View Full Version : Complete Drunkerd

2009-03-28, 09:57 PM
many alcohol based PrC's have shown up over the years this is an atemepte at making them , and relivent feats, into a splat book feall free to add any you want. Make em up your self or find em in the archives, doesn't mater how you get them hear just get them hear .

Mephibosheth's "Whisky Bottle Champion" - http://www.giantitp.com/cgi-bin/yabb/YaBB.pl?board=gaming;action=display;num=1135898378

Ilovefire's "Dipsomancer" - http://www.giantitp.com/cgi-bin/yabb/YaBB.pl?board=gaming;action=display;num=1135306117

Karellen's "Threepenny Fencer" - http://www.giantitp.com/cgi-bin/yabb/YaBB.pl?board=gaming;action=display;num=1134961959

Renloth's Drunken Berserker - http://www.giantitp.com/cgi-bin/yabb/YaBB.pl?board=gaming;action=display;num=1135997191

Improvised Defence: You can use tables, chairs, ladders, rakes, or whatever non-weapons that come to hand to parry, confuse, and hinder your opponents, all in a stylish 'I'm just that cool' way. This takes a full-round action, and all opponents within melee range of you take a -2 to hit penalty, and have their movement rate halved. These maneuvers are not attacks, and they do no damage.

Requirements: Dex 15+, Dodge

Improvised Weapon Proficiency [General]
Requirements: Base Attack Bonus +1, Exotic Weapon Proficency in at least three weapons
You gain proficiency with using random items as a weapon effectively. You do not get the normal -4 non-proficiency bonus when using improvised weapons that relate to weapons that you normally have proficiency in. For example, a table leg is like a club, so with this feat, as long as you had proficiency with a club, you would have proficiency with an improvised club.
Normal: Improvised weapons take a -4 non-proficency penalty
Special: A fighter may take this as a bonus feat

2009-03-28, 10:07 PM
Also: the Drunken Master from... Complete Warrior, was it?

2009-03-31, 05:14 AM
Have there ever been any Drunken Base classes you've heard of? That would be kinda interesting.