kopout
2009-04-18, 07:47 PM
Similar to VUAX this is an experiment where I post three versions of a creature that are each slightly different and you chose one to go on to the next round and I make three different versions of that and so on. Suggestions for next round mutations welcome
winer round one
Size/Type: Tiny Animal
Hit Dice: 1/4 d8 (1 hp)
Initiative: +2
Speed: 20 ft. (4 squares), climb 15 ft., swim 15 ft.
Armor Class: 14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +0/12
Attack: Bite +4 melee (1d34)
Full Attack: Bite +4 melee (1d34)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks:
Special Qualities: Low-light vision, scent
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 2, Dex 15, Con 10, Int 2, Wis 12, Cha 2
Skills: Balance +10, Climb +12, Hide +14 +16, Move Silently +10 +12, Swim +10
Feats: Stealthy, Weapon FinesseB
Environment: Any
Organization: Plague (10100)
Challenge Rating: 1/8
Treasure: None
Alignment: Always neutral
Advancement:
Level Adjustment:
winner round two
Size/Type: Tiny Animal
Hit Dice: 1/4 d8 (1 hp)
Initiative: +2
Speed: 20 ft. (4 squares), climb 15 ft., swim 15 ft.
Armor Class: 14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +0/12
Attack: Bite +4 melee (1d34)
Full Attack: Diseased Bite +4 melee (1d34)+automatic infection with Filth fever
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: Diseased Bite +4 melee (1d34)+automatic infection with Filth fever
Special Qualities: Low-light vision, scent
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 2, Dex 15, Con 10, Int 2, Wis 12, Cha 2
Skills: Balance +10, Climb +12, Hide +14 +16, Move Silently +10 +12, Swim +10
Feats: Stealthy, Weapon FinesseB
Environment: Any
Organization: Plague (10100)
Challenge Rating: 1/8
Treasure: None
Alignment: Always neutral
Advancement:
Level Adjustment:
winner round 3
Size/Type: Tiny Animal
Hit Dice: 1/4 d8 (1 hp)
Initiative: +2
Speed: 20 ft. (4 squares), climb 15 ft., swim 15 ft.
Armor Class: 16 (+2 size, +2 Dex, +2 natural armor), touch 14, flat-footed 12
Base Attack/Grapple: +0/12
Attack: Bite +4 melee (1d34)
Full Attack: Diseased Bite +4 melee (1d34)+automatic infection with Filth fever
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: Diseased Bite +4 melee (1d34)+automatic infection with Filth fever
Special Qualities: Low-light vision, scent
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 2, Dex 15, Con 10, Int 2, Wis 12, Cha 2
Skills: Balance +10, Climb +12, Hide +14 +16, Move Silently +10 +12, Swim +10
Feats: Stealthy, Weapon FinesseB
Environment: Any
Organization: Plague (10100)
Challenge Rating: 1/8
Treasure: None
Alignment: Always neutral
Advancement:
Level Adjustment:
v1
Size/Type: Small Animal
Hit Dice: 1 d8 (4 hp)
Initiative: +2
Speed: 20 ft. (4 squares), climb 15 ft., swim 15 ft.
Armor Class: 15 (+1 size, +2 Dex, +2 natural armor), touch 14, flat-footed 12
Base Attack/Grapple: +0/12
Attack: Bite +4 melee (1d34)
Full Attack: Diseased Bite +4 melee (1d34)+automatic infection with Filth fever
Space/Reach: 5 ft.
Special Attacks: Diseased Bite +4 melee (1d34)+automatic infection with Filth fever
Special Qualities: Low-light vision, scent
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 2, Dex 15, Con 10, Int 2, Wis 12, Cha 2
Skills: Balance +10, Climb +12, Hide +10 +16, Move Silently +10 +12, Swim +10
Feats: Stealthy, Weapon FinesseB
Environment: Any
Organization: Plague (10100)
Challenge Rating: 1/8
Treasure: None
Alignment: Always neutral
Advancement:
Level Adjustment:
v2
Size/Type: Tiny Animal
Hit Dice: 1/4 d8 (1 hp)
Initiative: +2
Speed: 20 ft. (4 squares), climb 15 ft., swim 15 ft.
