apandapion
2005-08-07, 11:54 AM
I don't have liber mortis, so I have to write my own necromancer prestige class. I have a sorcerer in my campaign who focuses on necromancy because he thinks necromancy is cool - so think very low on the power gaming scale. (A power gamer would have obtained liber mortis and asked me for things out of it all day.) I know a power gamer could do some pretty obscene things with this class if they focused on it. So, that aside, what do you think? Is it overly dangerous in the hands of any player?
In some ways the class is slightly tailored for the target player - for instance, it has rogue BAB advancement and martial weapons because the player it is tailored for likes to hit things slightly more often than is really healthy for a sorcerer. And +1 Caster Level is shorthand for more spells and spells per day. (a level 10 black channeler/level 10 sorcerer has spells as a 15th level sorcerer.)
Black Channeler
Requirements :
the ability to spontaneously cast 4th level arcane spells
10 ranks Knowledge : Arcana
Feats: Martial Weapons
HD: D6
Skill Points: 2 + Int
Skills: As Sorcerer
Level BAB: Fort Ref Will
1 +0 +0 +0 +2 Sublimation; Onyx Soul
2 +1 +0 +0 +3 +1 Caster Level
3 +2 +1 +1 +3 Necrotic Mediation
4 +3 +1 +1 +4 +1 Caster Level
5 +3 +1 +1 +4 Dark Resplendence
6 +4 +2 +2 +5 +1 Caster Level
7 +5 +2 +2 +5 Ash Eater
8 +6 +2 +2 +6 +1 Caster Level
9 +6 +3 +3 +6 Black Slip
10 +7 +3 +3 +7 +1 Caster Level
Sublimation:
You may sacrifice an undead that you have created and is under your control instead of using a spell slot you possess to cast an arcane spell. You may only do this for spell slots equal to or less than your Black Channeler Level. The sacrificed undead is reduced to ash.
Onyx Soul:
When casting animate dead, you are regarded as having a free onyx gem equal in gold piece value to your black channeler level times 25.
Dark Resplendence:
The number of hit dice of undead you can control increases by your charisma modifier. This happens again at 7th level and 10th level. This gain is not increased later by charisma increases.
Necrotic Mediation:
When animating a corpse, you may select an arcane spell or spelllike ability that has an arcane spell equivellant. You must name the spell when animating - if the creature does not turn out to have the ability you named, this power does not function. The selected spell must be less than or equal to half your Black Channeler level.
As long as this undead is under your control, this spell is added to your spell selection, and you may spend spell slots to cast this spell as per normal.
Ash Eater:
You may destroy an undead which is under your control as a free action. You may only do this once per round. You gain a number of hit points equal to the monster's hit dice plus your charisma bonus.
Black Slip:
You may destroy an undead which you created and is under your control as a free action. You may only do this once per round. The destroyed undead explodes as per a fireball with energy substutuion : negative energy. The spell level of the explosion (and thus, the reflex save difficulty level) is equal to half your Black Channeler levels. The caster level of the explosion is determined by the hit dice of the undead destroyed.
In some ways the class is slightly tailored for the target player - for instance, it has rogue BAB advancement and martial weapons because the player it is tailored for likes to hit things slightly more often than is really healthy for a sorcerer. And +1 Caster Level is shorthand for more spells and spells per day. (a level 10 black channeler/level 10 sorcerer has spells as a 15th level sorcerer.)
Black Channeler
Requirements :
the ability to spontaneously cast 4th level arcane spells
10 ranks Knowledge : Arcana
Feats: Martial Weapons
HD: D6
Skill Points: 2 + Int
Skills: As Sorcerer
Level BAB: Fort Ref Will
1 +0 +0 +0 +2 Sublimation; Onyx Soul
2 +1 +0 +0 +3 +1 Caster Level
3 +2 +1 +1 +3 Necrotic Mediation
4 +3 +1 +1 +4 +1 Caster Level
5 +3 +1 +1 +4 Dark Resplendence
6 +4 +2 +2 +5 +1 Caster Level
7 +5 +2 +2 +5 Ash Eater
8 +6 +2 +2 +6 +1 Caster Level
9 +6 +3 +3 +6 Black Slip
10 +7 +3 +3 +7 +1 Caster Level
Sublimation:
You may sacrifice an undead that you have created and is under your control instead of using a spell slot you possess to cast an arcane spell. You may only do this for spell slots equal to or less than your Black Channeler Level. The sacrificed undead is reduced to ash.
Onyx Soul:
When casting animate dead, you are regarded as having a free onyx gem equal in gold piece value to your black channeler level times 25.
Dark Resplendence:
The number of hit dice of undead you can control increases by your charisma modifier. This happens again at 7th level and 10th level. This gain is not increased later by charisma increases.
Necrotic Mediation:
When animating a corpse, you may select an arcane spell or spelllike ability that has an arcane spell equivellant. You must name the spell when animating - if the creature does not turn out to have the ability you named, this power does not function. The selected spell must be less than or equal to half your Black Channeler level.
As long as this undead is under your control, this spell is added to your spell selection, and you may spend spell slots to cast this spell as per normal.
Ash Eater:
You may destroy an undead which is under your control as a free action. You may only do this once per round. You gain a number of hit points equal to the monster's hit dice plus your charisma bonus.
Black Slip:
You may destroy an undead which you created and is under your control as a free action. You may only do this once per round. The destroyed undead explodes as per a fireball with energy substutuion : negative energy. The spell level of the explosion (and thus, the reflex save difficulty level) is equal to half your Black Channeler levels. The caster level of the explosion is determined by the hit dice of the undead destroyed.