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View Full Version : [vestige]How to deal with Seropaeneans



Winged One
2006-09-02, 04:52 PM
<name not yet decided>, the Friend of Heresy
Legend:<not yet decided>
Special Requirement: This vestige can only be bound by those who are willing to cast away societies rules and go against a foe that many believe to be virtueous. Therefore it's seal can only be drawn by binders of a chaotic alignment.
Manifestation: <not yet decided>
Sign: An inverted symbol of either St. Cuthbert, Wee Jas, or the Order of Seropaenes appears on your forehead.
Influence: This vestige's influence causes you to outright hate deities and anybody claiming alegiance to them. You must also flinch away from the touch of divine spellcasters, forcing them to make a melee touch attack if they wish to touch you for any reason.
Granted Abilites: This vestige grants you power against those it hates.
Hostile Soul: You gain Spell Resistance against divine spells equal to 10+your EBL. If somebody fails to get through this special Spell Resistance, they must make a will save or take 1d6 damage per EBL. If they fail this will save, you may make an opposed Charisma check with them to destroy their divine focus if it was used. Success on this grants a +2 circumstance bonus to any Intimidate checks you make against them until they gain a new divine focus.
Smite Law: You can attempt to smite a lawful creature with a single melee attack. You add your Charisma bonus(if any) to the attack roll and deal 1 extra point of damage per EBL. If you accidentally smite a creature that is not lawful, the attempt has no effect. Once you have used this ability, you cannot do so again for 5 rounds.
Weapons of Chaos: Any weapon you wield is treated as an anarchic weapon, dealing an extra 2d6 points of damage to lawful creatures and bypassing damage reduction/chaos. If it is already anarchic, it is treated as having an enhancement bonus of 2 higher then it does.
True Desecration: You may use your spit to dispel a consecrate, desecrate, hallow, or unhallow spell. Altertatively, you may spit on a divine caster(requireing a ranged touch attack) and give them 1 negative level that lasts for 1 hour per EBL and never results in actual level loss. Once you have used this ability, you cannot do so again for 5 rounds.
Binding DC: <Will be high for whatever vesitge level is selected>
Vestige level: <Undecided>

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I actually have an idea for the name and legend of the vestige, but it would be based on an old PC of mine, and that might be considered a tad arrogent. I do, however, need to know what level this vestige would be.