The Demented One
2006-08-23, 10:48 PM
Stormsworn Juggernaut
Stormsworn Juggernauts call upon the fury of the great Thunderbirds. When they unleash their rage, its physically manifests about them as a swirling aura of electric fury. The roles they take on are many–some defend their homeland with the Thunderbird’s might, while others turn it against those who stand between them and what they want.
Hit Die: d12
Requirements
To qualify to become a Stormsworn Juggernaut, a character must fulfill all the following criteria.
Alignment: Any Chaotic
BAB: +7
Skills: Intimidate 10 ranks, Knowledge (Nature) 5 ranks
Special: Rage class feature
Special: Must have had peaceful contact with a Thunderbird.
Class Skills
The Stormsworn Berserker’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Knowledge (Nature) (Int), Listen (Wis), Ride (Dex), Survival (Wis), and Swim (Str).
Skill Points at Each Level: 4 + Int modifier.
{table]Level|BAB|Fort|Ref|Will|Special
1st|+1|+2|+0|+0|Extra Rage, Fury of the Storm
2nd|+2|+3|+0|+0|Talon of Lightning
3rd|+3|+3|+1|+1|Oncoming Storm
4th|+4|+4|+1|+1|Extra Rage
5th|+5|+4|+1|+1|Greater Fury of the Storm
6th|+6|+5|+2|+2|Thunderwings
7th|+7|+5|+2|+2|Extra Rage
8th|+8|+6|+2|+2|Stormclap
9th|+9|+6|+3|+3|Strike of the Thunderbird
10th|+10|+7|+3|+3|Mighty Fury of the Storm
[/table]
Class Features
All the following are class features of the Stormsworn Juggernaut prestige class.
Weapon and Armor Proficiency
Stormsworn Juggernauts gain no additional weapon or armor proficiencies.
Extra Rage (Ex)
At 1st, 4th, and 7th levels, the Stormsworn Juggernaut gains an additional daily use of his rage class feature.
Fury of the Storm (Su)
Whenever a Stormsworn Juggernaut rages, he is surrounded in an electric aura. His Strength and Constitution bonuses from the rage both increase by 2, and he gains resistance 10 to electricity and sonic damage. In addition, any creature that strikes you with a weapon made of metal, a natural weapon, a touch attack, or an unarmed strikes takes 1d6 points of electricity damage.
Talon of Lightning (Su)
As a standard action, a 2nd level Stormsworn Juggernaut in a rage may fire off a bolt of electricity and thunder. This is a ranged touch attack with a range of 60 ft. that deals 1d6 points of damage per 2 class levels, half of which is electricity damage and half of which is sonic damage.
Oncoming Storm (Ex)
A 3rd level Stormsworn Juggernaut may make Intimidate checks to demoralize enemies as a swift action.
Greater Fury of the Storm (Su)
When a 5th level Stormwsworn Juggernaut rages, he is surrounded by an aura of blue-white lightning. His Strength and Constitution bonuses from the rage increase by 4, rather than 2. He gains resistance 20 to electricity and sonic damage. In addition, any creature that strikes you with a weapon made of metal, a natural weapon, a touch attack, or an unarmed strikes takes 3d6 points of electricity damage. Finally, any metal weapon the Juggernaut wields gains the shocking special ability.
Thunderwings (Su)
Whenever a 6th level Stormsworn Juggernaut rages, wings of crackling energy grow from his back, granting him a fly speed of 60 ft., with good maneuverability. In addition, he may attack with each of the wings as a secondary natural weapon, dealing 1d6 points of electricity damage on a successful hit.
Stormclap (Su)
Once per day, an 8th level Stormsworn Juggernaut may, while raging, flap his thunderwings to unleash a wave of rumbling sound. All creatures within 30 ft. of him take 10d6 points of sonic damage and are deafened for 4d6 rounds. A successful Fortitude save, DC 10 + the Juggernaut’s class level + the Juggernaut’s Constitution modifier, halves the damage and the duration of the deafness.
Strike of the Thunderbird (Ex)
As a full-round action, a 9th level Stormsworn Juggernaut may make a single attack at his highest base attack bonus. The attack deals double the normal damage, and ignores up to 20 points of damage reduction or hardness.
Mighty Fury of the Storm (Su)
When a 10th level Stormsworn Juggernaut rages, he is surrounded by a thunderbird-shaped aura of raw, crackling energy. His Strength and Constitution bonuses from the rage increase by 6, rather than 4. He gains immunity to electricity and sonic damage. In addition, any creature that strikes you with a weapon made of metal, a natural weapon, a touch attack, or an unarmed strikes takes 5d6 points of electricity damage. Finally, any metal weapon the Juggernaut wields gains the shocking burst special ability.
