Maerok
2009-05-10, 01:37 AM
I made a post a while back about AH being too easy for my group. This has continued to be the case (mostly via sealing the gates; never fought an Ancient One yet), even when adding the Dunwich Horror add-on. A few of us are certain that we are doing something wrong.
Last night, we had a game against Glaaki with five people. Characters were:
The Journalist (Me; closed one gate and did a lot of running around to see what I could find for encounters; became Deputy during the lull at the endgame)
The Magician (New Guy; generally got screwed over by monster surges)
The Redeemed Cultist (Semi-New Guy; camped at Inner Sanctum for a while but got a lot of clue tokens from different things)
Ashcan Pete (Closed a lot of gates)
The Soldier (Also closed a lot of gates; Does delayed apply to Lost in Time and Space?)
We also had the rumor that adds to the terror track on a die roll of 1 or 2 at the mythos phase. The terror track got up to six or so, but we managed to keep the Servants off the board most of the time. Another thing to note is that we ended up with three Elder Signs, though only one got used. I was also adding two monsters per open gate, as the DH booklet says to.
The game was going well (the doom track was creeping up) to about 8 or so. Then we started sealing gates and the doom track bottomed out to 1 because we had several gate bursts that were sealed again. We did get plenty of monster surges, however, because it seemed like whatever didn't bounce off a sealed gate landed on an open one.
What I'm wondering is if the doom track is supposed to go up only when a new gate is opened. I proposed that we add a doom token every time a monster surge happens as well. What seems to be happening is that the number of open and sealed gates reaches an equilibrium that ultimately shuts down the chances of adding new open gates (and advancing the doom track) by the mid-game. Once we had reduced the doom track from 8 to 1, it sat like that for a long time. There were like three gate bursts.
And the Dunwich Horror track got up to 2 (I was rooting for it the whole time because he hasn't shown up yet).
The Outskirts filled up several times due to monster surges (Shudde M'ell would have been interesting; him and Glaaki are favorites of mine). We also got two Colors Out of Space and a Cthonian.
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I got Black Goat coming via Borders, but it's backordered so I've been waiting for like 4 weeks now.
Last night, we had a game against Glaaki with five people. Characters were:
The Journalist (Me; closed one gate and did a lot of running around to see what I could find for encounters; became Deputy during the lull at the endgame)
The Magician (New Guy; generally got screwed over by monster surges)
The Redeemed Cultist (Semi-New Guy; camped at Inner Sanctum for a while but got a lot of clue tokens from different things)
Ashcan Pete (Closed a lot of gates)
The Soldier (Also closed a lot of gates; Does delayed apply to Lost in Time and Space?)
We also had the rumor that adds to the terror track on a die roll of 1 or 2 at the mythos phase. The terror track got up to six or so, but we managed to keep the Servants off the board most of the time. Another thing to note is that we ended up with three Elder Signs, though only one got used. I was also adding two monsters per open gate, as the DH booklet says to.
The game was going well (the doom track was creeping up) to about 8 or so. Then we started sealing gates and the doom track bottomed out to 1 because we had several gate bursts that were sealed again. We did get plenty of monster surges, however, because it seemed like whatever didn't bounce off a sealed gate landed on an open one.
What I'm wondering is if the doom track is supposed to go up only when a new gate is opened. I proposed that we add a doom token every time a monster surge happens as well. What seems to be happening is that the number of open and sealed gates reaches an equilibrium that ultimately shuts down the chances of adding new open gates (and advancing the doom track) by the mid-game. Once we had reduced the doom track from 8 to 1, it sat like that for a long time. There were like three gate bursts.
And the Dunwich Horror track got up to 2 (I was rooting for it the whole time because he hasn't shown up yet).
The Outskirts filled up several times due to monster surges (Shudde M'ell would have been interesting; him and Glaaki are favorites of mine). We also got two Colors Out of Space and a Cthonian.
---
I got Black Goat coming via Borders, but it's backordered so I've been waiting for like 4 weeks now.