View Full Version : [Class] Worg Paragon

2006-08-06, 07:18 AM
I posted this in the M.A.o.t.A.W. OOC thread but I'd like to get some objective criticism, please.
Read up on racial paragon classes in the SRD. (http://www.d20srd.org/srd/variant/races/racialParagonClasses.htm)

Worg Paragon

1st....+1......+2....+2....+0....Improved Scent
2nd....+2......+3....+3....+0....Swift Tracker
3rd....+3......+3....+3....+1....Ability Boost (Str +2)

Hit Die: d10.

Class Skills (2 + Int modifier per Level): Hide, Listen, Move Silently, Spot, and Survival.

Weapon and Armor Proficiency: A worg paragon gains no proficiency with any weapons or armor.
Improved Scent (Ex): At 1st level, the base range by which a worg paragon can detect opponents (and other odor sources) doubles. Thus, he can detect creatures by sense of smell within 60 ft. If the opponent is upwind, the range is 120 ft. If it is downwind, the range is 30 ft. If he moves within 10 ft., he can pinpoint the source of a scent.
Additionally, the worg paragon's racial bonus for tracking by scent improves to +8.
Swift Tracker (Ex): At 2nd level, a worg paragon gains the swift tracker ability of a ranger. If the character does not already have the Track feat, he gains that feat instead.
Ability Boost (Ex): At 3rd level, a worg paragon's Strength score increases by 2 points.

2006-08-06, 10:13 AM
Why not just make it a hunting animal Paragon class?

The Undead classes in Liber Mortis are very similar to the UA Paragon classes and they have broader prerequisites.

2006-08-06, 10:24 AM
Shouldn't it have d8 HD, as an animal

2006-08-06, 11:15 AM
Worgs are magical beast (intelligent, even), not animals.
Hence the d10