The Vorpal Tribble
2006-06-17, 11:23 AM
Elbrun
Species with natural psionic talents are not often born knowing how to use their talents. But occassionally there is an individual who is born with his unprotected mind wide open to everything about him. Every thought, every emotion, pains and loves, wants and needs, all constantly wash against him like a surging tide that never stops. These individuals often die young, unable to cope with the persistent surge, or lose their own identity to those around them. Some however are possessed naturaly of a strong personality, and have the resilience to endure the stress of every creature around trying to influence their thoughts. Thus elbruns tend to be found only in unpopulated wilderness where they seek mental solace.
Sometimes elbruns dedicate themselves to diplomatic services, resigning themselves to a life of pain in exchange for a hope of peace between the rivals. Insane elbruns, or those with a masochistic bent may also be found within towns and cities.
Sample Elbrun
This maenad's face is preternaturally aged, with lines of stress etched into the pale, glimmering skin. The eyes though, they are alive and alert, and they seem to look into your very soul...
Elbrun Maenad, 1st-Level Warrior
Medium Humanoid (Maenad, Psionic)
Hit Dice: 1d8+1 (5 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 14 (+3 studded leather, +1 light shield), touch 10, flat-footed 14
Base Attack/Grapple: +1/+2
Attack: Longsword +3 melee (1d8+1/19-20) or longbow +1 ranged (1d8/x3)
Full Attack: Longsword +3 melee (1d8+1/19-20) or longbow +1 ranged (1d8/x3)
Space/Reach: 5 ft./5 ft.
Special Attacks: Psi-like abilities
Special Qualities: Enochlophobia, naturally psionic, outburst, telepathy
Saves: Fort +3, Ref +0, Will -2
Abilities: Str 13, Dex 11, Con 12, Int 10, Wis 7, Cha 10
Skills: Climb +3, Jump +3
Feats: Weapon Focus (longsword)
Environment: Warm hills
Organization: Solitary
Challenge Rating: 2
Treasure: Standard
Alignment: Usually neutral
Advancement: By character class
Level Adjustment: +3
Combat
Elbrun maenad's will often do anything they can to send those nearby away without resorting to violence, for they feel every pain and hint of fear as their foe does itself. Traps and wards are often left to discourage others from coming near. If they must however the elbrun maenad will use their energy ray and run from the insuing wave of agony.
Enochlophobia (Ex): As long as an elbrun can use his telepathic abilities he acts as if Shaken in areas where the number of living, intelligent creatures total more than 10 x Elbrun's HD.
Naturally Psionic: An Elbrun maenad gains 4 bonus power points.
Outburst (Ex): Once per day for up to 4 rounds a maenad can subjugate his mentality. He takes a -2 penalty to Intelligence and Wisdom but gains a +2 bonus to Strength.
Psi-Like Abilities: Manifester level is equal to the creature’s HD (minimum 1st). The save DCs for an elbrun maenad's psi-like abilities are Charisma-based. These power's range are manifested as if the creature had the Enlarge Power feat.
Continuous - Detect Hostile Intent, Empathy, Read Thoughts
3/day - Aura Sight, Correspond
1/day - Energy Ray (sonic only), Mind Probe
Telepathy (Su): An elbrun maenad can communicate telepathically with any creature within 100 feet that has an Intelligence score. The creature can respond to the elbrun if it wishes - no common language is needed
-=-=-=-
Creating an Elbrun
“Elbrun” is an inherited template that can be added to any living creature with an intelligence score of at least 4 (referred to hereafter as the “base creature”). An elbrun uses all the base creature’s statistics and special abilities except as noted here.
Size and Type: The creature’s type does not change. It gains the psionic subtype.
Special Qualities: An elbrun retains all the special qualities of the base creature, and also gains the following:
Enochlophobia (Ex): As long as an elbrun can use his telepathic abilities he acts as if Shaken in areas where the number of living, intelligent creatures total more than 10 x Elbrun's HD.
Telepathy (Su): An elbrun can communicate telepathically with any creature within 100 feet that has an Intelligence score. The creature can respond to the elbrun if it wishes - no common language is needed.
Psi-Like Abilities (Sp): Manifester level is equal to the creature’s HD. The save DCs for an elbrun's psi-like abilities are Charisma-based. These power's range are manifested as if the creature had the Enlarge Power feat.
Continuous - Detect Hostile Intent, Empathy, Read Thoughts
3/day - Aura Sight, Correspond
1/day - Mind Probe
Naturally Psionic: An Elbrun gains 4 bonus power points.
Abilities: Increase from the base creature as follows: Wis -2, Cha +2.
Feats: An elbrun can take psionic feats, if it meets the prerequisites for such feats.
Organization: Solitary
Challenge Rating: Same as the base creature +2.
