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The Demented One
2006-07-20, 08:56 PM
Mythweaver
Size/Type: Large Magical Beast
Hit Dice: 10d10+30 (85 hp)
Initiative: +5
Speed: 30 ft. (6 squares), climb 40 ft.
Armor Class: 20 (-1 size, +5 Dex, +6 natural), touch 14, flatfooted 15
Base Attack/Grapple: +10/+16
Attack: Bite +14 melee (1d8+4)
Full Attack: Bite +14 melee (1d8+4)
Space/Reach: 10 ft./10 ft.
Special Attacks: Web, spell-like abilities, tangled mythos
Special Qualities: Damage reduction 10/magic, darkvision 60 ft., fabled lore, immunity to poison, low-light vision, weave page, spell resistance 20
Saves: Fort +10, Ref +12, Will +4
Abilities: Str 18, Dex 20, Con 16, Int 16, Wis 14, Cha 16
Skills: Bluff +7, Climb +19, Diplomacy +16, Perform (Storytelling) +24, Tumble +18
Feats: Weapon Finesse, Dodge, Mobility, Ability Focus (Web of Mythos)
Environment: Temperate forests
Organization: Solitary, Fable (2-3) or Mythos (6-8)
Challenge Rating: 8
Treasure: Standard
Alignment: Always True Neutral
Advancement: 11-18 HD (Large), 19-24 HD (Huge)

Mythweavers are magical arachnids who have a strong passion–some would say, an obsession–for stories. They appear as large, spider-like creatures with a parchment-like carapace covered in what would seem to be scrawls of ink. Though monstrous in form, they are very civil unless threatened, and would much rather swap stories with an adventurer than fight him. If an adventurer tells a Mythweaver a good story (DC 20), the Mythweaver is automatically friendly towards him. However, when angered, Mythweavers can be fierce foes. They can trap foes in webs of both silk and stories, and can imbue pages with explosive or entrapping runes. Mythweavers speak Common and Undercommon, but can use their tongues spell-like ability to speak any language.

Web (Ex)
Mythweavers can dangle from silken strands. A single strand is strong enough to support the Mythweaver and one other large creature (or two medium, or four small creatures, etc.). Mythweavers can throw a web eight times per day. This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets up to Huge size. An entangled creature can escape with a successful Escape Artist check or burst it with a Strength check. Both have a DC of 18. Both are standard actions. The check DCs are Constitution-based.

Spell-Like Abilities
At will–arcane mark, erase, secret page, tongues; 3/day–explosive runes (DC 16), sepia snake sigil (DC 16); 1/day–legend lore. Caster level 8th. All DC’s are Charisma based.

Tangled Mythos (Su)
Once per day, a Mythweaver can attempt to trap an enemy in a web of stories. As a standard action, it may attempt to trap any one creature within 30 ft of it. If the creature fails a DC 20 Will save, it is trapped within a realm of stories, very similarly to a maze. Each round, the character may attempt to find a “plot hole” in the story that will allow it to return by making a DC 20 Intelligence or Perfrom (Storytelling) check as a full round action. If the subject doesn’t escape, the web disappears after 10 minutes, forcing the subject to leave. On escaping or leaving the web, the subject reappears where it had been when this ability was used. If this location is filled with a solid object, the subject appears in the nearest open space. Spells and abilities that move a creature within a plane, such as teleport and dimension door, do not help a creature escape a web of mythos, although a plane shift spell allows it to exit to whatever plane is designated in that spell. Other Mythweavers are not affected by the web of mythos.

Fabled Lore (Ex)
A Mythweaver may make a Perform (Storytelling) check in place of any Knowledge check.

Weave Page (Ex)
As a move action, a Mythweaver can weave silk into the shape of a page. This page is of the highest quality and can be written on as if it were normal paper. A Mythweaver often uses these pages as the targets for its explosive runes and sepia snake sigil spell-like abilities.

Skills:
Mythweavers have a +8 racial bonus on Climb and Perform (Storytelling) checks. A Mythweaver can always choose to take 10 on Climb checks, even if rushed or threatened. Mythweavers use either their Strength or Dexterity modifier for Climb checks, whichever is higher.