Armor Class: 16 (+2 size, +2 Dex, +2 natural armor), touch 14, flat-footed 12
Base Attack/Grapple: +0/12
Attack: Bite +4 melee (1d34)
Full Attack: Diseased Bite +4 melee (1d34)+automatic infection with Filth fever
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: Diseased Bite +4 melee (1d34)+automatic infection with Filth fever
Special Qualities: Low-light vision, scent
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 2, Dex 15, Con 10, Int 2, Wis 12, Cha 2
Skills: Balance +10, Climb +12, Hide +14 +16, Move Silently +17,Swim +10
Feats: Stealthy, Weapon FinesseB
Environment: Any
Organization: Plague (10100)
Challenge Rating: 1/8
Treasure: None
Alignment: Always neutral
Advancement:
Level Adjustment:
v3
[
Size/Type: Tiny Animal
Hit Dice: 1/4 d8 (1 hp)
Initiative: +2
Speed: 20 ft. (4 squares), climb 25 ft.
Armor Class: 16 (+2 size, +2 Dex, +2 natural armor), touch 14, flat-footed 12
Base Attack/Grapple: +0/12
Attack: Bite +4 melee (1d34)
Full Attack: Diseased Bite +4 melee (1d34)+automatic infection with Filth fever
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: Diseased Bite +4 melee (1d34)+automatic infection with Filth fever
Special Qualities: Low-light vision, scent
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 2, Dex 15, Con 10, Int 2, Wis 12, Cha 2
Skills: Balance +10, Climb +12, Hide +14 +16, Move Silently +10 +12,
Feats: Stealthy, Weapon FinesseB
Environment: Any
Organization: Plague (10100)
Challenge Rating: 1/8
Treasure: None
Alignment: Always neutral
Advancement:
Level Adjustment:
Votes
v1-8
v2-1
v3-2
winer round one
Size/Type: Tiny Animal
Hit Dice: 1/4 d8 (1 hp)
Initiative: +2
Speed: 20 ft. (4 squares), climb 15 ft., swim 15 ft.
Armor Class: 14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +0/12
Attack: Bite +4 melee (1d34)
Full Attack: Bite +4 melee (1d34)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks:
Special Qualities: Low-light vision, scent
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 2, Dex 15, Con 10, Int 2, Wis 12, Cha 2
Skills: Balance +10, Climb +12, Hide +14 +16, Move Silently +10 +12, Swim +10
Feats: Stealthy, Weapon FinesseB
Environment: Any
Organization: Plague (10100)
Challenge Rating: 1/8
Treasure: None
Alignment: Always neutral
Advancement:
Level Adjustment:
winner round two
Size/Type: Tiny Animal
Hit Dice: 1/4 d8 (1 hp)
Initiative: +2
Speed: 20 ft. (4 squares), climb 15 ft., swim 15 ft.
Armor Class: 14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +0/12
Attack: Bite +4 melee (1d34)
Full Attack: Diseased Bite +4 melee (1d34)+automatic infection with Filth fever
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: Diseased Bite +4 melee (1d34)+automatic infection with Filth fever
Special Qualities: Low-light vision, scent
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 2, Dex 15, Con 10, Int 2, Wis 12, Cha 2
Skills: Balance +10, Climb +12, Hide +14 +16, Move Silently +10 +12, Swim +10
Feats: Stealthy, Weapon FinesseB
Environment: Any
Organization: Plague (10100)
Challenge Rating: 1/8
Treasure: None
Alignment: Always neutral
Advancement:
Level Adjustment:
winner round 3
Size/Type: Tiny Animal
Hit Dice: 1/4 d8 (1 hp)
Initiative: +2
Speed: 20 ft. (4 squares), climb 15 ft., swim 15 ft.
