Superglucose
2009-04-29, 01:56 PM
So I'm not going to hold my breath or anything because I know I'm asking for a handout, but I'm going to run a pirate-themed game soon set in a Pirates of the Carribean-like world: imperialism, wooden ships, lots of islands, etc. Only problem is, I don't have the skillz to make an appropriate campaign map.
Things I need:
Islands, bays, coves, caves, etc. Use your imagination!
Centers of industrial production
Centers of agricultural production
Centers of other raw material production (preferably these are not on the same island normally so my players will have some booty to plunder)
A place for the half-orc slaves to be captured from (like early to mid 19th century earth, the slave trade is illegal but slavery is still a generally accepted practice. It'll be interesting to see what the players do, because they'll have a Letter of Marquis (http://en.wikipedia.org/wiki/Letter_of_marque) but they can turn a much higher profit by selling the slaves)
Thanks!
Things I need:
Islands, bays, coves, caves, etc. Use your imagination!
Centers of industrial production
Centers of agricultural production
Centers of other raw material production (preferably these are not on the same island normally so my players will have some booty to plunder)
A place for the half-orc slaves to be captured from (like early to mid 19th century earth, the slave trade is illegal but slavery is still a generally accepted practice. It'll be interesting to see what the players do, because they'll have a Letter of Marquis (http://en.wikipedia.org/wiki/Letter_of_marque) but they can turn a much higher profit by selling the slaves)
Thanks!