MetalKelt
2006-08-16, 11:18 AM
I'm not sure if there's a spell like this already. I did some looking but couldn't find anything, but I have this nagging feeling still. If someone could clarify that for me, I woudl greatly appreciate it. Also, I'm not entirely sure I like the exact mechanics of this, if anyone has comments/suggestions, please let me know.
Earthen Pillar
Transmutation [Earth]
Level: Clr 4, Drd 3, Earth 3, Sor/Wiz 3
Components: V, S, M/DF
Casting Time: 1 Standard Action
Range: Close (25' + 5'/2 levels)
Effect: 5'x5' column of earth erupts from the ground
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: No
In a 5 foot square you designate within range of the spell,
which contains solid ground, a 20' pillar of earth erupts
from the ground and quickly recedes. The exact speed of
the eruption is determined by caster level. If a creature
is standing on the square where the pillar erupts and there is
a solid ceiling of some sort less than 20' from the ground, the pillar
will stop upon reaching the ceiling and the creature sustains
1d6 points of bludgeoning damage per caster level (max 10d6). If there is no
ceiling within 20' of the ground, any creature caught by an
erupting Earthen Pillar is giving enough upwards velocity to
reach a height of 10' per caster level (max 100'). A successful Reflex Save
means the creature has partially gotten out of the way of the pillar
and is subject to only half damage or half altitude depending
on the circumstances.
Note: If a creature is flung into the air the total height also
includes the 20' pillar. Thus a creature flung into the air by
this spell at a 5th CL would sustain 5d6 points of falling damage
upon falling back to the ground.
Material Component: A small, cylindrical piece of rock.
Earthen Pillar
Transmutation [Earth]
Level: Clr 4, Drd 3, Earth 3, Sor/Wiz 3
Components: V, S, M/DF
Casting Time: 1 Standard Action
Range: Close (25' + 5'/2 levels)
Effect: 5'x5' column of earth erupts from the ground
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: No
In a 5 foot square you designate within range of the spell,
which contains solid ground, a 20' pillar of earth erupts
from the ground and quickly recedes. The exact speed of
the eruption is determined by caster level. If a creature
is standing on the square where the pillar erupts and there is
a solid ceiling of some sort less than 20' from the ground, the pillar
will stop upon reaching the ceiling and the creature sustains
1d6 points of bludgeoning damage per caster level (max 10d6). If there is no
ceiling within 20' of the ground, any creature caught by an
erupting Earthen Pillar is giving enough upwards velocity to
reach a height of 10' per caster level (max 100'). A successful Reflex Save
means the creature has partially gotten out of the way of the pillar
and is subject to only half damage or half altitude depending
on the circumstances.
Note: If a creature is flung into the air the total height also
includes the 20' pillar. Thus a creature flung into the air by
this spell at a 5th CL would sustain 5d6 points of falling damage
upon falling back to the ground.
Material Component: A small, cylindrical piece of rock.