NeoVid
2009-05-12, 04:30 AM
Well, I've had the idea of using the world of Odin Sphere for my 4e campaign for a while now, but I haven't really worked on it. It seems like it would be easy to modify the world to fit the game where needed, and I love the idea of running the PCs through a lot of the game's plot.
About all I have are ideas for the various nations and regions, so I'll start with that and see where it goes from there... The action of the game takes place on one continent, so I'm going with that, with a few modifications.
To the south:
Ringford rainforest, home of the elves, eladrin and such, as well as a large number of tribal humans and orcs. Dwarves are also common, after they made a large-scale exodus from the country of Ragnaval. The area is strongly connected to the Feywild, which is obvious after any time spent there. Not an especially cohesive nation, but being large and highly populated leaves it one of the major powers, particularly after what happened to its neighbor to the west...
Valentin, formerly the strongest human kingdom, had most of its capital reduced to a crater in an unexplained disaster a few years ago. The loss of its rulers and core beaurocracy reduced the rest of the country to chaos, ending up with the remaining cities barely stabilizing as a collection of weak city-states. No survivors or even bodies were found in the capital wreckage, and the entire royal family is MIA. To make things even worse, Ragnaval, the most warlike nation in the world, saw this as an opportunity...
At the southeast corner of the continent lies Volkenon, a region full of volcanoes and constantly hit with storms and earthquakes. Not surprisingly, strongly connected to the Elemental Chaos. Home of many creatures that like the environment, such as genasi and azers. The azer king, Onyx, has solid control of the region, and is an ambitious but not warlike ruler. Volkenon has no restrictions on other races... but who else would want to live there?
Much of the center of the continent is taken up by Endelphia, a place which is essentially a huge infection of Shadowfell energy leaking into the material world. Endelphia spread and intensified for decades, until Odette, and exarch of the Raven Queen, began personally supervising the area. It remains an unlivable sinkhole of death, crawling with undead, ways into the Shadowfell, and rumors of valuable treasures that can only be found there...
That's all for now. I'll post about Ragnaval, Titania and the noncivilized regions like Elrit forest and the Winterhorn Mountains later.
About all I have are ideas for the various nations and regions, so I'll start with that and see where it goes from there... The action of the game takes place on one continent, so I'm going with that, with a few modifications.
To the south:
Ringford rainforest, home of the elves, eladrin and such, as well as a large number of tribal humans and orcs. Dwarves are also common, after they made a large-scale exodus from the country of Ragnaval. The area is strongly connected to the Feywild, which is obvious after any time spent there. Not an especially cohesive nation, but being large and highly populated leaves it one of the major powers, particularly after what happened to its neighbor to the west...
Valentin, formerly the strongest human kingdom, had most of its capital reduced to a crater in an unexplained disaster a few years ago. The loss of its rulers and core beaurocracy reduced the rest of the country to chaos, ending up with the remaining cities barely stabilizing as a collection of weak city-states. No survivors or even bodies were found in the capital wreckage, and the entire royal family is MIA. To make things even worse, Ragnaval, the most warlike nation in the world, saw this as an opportunity...
At the southeast corner of the continent lies Volkenon, a region full of volcanoes and constantly hit with storms and earthquakes. Not surprisingly, strongly connected to the Elemental Chaos. Home of many creatures that like the environment, such as genasi and azers. The azer king, Onyx, has solid control of the region, and is an ambitious but not warlike ruler. Volkenon has no restrictions on other races... but who else would want to live there?
Much of the center of the continent is taken up by Endelphia, a place which is essentially a huge infection of Shadowfell energy leaking into the material world. Endelphia spread and intensified for decades, until Odette, and exarch of the Raven Queen, began personally supervising the area. It remains an unlivable sinkhole of death, crawling with undead, ways into the Shadowfell, and rumors of valuable treasures that can only be found there...
That's all for now. I'll post about Ragnaval, Titania and the noncivilized regions like Elrit forest and the Winterhorn Mountains later.