I_Got_This_Name
2006-09-01, 09:57 PM
This store, suitable for insertion into pretty much any medium to high magic game, has two cardinal rules:
1) No touching the merchandise until it's payed for
2) No returns, no refunds
However, it offers high-quality magic items at low, low discount prices. They are, however, off-the-shelf, so availability of specific types of items, especially weapons, may vary.
Bracers of Armor +4: These discount bracers, sold for 5,000 GP, cast a Mage Armor spell, caster level 1, just before their wearer is first struck by an attack. After the spell's duration expires, these bracers burn out and become worthless; if they are removed before then, the spell is suppressed until they are replaced.
Cost to create: 50 GP, 4 XP.
Prerequisites: Craft Contingent Spell or Craft Wondrous Item, Mage Armor
+1 weapon: This weapon, decorated to look Masterwork (worth 50 GP beyond the price of a normal weapon), casts Magic Weapon when it is first used in combat, caster level 1. After the spell's duration expires, the weapon becomes worthless. It is typically sold for 800 GP, plus the price of the normal weapon (decoration included in the 800)
Cost to create: 50 GP, 4 XP + weapon
Prerequisites: CCS or CWI, Magic Weapon
+3 weapon: This weapon is exactly like the +1 Weapon, except that it casts Greater Magic Weapon at 12th caster level. It usually sells for 6,000 GP above the cost of the weapon.
Cost to create: 1,800 GP, 225 XP + weapon
Prerequisites: CCS or CWI, Greater Magic Weapon at a caster level of 12th or higher.
Keen Weapon: This addition to the +1 or +3 weapon adds the Keen Edge spell (CL 5), in the same conditions. The price of a +1 weapon increases by 2,000 GP, and the price of a +3 weapon doubles.
Cost to Create: 750 GP, 60 XP
Prerequisites: CCS or CWI, Keen Edge
Bracers of Wraithstrike: These bracers, passed off as an absurdly-powerful item allowing you to make every attack as a touch attack, instead allow the wearer to make all attacks as a touch attack for the first round in which the wearer attacks while wearing them. They are usually sold for somewhere around 10,000 GP.
Cost to Create: 300 GP, 24 XP
Prerequisites: CCS or CWI, Wraithstrike (Complete Adventurer)
All items have a Magic Aura spell on them to make them appear to give the right aura until after being taken out of the store.
1) No touching the merchandise until it's payed for
2) No returns, no refunds
However, it offers high-quality magic items at low, low discount prices. They are, however, off-the-shelf, so availability of specific types of items, especially weapons, may vary.
Bracers of Armor +4: These discount bracers, sold for 5,000 GP, cast a Mage Armor spell, caster level 1, just before their wearer is first struck by an attack. After the spell's duration expires, these bracers burn out and become worthless; if they are removed before then, the spell is suppressed until they are replaced.
Cost to create: 50 GP, 4 XP.
Prerequisites: Craft Contingent Spell or Craft Wondrous Item, Mage Armor
+1 weapon: This weapon, decorated to look Masterwork (worth 50 GP beyond the price of a normal weapon), casts Magic Weapon when it is first used in combat, caster level 1. After the spell's duration expires, the weapon becomes worthless. It is typically sold for 800 GP, plus the price of the normal weapon (decoration included in the 800)
Cost to create: 50 GP, 4 XP + weapon
Prerequisites: CCS or CWI, Magic Weapon
+3 weapon: This weapon is exactly like the +1 Weapon, except that it casts Greater Magic Weapon at 12th caster level. It usually sells for 6,000 GP above the cost of the weapon.
Cost to create: 1,800 GP, 225 XP + weapon
Prerequisites: CCS or CWI, Greater Magic Weapon at a caster level of 12th or higher.
Keen Weapon: This addition to the +1 or +3 weapon adds the Keen Edge spell (CL 5), in the same conditions. The price of a +1 weapon increases by 2,000 GP, and the price of a +3 weapon doubles.
Cost to Create: 750 GP, 60 XP
Prerequisites: CCS or CWI, Keen Edge
Bracers of Wraithstrike: These bracers, passed off as an absurdly-powerful item allowing you to make every attack as a touch attack, instead allow the wearer to make all attacks as a touch attack for the first round in which the wearer attacks while wearing them. They are usually sold for somewhere around 10,000 GP.
Cost to Create: 300 GP, 24 XP
Prerequisites: CCS or CWI, Wraithstrike (Complete Adventurer)
All items have a Magic Aura spell on them to make them appear to give the right aura until after being taken out of the store.