Level Adjustment: Same as base creature +3.
Species with natural psionic talents are not often born knowing how to use their talents. But occassionally there is an individual who is born with his unprotected mind wide open to everything about him. Every thought, every emotion, pains and loves, wants and needs, all constantly wash against him like a surging tide that never stops. These individuals often die young, unable to cope with the persistent surge, or lose their own identity to those around them. Some however are possessed naturaly of a strong personality, and have the resilience to endure the stress of every creature around trying to influence their thoughts. Thus elbruns tend to be found only in unpopulated wilderness where they seek mental solace.
Sometimes elbruns dedicate themselves to diplomatic services, resigning themselves to a life of pain in exchange for a hope of peace between the rivals. Insane elbruns, or those with a masochistic bent may also be found within towns and cities.
Sample Elbrun
This maenad's face is preternaturally aged, with lines of stress etched into the pale, glimmering skin. The eyes though, they are alive and alert, and they seem to look into your very soul...
Elbrun Maenad, 1st-Level Warrior
Medium Humanoid (Maenad, Psionic)
Hit Dice: 1d8+1 (5 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 14 (+3 studded leather, +1 light shield), touch 10, flat-footed 14
Base Attack/Grapple: +1/+2
Attack: Longsword +3 melee (1d8+1/19-20) or longbow +1 ranged (1d8/x3)
Full Attack: Longsword +3 melee (1d8+1/19-20) or longbow +1 ranged (1d8/x3)
Space/Reach: 5 ft./5 ft.
Special Attacks: Psi-like abilities
Special Qualities: Enochlophobia, naturally psionic, outburst, telepathy
Saves: Fort +3, Ref +0, Will -2
Abilities: Str 13, Dex 11, Con 12, Int 10, Wis 7, Cha 10
Skills: Climb +3, Jump +3
Feats: Weapon Focus (longsword)
Environment: Warm hills
Organization: Solitary
Challenge Rating: 2
Treasure: Standard
Alignment: Usually neutral
Advancement: By character class
Level Adjustment: +3
Combat
Elbrun maenad's will often do anything they can to send those nearby away without resorting to violence, for they feel every pain and hint of fear as their foe does itself. Traps and wards are often left to discourage others from coming near. If they must however the elbrun maenad will use their energy ray and run from the insuing wave of agony.
Enochlophobia (Ex): As long as an elbrun can use his telepathic abilities he acts as if Shaken in areas where the number of living, intelligent creatures total more than 10 x Elbrun's HD.
Naturally Psionic: An Elbrun maenad gains 4 bonus power points.
Outburst (Ex): Once per day for up to 4 rounds a maenad can subjugate his mentality. He takes a -2 penalty to Intelligence and Wisdom but gains a +2 bonus to Strength.
Psi-Like Abilities: Manifester level is equal to the creature’s HD (minimum 1st). The save DCs for an elbrun maenad's psi-like abilities are Charisma-based. These power's range are manifested as if the creature had the Enlarge Power feat.
Continuous - Detect Hostile Intent, Empathy, Read Thoughts
3/day - Aura Sight, Correspond
1/day - Energy Ray (sonic only), Mind Probe
Telepathy (Su): An elbrun maenad can communicate telepathically with any creature within 100 feet that has an Intelligence score. The creature can respond to the elbrun if it wishes - no common language is needed
-=-=-=-
Creating an Elbrun
“Elbrun” is an inherited template that can be added to any living creature with an intelligence score of at least 4 (referred to hereafter as the “base creature”). An elbrun uses all the base creature’s statistics and special abilities except as noted here.
Size and Type: The creature’s type does not change. It gains the psionic subtype.
Special Qualities: An elbrun retains all the special qualities of the base creature, and also gains the following:
Enochlophobia (Ex): As long as an elbrun can use his telepathic abilities he acts as if Shaken in areas where the number of living, intelligent creatures total more than 10 x Elbrun's HD.
Telepathy (Su): An elbrun can communicate telepathically with any creature within 100 feet that has an Intelligence score. The creature can respond to the elbrun if it wishes - no common language is needed.
Psi-Like Abilities (Sp): Manifester level is equal to the creature’s HD. The save DCs for an elbrun's psi-like abilities are Charisma-based. These power's range are manifested as if the creature had the Enlarge Power feat.
Continuous - Detect Hostile Intent, Empathy, Read Thoughts
3/day - Aura Sight, Correspond
1/day - Mind Probe
Naturally Psionic: An Elbrun gains 4 bonus power points.
Abilities: Increase from the base creature as follows: Wis -2, Cha +2.
Feats: An elbrun can take psionic feats, if it meets the prerequisites for such feats.
Organization: Solitary
Challenge Rating: Same as the base creature +2.
Level Adjustment: Same as base creature +3.