noobofsonicboom
2009-04-13, 11:06 PM
Cantripist
lvl bab fort Ref Will Special Spells Known
1 0 0 0 2 Spells, Greater Cantrips 4
2 1 0 0 3 Metamagic Reservoir, 5
Bonus Metamagic Feat
3 1 1 1 3 6
4 2 1 1 4 7
5 2 1 1 4 Bonus Metamagic Feat 8
6 3 2 2 5 Advanced Cantrips
(1st level) 9
7 3 2 2 5 10
8 4 2 2 6 Bonus Metamagic Feat 11
9 4 3 3 6 12
10 5 3 3 7 13
11 5 3 3 7 Bonus Metamagic Feat 14
12 6 4 4 8 Advanced Cantrips
(2nd level) 15
13 6 4 4 8 16
14 7 4 4 9 Bonus Metamagic Feat 17
15 7 5 5 9 18
16 8 5 5 10 19
17 8 5 5 10 Bonus Metamagic Feat 20
18 9 6 6 11 Advanced Cantrips
(3rd level) 21
19 9 6 6 11 22
20 10 6 6 12 Bonus Metamagic Feat 23
Spells: A Cantripist casts both arcane and divine spells from the spell lists available to bards, clerics, druids, sorcerers and wizards. A Cantripist may take spells from other spell lists at the price of 1000gp each. S/he may cast spells spontaneously like a sorcerer. Unlike other spell casters, a Cantripist has an infinite spells per day, but may only learn Cantrips. A Cantripist recites spells from memory as a Sorcerer, but channels them through a object like a Cleric. At each level beyond level one, a Cantripist learns a new spell. Choosing a spell is a permanent act and cannot be replaced at a higher level. Because a Cantripist casts low level spells, s/he casts bulk amounts of spells. A Cantripist can cast a number of spells equal to his class level. A Cantripist may target more than one target, but by doing so s/he must make a concentration check equal to (# of spells x # of targets). The Difficulty Class for a saving throw against a Cantripist’s spell is 10 + the Cantripist’s int modifier. No spells cast by a Cantripist may benefit from a #/level progression. ie. A magic missile spell is equal to 1d4+1 rather than 1d4+1/ 2 levels. A single Cantrip may be used as a free action rather than a standard action. Casting multiple spells negates this effect.
Greater Cantrips: A Cantripist, as a move action, may combine two or more spells of the same description to avoid making a concentration check. When combined, the greater Cantrip may only target one target like a single spell. A spell that previously had a hit die limit adds the hit dice limit of a second spell or more. ie. A Cantripist who combines two daze spells treats the hit dice limit of the spell as 8hd rather than the 4hd limit the spell normally has.
Advanced Cantrips: At level 6, 12 and 18, a Cantripist gains the ability to treat higher level spells as Cantrips. At level 6 a Cantripist may treat 1st level spells as Cantrips. At level 12, a Cantripist may treat 2nd level spells as Cantrips. At level 18, a Cantripist may treat 3rd level spells as Cantrips.
Metamagic Reservoir: Each round a Cantripist may sack met magic reservoir points to qualify for metamagic feats or sack points to increase the DC of a single spell. 1 point is equal to one level or 1 DC point.
Level/Points
1 0
2 1
3 1
4 2
5 2
6 3
7 3
8 4
9 4
10 5
11 5
12 6
13 6
14 7
15 7
16 8
17 8
18 9
19 9
20 10
Bonus Metamagic Feats: At 2nd level and every 3 levels after that, a Cantripist gains a bonus met magic feat.
lvl bab fort Ref Will Special Spells Known
1 0 0 0 2 Spells, Greater Cantrips 4
2 1 0 0 3 Metamagic Reservoir, 5
Bonus Metamagic Feat
3 1 1 1 3 6
4 2 1 1 4 7
5 2 1 1 4 Bonus Metamagic Feat 8
6 3 2 2 5 Advanced Cantrips
(1st level) 9
7 3 2 2 5 10
8 4 2 2 6 Bonus Metamagic Feat 11
9 4 3 3 6 12
10 5 3 3 7 13
11 5 3 3 7 Bonus Metamagic Feat 14
12 6 4 4 8 Advanced Cantrips
(2nd level) 15
13 6 4 4 8 16
14 7 4 4 9 Bonus Metamagic Feat 17
15 7 5 5 9 18
16 8 5 5 10 19
17 8 5 5 10 Bonus Metamagic Feat 20
18 9 6 6 11 Advanced Cantrips
(3rd level) 21
19 9 6 6 11 22
20 10 6 6 12 Bonus Metamagic Feat 23
Spells: A Cantripist casts both arcane and divine spells from the spell lists available to bards, clerics, druids, sorcerers and wizards. A Cantripist may take spells from other spell lists at the price of 1000gp each. S/he may cast spells spontaneously like a sorcerer. Unlike other spell casters, a Cantripist has an infinite spells per day, but may only learn Cantrips. A Cantripist recites spells from memory as a Sorcerer, but channels them through a object like a Cleric. At each level beyond level one, a Cantripist learns a new spell. Choosing a spell is a permanent act and cannot be replaced at a higher level. Because a Cantripist casts low level spells, s/he casts bulk amounts of spells. A Cantripist can cast a number of spells equal to his class level. A Cantripist may target more than one target, but by doing so s/he must make a concentration check equal to (# of spells x # of targets). The Difficulty Class for a saving throw against a Cantripist’s spell is 10 + the Cantripist’s int modifier. No spells cast by a Cantripist may benefit from a #/level progression. ie. A magic missile spell is equal to 1d4+1 rather than 1d4+1/ 2 levels. A single Cantrip may be used as a free action rather than a standard action. Casting multiple spells negates this effect.
Greater Cantrips: A Cantripist, as a move action, may combine two or more spells of the same description to avoid making a concentration check. When combined, the greater Cantrip may only target one target like a single spell. A spell that previously had a hit die limit adds the hit dice limit of a second spell or more. ie. A Cantripist who combines two daze spells treats the hit dice limit of the spell as 8hd rather than the 4hd limit the spell normally has.
Advanced Cantrips: At level 6, 12 and 18, a Cantripist gains the ability to treat higher level spells as Cantrips. At level 6 a Cantripist may treat 1st level spells as Cantrips. At level 12, a Cantripist may treat 2nd level spells as Cantrips. At level 18, a Cantripist may treat 3rd level spells as Cantrips.
Metamagic Reservoir: Each round a Cantripist may sack met magic reservoir points to qualify for metamagic feats or sack points to increase the DC of a single spell. 1 point is equal to one level or 1 DC point.
Level/Points
1 0
2 1
3 1
4 2
5 2
6 3
7 3
8 4
9 4
10 5
11 5
12 6
13 6
14 7
15 7
16 8
17 8
18 9
19 9
20 10
Bonus Metamagic Feats: At 2nd level and every 3 levels after that, a Cantripist gains a bonus met magic feat.