View Full Version : [3.X] Time Reaver spell

2009-04-07, 12:16 PM
so, I've been reading through my Dragonlance books of recent and found the spell Time Reaver in Legends of the Twins.

I was just wondering if it would be possible to change time if you used that same spell in a different campaign setting that didn't have a haughty, Up-tight time God. (the time god in my DM's campaign is known for his act in defeating an ancient Demon using an army of copies of himself.)

what do you guys think?

2009-04-07, 12:35 PM
Sounds fun sure, for extra yuks build it into an animated wagon which leaves flame trails....

timetravels always good for a laugh, esspecially in a long running game that crisscrosses itself over and over, you have to start keeping notes to stop yourselves erasing past copys of yourself.... good times..:smallsmile: