Darth Stabber
2009-04-07, 01:48 PM
So in 3.5 the most damaging melee threat was the Ubercharger, So with Fighter and Barbarian out in the playing field, what would this 3.5 monster of optimization look like in 4e, if we tried to maximize a guy for charging damage.
Rules of engagement
1) Character is designed for optimum damage on a charge.
2) Character lvl <= 20 (pick the lvl that the best showcases it's charginess)
Current thoughts
I don't know barbarian that well so most of the current Ideas come from knowledge of fighter
1) Rhino strike(attack on a charge, 2[w] damage) for heroic tier.
2) If you wield the weapon 2h and PA you get the 3 damage.
3) Horned Helm(+d6 damage per tier on a charge)
4) Vanguard weapon - you specialize in charge attacks you might as well get the most benefits.
5) Orc race - IIRC, they have a racial charge attack?
6) Bracers of Mighty striking - If you don't have an attack you can use on a charge, this nets you extra damage
7) Speed increasers
8) Any striker extra damage feature, though SA not the greatest.
What would the playgrounders do with this thought.
Rules of engagement
1) Character is designed for optimum damage on a charge.
2) Character lvl <= 20 (pick the lvl that the best showcases it's charginess)
Current thoughts
I don't know barbarian that well so most of the current Ideas come from knowledge of fighter
1) Rhino strike(attack on a charge, 2[w] damage) for heroic tier.
2) If you wield the weapon 2h and PA you get the 3 damage.
3) Horned Helm(+d6 damage per tier on a charge)
4) Vanguard weapon - you specialize in charge attacks you might as well get the most benefits.
5) Orc race - IIRC, they have a racial charge attack?
6) Bracers of Mighty striking - If you don't have an attack you can use on a charge, this nets you extra damage
7) Speed increasers
8) Any striker extra damage feature, though SA not the greatest.
What would the playgrounders do with this thought.