're reducing ASF then you probably don't care about your attack bonus, and mithral reduces the check penalty more than enough to make up for the Thistledown. ASF reduction is for when you have proficiency but don't have "cast in armor". Anything more than Chain Shirt is going to have some check penalty when you're done with it, so if you actually need the blended quartz then you're going to have some check penalty.

If money is no object, then what you really want is Called Easy Travel Twilight Githcraft Thistledown Padded Blended Quartz [Armor], for a grand total of -40% ASF while effectively lightening your load by 1 category to make up for the weight and making it so you don't have to carry it around with you. That's enough to bring even full plate down to 0%, but your armor weighs 100lbs. Sadly, mechanus gear would still have 10%ACF after all that.