View Full Version : Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
ArenaManager
2009-05-07, 08:35 PM
Arena Tournament, Round 51: Dense vs Kik-ka-Rik
Map
http://i16.photobucket.com/albums/b30/Kyeudo/GlassArena.jpg
XP Reward: 300 XP
GP Reward: 300 GP
Dense (http://www.coyotecode.net/profiler/view.php?id=5065) - Psionic Dog
Kik-ka-Rik (http://www.myth-weavers.com/sheetview.php?sheetid=94717) - Exit
All Gladiators, please declare final purchases (if any) and roll initiative.
Psionic Dog
2009-05-08, 08:50 AM
This feels familiar.
Ready for the rematch? :smallsmile:
No initial purchase, but as unusual reserving the right to make a counter purchase should KKR buy anything.
[roll0]
ohgoddon'tcritmeagain
No purchases
Initiative: [roll0]
Psionic Dog
2009-05-08, 01:42 PM
Wow, a natural 1 on initiative and you still go first... (in case of tie person with highest modifier goes first)
It certainly isn't a good sign.
Kik-Ka-Rik Round 1
Starts in Y14 with Alchemist's Fire in hand.
Moves to Q14.
Psionic Dog
2009-05-08, 05:14 PM
Dense - Round 1
Starting in B-14 with loaded crossbow.
Leaving mount at home for this match.
Move to G-16.
Readying an Action:
Shoot Kik-Ka-Rik if he ever has no cover relative to me.
Kik-Ka-Rik - Round 2
Moves to L16.
Psionic Dog
2009-05-08, 07:29 PM
Dense - Round 2
Move to D-11.
Ready an Action:
Fire on Kik-Ka-Rik if he ever has no cover relative to Dense
Done.
Stats
HP: 16/16
AC: 18 (14 touch)
Bolts Remaining: 27
Kik-Ka-Rik - Round 3
Move to I-11
Ready Action:
Throw Alchemist's if Dense has no cover and within 10ft of Kik-Ka-Rik
Stats:
HP: 10/10
AC: 21 (+4 armor, +4 dex, +1 size, +1 natural, +1 dodge feat); (16 touch)
Psionic Dog
2009-05-09, 07:20 AM
Readied action triggered! (when Kik is somewhere around K-14 during movement)
[roll0] [roll1]
Dense - Round 3
Move Action: Reload crossbow.
Ready Action:
Shoot Kik-Ka-Rik if he ever has no cover relative to Dense
Done.
Stats
HP: 16/16
AC: 18 (14 touch)
26 bolts remaining
Psionic Dog
2009-05-09, 07:21 AM
Another critical?:smallconfused:
[roll0] [roll1]
Don't I lose my cover benefit in J14 rather than K14?
Does Dense's shot count as an attack of opportunity?
Psionic Dog
2009-05-09, 12:44 PM
Hmmm... I don't think so but let me check:
http://i181.photobucket.com/albums/x184/sublightrun/LOEcheck.png
Nope.
In fact, since the readied attack was triggered by Kik moving out from cover that appears to have hit back at L-15. Not that the outcome is any different.
Still your turn.
Edit: It's only an attack of opportunity if I fire from inside a square you threaten, so no, not this time.
Kik-Ka-Rik Round 4
Kik-Ka-Rik moves to E10 and throws the Alchemist's Fire.
Attack: [roll0]
Damage: [roll1]
Stats
HP: 7/10
AC: 21 (16 touch, 25 attacks of opportunity)
Okay, I'm gonna be mad if that botched throw of Alchemist's fire has flown into the air and lands on Kik-Ka-Rik's face.
[roll0]
Psionic Dog
2009-05-10, 06:52 AM
So counting clockwise from back toward you that puts the spash at: C-12.
Dense takes 1 damage.
But first...
Readied Action Triggers:
[roll0] [roll1]
Attack of Opportunity!
[roll2] [roll3]
It's not much, but spiked gauntlets do threaten, and ranged attacks do provoke, and 20's have been rolled...
Dense Round 4
Free: 5 ft step to C-10
Move: Reload crossbow
Standard: Fire crossbow
[roll4] [roll5]
And just incase one of the crossbows was a critical...
[roll6] [roll7]
Kik-Ka-Rik - Round 5
Move Action: Draw Rapier
Standard Action: Attack
Attack: [roll0]
Damage: [roll1]
Stats
HP: 7/10
AC: 21 (16 touch, 25 attacks of opportunity)
Psionic Dog
2009-05-10, 03:13 PM
((I assume Kik-Ka-Rik took a 5-ft step forwardish after drawing the rapier to attack.))
Dense - Round 5
Free: 5ft step to B-10
Move: Reload Crossbow
Standard: Fire!
[roll0] [roll1]
Stats
HP: 15/16
AC: 18
Ammunition: 23 bolts remaining
Kik-Ka-Rik drops to the ground at -2 HP.
Psionic Dog
2009-05-10, 07:38 PM
Well fought.
If I'd been you I may have spent some of my winnings from the Yo-Sun fight beforehand, but still well fought.
I'm so buying a bow next time.
Kyeudo
2009-05-12, 11:21 AM
GM Kyeudo
Dense is the Winner!
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