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View Full Version : (3.5) Giant Flying Cowboy Chisels [PEACH]



xanaphia
2009-03-30, 04:04 AM
Giant Flying Cowboy Chisel
Small Construct
HD 4d10 (22 hp)
Speed Fly 40ft. (perfect)
Init: +8
AC 20 +1 size, +5 natural, +4 Dex); touch 15; flat-footed 16
BAB/Grp +4/+3
Attack Chisel +8 (1d8+2) or lasso +8 (1d4+1+ trip)
Full-Attack Chisel +8 (1d8+2) and lasso +8 (1d4+1+ trip)
Space 5ft./5ft. (15ft. with lasso)
Special Attacks Trip, hands
Special Qualities DR 3/admantine, Fast Heal 3/-
Saves Fort +13, Ref +12, Will +15
Abilities Str 14, Dex 18, Con 0, Int 8, Wis 10, Cha 8
Skills Hide +15
Feats Improved Initiative, Weapon Finesse
Environment: Any terrestrial
Organization Solitary
Challenge Rating 4
Treasure Standard
Alignment Always true neutral
Advancement 5-8 HD (Small), 9-12 HD (Medium)
Level Adjustment -
http://i586.photobucket.com/albums/ss307/GreenStormElf/th_Photo12.jpg (http://s586.photobucket.com/albums/ss307/GreenStormElf/?action=view&current=Photo12.jpg)
"Howdy, partner!"
Giant flying cowboy chisels were created by wizards who longed to return to the countryside. With country tastes, accents, and values, GFCCs are the perfect companion to wizards tired and stressed by life in the big city. If left to their own devices, GFCCs will go to the wilderness and herd cattle. However, when employed in the city, they are used as bodyguards and security staff.

A GFFC weighs 100 pounds and is 3 foot tall. It speaks Common.

Combat
GFCCs are not eager to get into a fight, but if their mothers are insulted, someone breaks his word with them, or someone insults their honor, they are happy to fight. (it should be noted that, being constructs, GFCCs have no mothers, and are instead very prickly about their creator's honor-another reason they are such great bodyguards.)

In combat, a GFFC uses its lasso to trip opponents, then attacks them by ramming them with its cutting edge (which requires it to take its hat off.)

Trip (Ex): If the GFCC successfully hits with its lasso attack, it may immediately make a trip attempt which provokes no attack of opportunity as a free action.

Hands (Sp): The GFCC counts as having hands, even though it obviously doesn't. These can be dispelled, but grow back in two rounds.