Fax Celestis
2009-03-24, 01:21 PM
http://greywolf.critter.net/images/ironclaw/elementals/dryad-p.gif
Russiti are treelike, plant-based creatures. Unlike a great number of intelligent or sentient plants, russiti have developed complex neural networks and are capable of not just higher thought, but psionic powers.
Personality: Being plant-based, russiti tend to think differently from other creatures. They tend to look more towards the larger picture and show more concern for the environment than most other races.
Physical Description: Russiti appear, in most respects, as a small tree.
A russiti walks using a series of short, rootlike legs that merge into the trunk of the russiti seven to ten inches off the ground. The trunk itself is about eight to twelve inches in diameter and is covered in a thin layer of bark. Two opposable and jointed branches extend from the trunk, one on each side, about four feet from the ground, and just atop their extension point rests a series of knots and gnowls that form something of a face. Extending from the top of this mass of knots are several leafy branches.
The face itself contains two amber-colored eyes and a mouth: there is no nose, since scent input comes from the leafy branches over the head.
Alignment: Russiti tend towards good and neutrality, though there are russiti of all alignments.
Religion: Due to their plantlike nature, most russiti worship nature gods or goddesses.
Language: Russiti speak Sylvan and Common. Some learn Terran or Auran.
-2 Dexterity, +2 Constitution, +2 Intelligence, -2 Charisma. Russiti are tough and smart, but do not move as quickly as other creatures.
Medium: As Medium creatures, russiti have no special bonuses or penalties due to their size.
Sentient Plant: Russiti are Plants with the (Sentient Plant) subtype. As such, they are not subject to spells or effects that affect humanoids only, such as charm person or dominate person. They are, however, susceptible to spells and effects that specifically target plants.
Unlike normal plants, sentient plants are susceptible to mind-affecting effects, poison, paralysis, polymorph, stunning, and critical hits. They are still invulnerable to sleep effects, and eat, sleep and breathe just as humanoids do--though their method of acquiring such substances may differ from that of other humanoids.
Russiti base land speed is 20 feet.
Low-Light Vision
Bark: Russiti's natural barklike skin grants a +1 natural bonus to Armor Class. This increases by +1 every five levels (to +2 at 5th, +3 at 10th, +4 at 15th, and +5 at 20th).
Vulnerability to Fire: Due to their treelike nature, russiti take an additional point of damage per die from fire damage.
Inborn Psionics: A russiti has a small pool of psionic charges they may tap into daily. A russiti has one charge per three class levels, minimum one. A charge may be spent to activate one of the following psi-like abilities or to power a feat with the [Russiti] descriptor: arboral empathy, detect psionics, know direction and location. Manifester level is equal to the russiti's character level.
Naturally Psionic: A russiti gets 1 bonus power point at 1st level, plus one additional bonus power point per three levels (to 2 total bonus power points at 3rd, 3 at 6th, 4 at 9th, 5 at 12th, 6 at 15th, and 7 at 18th). This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
Automatic languages: Sylvan, Common. Bonus Languages: Aquan, Auran, Elven, Terran.
Favored Class: Psion
Russiti are treelike, plant-based creatures. Unlike a great number of intelligent or sentient plants, russiti have developed complex neural networks and are capable of not just higher thought, but psionic powers.
Personality: Being plant-based, russiti tend to think differently from other creatures. They tend to look more towards the larger picture and show more concern for the environment than most other races.
Physical Description: Russiti appear, in most respects, as a small tree.
A russiti walks using a series of short, rootlike legs that merge into the trunk of the russiti seven to ten inches off the ground. The trunk itself is about eight to twelve inches in diameter and is covered in a thin layer of bark. Two opposable and jointed branches extend from the trunk, one on each side, about four feet from the ground, and just atop their extension point rests a series of knots and gnowls that form something of a face. Extending from the top of this mass of knots are several leafy branches.
The face itself contains two amber-colored eyes and a mouth: there is no nose, since scent input comes from the leafy branches over the head.
Alignment: Russiti tend towards good and neutrality, though there are russiti of all alignments.
Religion: Due to their plantlike nature, most russiti worship nature gods or goddesses.
Language: Russiti speak Sylvan and Common. Some learn Terran or Auran.
-2 Dexterity, +2 Constitution, +2 Intelligence, -2 Charisma. Russiti are tough and smart, but do not move as quickly as other creatures.
Medium: As Medium creatures, russiti have no special bonuses or penalties due to their size.
Sentient Plant: Russiti are Plants with the (Sentient Plant) subtype. As such, they are not subject to spells or effects that affect humanoids only, such as charm person or dominate person. They are, however, susceptible to spells and effects that specifically target plants.
Unlike normal plants, sentient plants are susceptible to mind-affecting effects, poison, paralysis, polymorph, stunning, and critical hits. They are still invulnerable to sleep effects, and eat, sleep and breathe just as humanoids do--though their method of acquiring such substances may differ from that of other humanoids.
Russiti base land speed is 20 feet.
Low-Light Vision
Bark: Russiti's natural barklike skin grants a +1 natural bonus to Armor Class. This increases by +1 every five levels (to +2 at 5th, +3 at 10th, +4 at 15th, and +5 at 20th).
Vulnerability to Fire: Due to their treelike nature, russiti take an additional point of damage per die from fire damage.
Inborn Psionics: A russiti has a small pool of psionic charges they may tap into daily. A russiti has one charge per three class levels, minimum one. A charge may be spent to activate one of the following psi-like abilities or to power a feat with the [Russiti] descriptor: arboral empathy, detect psionics, know direction and location. Manifester level is equal to the russiti's character level.
Naturally Psionic: A russiti gets 1 bonus power point at 1st level, plus one additional bonus power point per three levels (to 2 total bonus power points at 3rd, 3 at 6th, 4 at 9th, 5 at 12th, 6 at 15th, and 7 at 18th). This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
Automatic languages: Sylvan, Common. Bonus Languages: Aquan, Auran, Elven, Terran.
Favored Class: Psion