Armor Class: 16 (+2 size, +2 Dex, +2 natural armor), touch 14, flat-footed 12
Base Attack/Grapple: +0/12
Attack: Bite +4 melee (1d34)
Full Attack: Diseased Bite +4 melee (1d34)+automatic infection with Filth fever
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: Diseased Bite +4 melee (1d34)+automatic infection with Filth fever
Special Qualities: Low-light vision, scent
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 2, Dex 15, Con 10, Int 2, Wis 12, Cha 2
Skills: Balance +10, Climb +12, Hide +14 +16, Move Silently +10 +12, Swim +10
Feats: Stealthy, Weapon FinesseB
Environment: Any
Organization: Plague (10100)
Challenge Rating: 1/8
Treasure: None
Alignment: Always neutral
Advancement:
Level Adjustment:
v1
Size/Type: Small Animal
Hit Dice: 1 d8 (4 hp)
Initiative: +2
Speed: 20 ft. (4 squares), climb 15 ft., swim 15 ft.
Armor Class: 15 (+1 size, +2 Dex, +2 natural armor), touch 14, flat-footed 12
Base Attack/Grapple: +0/12
Attack: Bite +4 melee (1d34)
Full Attack: Diseased Bite +4 melee (1d34)+automatic infection with Filth fever
Space/Reach: 5 ft.
Special Attacks: Diseased Bite +4 melee (1d34)+automatic infection with Filth fever
Special Qualities: Low-light vision, scent
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 2, Dex 15, Con 10, Int 2, Wis 12, Cha 2
Skills: Balance +10, Climb +12, Hide +10 +16, Move Silently +10 +12, Swim +10
Feats: Stealthy, Weapon FinesseB
Environment: Any
Organization: Plague (10100)
Challenge Rating: 1/8
Treasure: None
Alignment: Always neutral
Advancement:
Level Adjustment:
v2
Size/Type: Tiny Animal
Hit Dice: 1/4 d8 (1 hp)
Initiative: +2
Speed: 20 ft. (4 squares), climb 15 ft., swim 15 ft.
Armor Class: 16 (+2 size, +2 Dex, +2 natural armor), touch 14, flat-footed 12
Base Attack/Grapple: +0/12
Attack: Bite +4 melee (1d34)
Full Attack: Diseased Bite +4 melee (1d34)+automatic infection with Filth fever
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: Diseased Bite +4 melee (1d34)+automatic infection with Filth fever
Special Qualities: Low-light vision, scent
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 2, Dex 15, Con 10, Int 2, Wis 12, Cha 2
Skills: Balance +10, Climb +12, Hide +14 +16, Move Silently +17,Swim +10
Feats: Stealthy, Weapon FinesseB
Environment: Any
Organization: Plague (10100)
Challenge Rating: 1/8
Treasure: None
Alignment: Always neutral
Advancement:
Level Adjustment:
v3
[
Size/Type: Tiny Animal
Hit Dice: 1/4 d8 (1 hp)
Initiative: +2
Speed: 20 ft. (4 squares), climb 25 ft.
Armor Class: 16 (+2 size, +2 Dex, +2 natural armor), touch 14, flat-footed 12
Base Attack/Grapple: +0/12
Attack: Bite +4 melee (1d34)
Full Attack: Diseased Bite +4 melee (1d34)+automatic infection with Filth fever
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: Diseased Bite +4 melee (1d34)+automatic infection with Filth fever
Special Qualities: Low-light vision, scent
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 2, Dex 15, Con 10, Int 2, Wis 12, Cha 2
Skills: Balance +10, Climb +12, Hide +14 +16, Move Silently +10 +12,
Feats: Stealthy, Weapon FinesseB
Environment: Any
Organization: Plague (10100)
Challenge Rating: 1/8
Treasure: None
Alignment: Always neutral
Advancement:
Level Adjustment:
Votes
v1-8
v2-1
v3-2