Stormsworn Juggernauts call upon the fury of the great Thunderbirds. When they unleash their rage, its physically manifests about them as a swirling aura of electric fury. The roles they take on are many–some defend their homeland with the Thunderbird’s might, while others turn it against those who stand between them and what they want.
Hit Die: d12
Requirements
To qualify to become a Stormsworn Juggernaut, a character must fulfill all the following criteria.
Alignment: Any Chaotic
BAB: +7
Skills: Intimidate 10 ranks, Knowledge (Nature) 5 ranks
Special: Rage class feature
Special: Must have had peaceful contact with a Thunderbird.
Class Skills
The Stormsworn Berserker’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Knowledge (Nature) (Int), Listen (Wis), Ride (Dex), Survival (Wis), and Swim (Str).
Skill Points at Each Level: 4 + Int modifier.
{table]Level|BAB|Fort|Ref|Will|Special
1st|+1|+2|+0|+0|Extra Rage, Fury of the Storm
2nd|+2|+3|+0|+0|Talon of Lightning
3rd|+3|+3|+1|+1|Oncoming Storm
4th|+4|+4|+1|+1|Extra Rage
5th|+5|+4|+1|+1|Greater Fury of the Storm
6th|+6|+5|+2|+2|Thunderwings
7th|+7|+5|+2|+2|Extra Rage
8th|+8|+6|+2|+2|Stormclap
9th|+9|+6|+3|+3|Strike of the Thunderbird
10th|+10|+7|+3|+3|Mighty Fury of the Storm
[/table]
Class Features
All the following are class features of the Stormsworn Juggernaut prestige class.
Weapon and Armor Proficiency
Stormsworn Juggernauts gain no additional weapon or armor proficiencies.
Extra Rage (Ex)
At 1st, 4th, and 7th levels, the Stormsworn Juggernaut gains an additional daily use of his rage class feature.
Fury of the Storm (Su)
Whenever a Stormsworn Juggernaut rages, he is surrounded in an electric aura. His Strength and Constitution bonuses from the rage both increase by 2, and he gains resistance 10 to electricity and sonic damage. In addition, any creature that strikes you with a weapon made of metal, a natural weapon, a touch attack, or an unarmed strikes takes 1d6 points of electricity damage.
Talon of Lightning (Su)
As a standard action, a 2nd level Stormsworn Juggernaut in a rage may fire off a bolt of electricity and thunder. This is a ranged touch attack with a range of 60 ft. that deals 1d6 points of damage per 2 class levels, half of which is electricity damage and half of which is sonic damage.
Oncoming Storm (Ex)
A 3rd level Stormsworn Juggernaut may make Intimidate checks to demoralize enemies as a swift action.
Greater Fury of the Storm (Su)
When a 5th level Stormwsworn Juggernaut rages, he is surrounded by an aura of blue-white lightning. His Strength and Constitution bonuses from the rage increase by 4, rather than 2. He gains resistance 20 to electricity and sonic damage. In addition, any creature that strikes you with a weapon made of metal, a natural weapon, a touch attack, or an unarmed strikes takes 3d6 points of electricity damage. Finally, any metal weapon the Juggernaut wields gains the shocking special ability.
Thunderwings (Su)
Whenever a 6th level Stormsworn Juggernaut rages, wings of crackling energy grow from his back, granting him a fly speed of 60 ft., with good maneuverability. In addition, he may attack with each of the wings as a secondary natural weapon, dealing 1d6 points of electricity damage on a successful hit.
Stormclap (Su)
Once per day, an 8th level Stormsworn Juggernaut may, while raging, flap his thunderwings to unleash a wave of rumbling sound. All creatures within 30 ft. of him take 10d6 points of sonic damage and are deafened for 4d6 rounds. A successful Fortitude save, DC 10 + the Juggernaut’s class level + the Juggernaut’s Constitution modifier, halves the damage and the duration of the deafness.
Strike of the Thunderbird (Ex)
As a full-round action, a 9th level Stormsworn Juggernaut may make a single attack at his highest base attack bonus. The attack deals double the normal damage, and ignores up to 20 points of damage reduction or hardness.
Mighty Fury of the Storm (Su)
When a 10th level Stormsworn Juggernaut rages, he is surrounded by a thunderbird-shaped aura of raw, crackling energy. His Strength and Constitution bonuses from the rage increase by 6, rather than 4. He gains immunity to electricity and sonic damage. In addition, any creature that strikes you with a weapon made of metal, a natural weapon, a touch attack, or an unarmed strikes takes 5d6 points of electricity damage. Finally, any metal weapon the Juggernaut wields gains the shocking burst special ability.