PandaNecromancer
2006-07-20, 09:10 PM
...*hugs the Mythweaver* A storytime monster. I love it.

Fax Celestis
2006-07-20, 09:25 PM
What about being able to substitute ranks in Profession (Storyteller) or Profession (Shaman) (or even Perform (Storytelling)) for the Intelligence check? It'd make sense.

The Demented One
2006-07-20, 09:27 PM
What about being able to substitute ranks in Profession (Storyteller) or Profession (Shaman) (or even Perform (Storytelling)) for the Intelligence check? It'd make sense.
Makes sense.

Abd al-Azrad
2006-08-19, 06:08 PM
I like it! A concept monster based on books. It's like a metamonster! Especially with trapping people inside contrived plots, where the only escape is a plothole. I can't tell whether I would use this monster seriously or ironically.

I was looking over the guy to try to place its CR. In melee, it seems underwhelming, but it's got a lot of weird little tricks. It's really just a good overall monster- any given focussed attack will defeat it, but it's got a ton of unusual combat tricks. Well balanced.

Anyways, if I get more than one vote on these sorts of things, MitP Vote: Yes.

Tiferet
2006-08-19, 06:22 PM
Homebrewed/Peach stuff is supposed to go on the new Homebrew message board, not in the Genearl gaming section.

Fax Celestis
2006-08-19, 06:34 PM
Homebrewed/Peach stuff is supposed to go on the new Homebrew message board, not in the Genearl gaming section.
Check the post date of the original. It was.

PS: MitP Vote: Yes

Lord Iames Osari
2006-08-27, 07:59 AM
MitP Vote: Yes.

I feel awed by your productivity, D1. And Fax, you might want to fix the link from the MitP thread.

Maerok
2006-08-30, 09:13 PM
MitP Vote: Yes

Athanatos
2006-08-31, 04:28 PM
MitP Vote: Yes

fangthane
2006-08-31, 05:59 PM
I would have to imagine that these things have a serious love/hate relationship with bards...

On the one hand, bards have to be some of its best sources for stories, hands down.

On the other hand, they're also the best equipped to lead a party against it should they decide they want its goodies. Because Tangled Mythos is exactly what countersong is about, and a level 8 bard should have at least a +15 or thereabouts perform check.

I'm a total sucker for stuff I can use either to demolish or to enlighten the party though.

MitP Vote: Yes.

Eighth_Seraph
2006-08-31, 10:28 PM
MitP vote: yes. In three languages.

Randomman413
2006-09-01, 04:31 PM
MitP Vote: Yes.

Btw, this would be great for CUTE. Could it be posted in there, as well?

Eighth_Seraph
2006-09-01, 04:34 PM
CUTE? Is there another project going on beside the 'in the Playground' compendiums?

Randomman413
2006-09-01, 04:36 PM
Yeah. Preject CUTE and Races of The Mind, so far as I know.

belboz
2006-09-01, 05:59 PM
Btw, this would be great for CUTE. Could it be posted in there, as well?

Seconded. TDO, if you give the OK, I'll add it to the CUTE Compendium as soon as I get around to updating it. (Real Soon Now!)

The Demented One
2006-09-01, 06:02 PM
As for Cute, that's fine, but I really don't see this as being cute at all. It was inspired by an odd cocktail of Eva and Futurama, not sugar and fluff, but do whatever.

Fax Celestis
2006-09-01, 06:04 PM
As for Cute, that's fine, but I really don't see this as being cute at all. It was inspired by an odd cocktail of Eva and Futurama, not sugar and fluff, but do whatever.
Bender Vs. Angel IV!

The Demented One
2006-09-01, 06:07 PM
Bender Vs. Angel IV!
The brainspawn meets Leliel, actually.

belboz
2006-09-01, 06:50 PM
As for Cute, that's fine, but I really don't see this as being cute at all. It was inspired by an odd cocktail of Eva and Futurama, not sugar and fluff, but do whatever.

Thanks, I will. "CUTE" is increasingly a misnomer anyway. It has a lot of content nobody would normally call cute. "Campaign where characters are small children, taking place largely inside their imaginations" would be a more accurate name, but CWCASCTPLITI is a terrible acronym.