Thurbane
2009-03-30, 09:36 PM
Hi all,
In an upcoming campaign (as a lead in to the Return to Castle Ravenloft hardcover), I was toying with the idea of the groups first adventure (i.e. 5x 1st level PCs) being trapped in a small town, besieged by a horde of skeletons and zombies. The party would be fighting side-by-side with the townsfolk and militia. Basically, this would be how the party forms, fighting alongside each other for the first time.
Couple of questions: how many would be a fair number to represent a horde, without being too much for a small town/village to fight off? How would this horde descend on the town without being spotted well enough in advance for everyone to flee (I was thinking maybe a fogbank rolling in, covering their approach)? How would I make the PCs feel like they are making the difference when the town likely has higher level characters that will be joining the fight?
Any suggestions and ideas welcomed.
Cheers - T
In an upcoming campaign (as a lead in to the Return to Castle Ravenloft hardcover), I was toying with the idea of the groups first adventure (i.e. 5x 1st level PCs) being trapped in a small town, besieged by a horde of skeletons and zombies. The party would be fighting side-by-side with the townsfolk and militia. Basically, this would be how the party forms, fighting alongside each other for the first time.
Couple of questions: how many would be a fair number to represent a horde, without being too much for a small town/village to fight off? How would this horde descend on the town without being spotted well enough in advance for everyone to flee (I was thinking maybe a fogbank rolling in, covering their approach)? How would I make the PCs feel like they are making the difference when the town likely has higher level characters that will be joining the fight?
Any suggestions and ideas welcomed.
Cheers - T