LibraryOgre
2009-04-06, 11:01 AM
I'm playing a multi-multi-classed bard (all of my feats are multiclass feats, as a 7th level human). As such, I have a few questions.
1) If you already possess a skill that your feat provides training in, can you retrain it? For example, if you are a bard who multi-classes into Wizard, Wizard gives you Arcane... which you already have. Can you retrain the Wizard Arcane into another Wizard or Bard skill, or does it have to remain (uselessly) Arcane? If you can't, that would seem to severely limit multiclassing within a power source... divine characters get less out of multi-classing within the Divine power source, since many will give Religion training. Arcane doesn't multiclass as well with arcane, because most give Arcana.
2) With the Fighter power, is the mark a Combat Challenge, or simply a mark? I think it is simply a mark, since it doesn't specify, but wanted to be sure.
3) With the Ranger Hunter's Quarry, can you only do that damage once/encounter, or can you only specify a single quarry per encounter, but continue to do damage to them for the encounter? I read it as you can only set your quarry once per encounter, but can continue to use the additional damage until they are dead.
Those are the ones that come to mind right now.
1) If you already possess a skill that your feat provides training in, can you retrain it? For example, if you are a bard who multi-classes into Wizard, Wizard gives you Arcane... which you already have. Can you retrain the Wizard Arcane into another Wizard or Bard skill, or does it have to remain (uselessly) Arcane? If you can't, that would seem to severely limit multiclassing within a power source... divine characters get less out of multi-classing within the Divine power source, since many will give Religion training. Arcane doesn't multiclass as well with arcane, because most give Arcana.
2) With the Fighter power, is the mark a Combat Challenge, or simply a mark? I think it is simply a mark, since it doesn't specify, but wanted to be sure.
3) With the Ranger Hunter's Quarry, can you only do that damage once/encounter, or can you only specify a single quarry per encounter, but continue to do damage to them for the encounter? I read it as you can only set your quarry once per encounter, but can continue to use the additional damage until they are dead.
Those are the ones that come to mind right now.